Lidarr/NzbDrone.Core/Tv/SeriesService.cs

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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using NLog;
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using NzbDrone.Common;
using NzbDrone.Common.EnsureThat;
using NzbDrone.Common.Messaging;
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using NzbDrone.Core.Configuration;
using NzbDrone.Core.DataAugmentation.Scene;
using NzbDrone.Core.Model;
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using NzbDrone.Core.Organizer;
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using NzbDrone.Core.Tv.Events;
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namespace NzbDrone.Core.Tv
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{
public interface ISeriesService
{
bool IsMonitored(int id);
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Series GetSeries(int seriesId);
Series AddSeries(Series newSeries);
void UpdateFromSeriesEditor(IList<Series> editedSeries);
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Series FindByTvdbId(int tvdbId);
Series FindByTitle(string title);
void SetSeriesType(int seriesId, SeriesTypes seriesTypes);
void DeleteSeries(int seriesId, bool deleteFiles);
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List<Series> GetAllSeries();
Series UpdateSeries(Series series);
bool SeriesPathExists(string folder);
List<Series> GetSeriesInList(IEnumerable<int> seriesIds);
Series FindBySlug(string slug);
}
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public class SeriesService : ISeriesService
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{
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private readonly ISeriesRepository _seriesRepository;
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private readonly IConfigService _configService;
private readonly IMessageAggregator _messageAggregator;
private readonly ISceneMappingService _sceneMappingService;
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private readonly Logger _logger;
public SeriesService(ISeriesRepository seriesRepository,
IConfigService configServiceService,
IMessageAggregator messageAggregator,
ISceneMappingService sceneMappingService,
Logger logger)
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{
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_seriesRepository = seriesRepository;
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_configService = configServiceService;
_messageAggregator = messageAggregator;
_sceneMappingService = sceneMappingService;
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_logger = logger;
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}
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public bool IsMonitored(int id)
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{
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return _seriesRepository.Get(id).Monitored;
}
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public Series GetSeries(int seriesId)
{
return _seriesRepository.Get(seriesId);
}
public Series AddSeries(Series newSeries)
{
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Ensure.That(() => newSeries).IsNotNull();
if (String.IsNullOrWhiteSpace(newSeries.Path))
{
var folderName = FileNameBuilder.CleanFilename(newSeries.Title);
newSeries.Path = Path.Combine(newSeries.RootFolderPath, folderName);
}
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_logger.Info("Adding Series {0} Path: [{1}]", newSeries, newSeries.Path);
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newSeries.Monitored = true;
newSeries.CleanTitle = Parser.Parser.CleanSeriesTitle(newSeries.Title);
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newSeries.SeasonFolder = _configService.UseSeasonFolder;
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_seriesRepository.Insert(newSeries);
_messageAggregator.PublishEvent(new SeriesAddedEvent(newSeries));
return newSeries;
}
public void UpdateFromSeriesEditor(IList<Series> editedSeries)
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{
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var allSeries = _seriesRepository.All();
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foreach (var series in allSeries)
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{
//Only update parameters that can be changed in MassEdit
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var edited = editedSeries.Single(s => s.Id == series.Id);
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series.QualityProfileId = edited.QualityProfileId;
series.Monitored = edited.Monitored;
series.SeasonFolder = edited.SeasonFolder;
series.Path = edited.Path;
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series.CustomStartDate = edited.CustomStartDate;
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_seriesRepository.Update(series);
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}
}
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public Series FindByTvdbId(int tvdbId)
{
return _seriesRepository.FindByTvdbId(tvdbId);
}
public Series FindBySlug(string slug)
{
var series = _seriesRepository.FindBySlug(slug);
return series;
}
public Series FindByTitle(string title)
{
var tvdbId = _sceneMappingService.GetTvDbId(title);
if (tvdbId.HasValue)
{
return FindByTvdbId(tvdbId.Value);
}
return _seriesRepository.FindByTitle(Parser.Parser.CleanSeriesTitle(title));
}
public void SetSeriesType(int seriesId, SeriesTypes seriesTypes)
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{
_seriesRepository.SetSeriesType(seriesId, seriesTypes);
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}
public void DeleteSeries(int seriesId, bool deleteFiles)
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{
var series = _seriesRepository.Get(seriesId);
_seriesRepository.Delete(seriesId);
_messageAggregator.PublishEvent(new SeriesDeletedEvent(series, deleteFiles));
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}
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public List<Series> GetAllSeries()
{
return _seriesRepository.All().ToList();
}
public Series UpdateSeries(Series series)
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{
return _seriesRepository.Update(series);
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}
public bool SeriesPathExists(string folder)
{
return _seriesRepository.SeriesPathExists(folder);
}
public List<Series> GetSeriesInList(IEnumerable<int> seriesIds)
{
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return _seriesRepository.Get(seriesIds).ToList();
}
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}
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}