New Service state for each new connection

This commit is contained in:
M66B 2018-08-28 12:12:07 +00:00
parent 249f1ac121
commit a00e8e8a3c
1 changed files with 3 additions and 6 deletions

View File

@ -1421,7 +1421,7 @@ public class ServiceSynchronize extends LifecycleService {
} }
private class ServiceManager extends ConnectivityManager.NetworkCallback { private class ServiceManager extends ConnectivityManager.NetworkCallback {
private ServiceState state = new ServiceState(); private ServiceState state;
private boolean running = false; private boolean running = false;
private Thread main; private Thread main;
private EntityFolder outbox = null; private EntityFolder outbox = null;
@ -1472,10 +1472,7 @@ public class ServiceSynchronize extends LifecycleService {
} }
private void start() { private void start() {
synchronized (state) { state = new ServiceState();
state.running = true;
state.disconnected = false;
}
main = new Thread(new Runnable() { main = new Thread(new Runnable() {
private List<Thread> threads = new ArrayList<>(); private List<Thread> threads = new ArrayList<>();
@ -1632,7 +1629,7 @@ public class ServiceSynchronize extends LifecycleService {
} }
private class ServiceState { private class ServiceState {
boolean running = false; boolean running = true;
boolean disconnected = false; boolean disconnected = false;
} }
} }