Lidarr/NzbDrone.Core/ReferenceData/SceneMappingProxy.cs

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C#
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2013-03-02 18:25:39 +00:00
using System.Collections.Generic;
using System.Linq;
using Newtonsoft.Json;
using NzbDrone.Common;
using NzbDrone.Core.Configuration;
namespace NzbDrone.Core.ReferenceData
{
public interface ISceneMappingProxy
{
List<SceneMapping> Fetch();
}
public class SceneMappingProxy : ISceneMappingProxy
{
private readonly HttpProvider _httpProvider;
private readonly IConfigService _configService;
public SceneMappingProxy(HttpProvider httpProvider, IConfigService configService)
{
_httpProvider = httpProvider;
_configService = configService;
}
public List<SceneMapping> Fetch()
{
var mappingsJson = _httpProvider.DownloadString(_configService.ServiceRootUrl + "/SceneMapping/Active");
return JsonConvert.DeserializeObject<List<SceneMapping>>(mappingsJson);
}
/* public virtual bool SubmitMapping(int id, string postTitle)
{
Logger.Trace("Parsing example post");
var episodeParseResult = Parser.ParseTitle(postTitle);
var cleanTitle = episodeParseResult.CleanTitle;
var title = episodeParseResult.SeriesTitle.Replace('.', ' ');
Logger.Trace("Example post parsed. CleanTitle: {0}, Title: {1}", cleanTitle, title);
var newMapping = String.Format("/SceneMapping/AddPending?cleanTitle={0}&id={1}&title={2}", cleanTitle, id, title);
var response = _httpProvider.DownloadString(_configService.ServiceRootUrl + newMapping);
if (JsonConvert.DeserializeObject<String>(response).Equals("Ok"))
return true;
return false;
}*/
}
}