* Use platform detection that works on mono 4.6+
* Move to use package reference for restoring nuget packages.
* DateTimeRoutines does not have Nuget packages that support .NET Standard (and therefore .NET Core). We will have to include them for now until we can get rid of this dependency.
* Start spliting some interfaces into their own files - this will help by allowing us to split them out in the future into a seperate project so the actual implementations can stay within their respective architectures when required
* Move out common libraries
* Few more tidy up tasks to get things working with .NET Standard
* Restructure the solution layout
* Encoding work to reduce rework later on platforms without Windows codepages (or require compliance with RFC1345)
* Move folder structure around to have more natural layout of the solutions
* DI server configuration to get rid of "temporary" hack and dependency circle for serverservice
* Make all encoding consistent to match the expected encoding casing for earlier versions of mono.
drop sort by seeds as site's page is broken
add category to results
add category filter in settings because site does not support multi-cats
add date now to prevent ugly' 2017y ago'
* LostFilm.tv: Fix language and quality in release titles
* LostFilm.tv: Snatch Season Packs if they are available
* LostFilm.tv: Fix searching for series with special characters in title
* LostFilm.tv: Parse episode details on episode page, not on Discovery page
* LostFilm.tv: Don't snatch separate episodes if season pack was requested but not found
* LostFilm.tv: Repace logger.Info with logger.Debug to keep logs free of spam
* Move to use package reference for restoring nuget packages.
* Return a task result for this async method.
* Update to a supported version of the .NET Framework. This also has the side effect of allowing us to automatically generate our binding redirects on build.
* Set the solution to target VS2017
* Update test solution csproj file to support being built through MSBuild 15
* Move to use package reference for restoring nuget packages.
* Return a task result for this async method.
* Update to a supported version of the .NET Framework. This also has the side effect of allowing us to automatically generate our binding redirects on build.
* Set the solution to target VS2017
* Update test solution csproj file to support being built through MSBuild 15
* DateTimeRoutines does not have Nuget packages that support .NET Standard (and therefore .NET Core). We will have to include them for now until we can get rid of this dependency.
* Move the interfaces into their own files. This will be useful when we share them between the .NET Core and .NET Framework WebAPI
* Stage services that need to point to the new interface namespace.
* Update CurlSharp to fix memory leak issue and support better runtime compatibility with OSX and Linux
* Start spliting some interfaces into their own files - this will help by allowing us to split them out in the future into a seperate project so the actual implementations can stay within their respective architectures when required
* Move to use package reference for restoring nuget packages.
* Return a task result for this async method.
* Update to a supported version of the .NET Framework. This also has the side effect of allowing us to automatically generate our binding redirects on build.
* Set the solution to target VS2017
* Update test solution csproj file to support being built through MSBuild 15
* Move to use package reference for restoring nuget packages.
* Return a task result for this async method.
* Update to a supported version of the .NET Framework. This also has the side effect of allowing us to automatically generate our binding redirects on build.
* Set the solution to target VS2017
* Update test solution csproj file to support being built through MSBuild 15
Added missing categories, release date, release type.
Fixed some errors, and removed some useless strings.
Unfortunately the indexer shows non scene resolutions like "848x480; 1920 x 960" and i wan't able to translate that to "480p; 720p" because there are so many different resolutions. If someone could help me with that, i'd be glad.