mirror of https://github.com/lidarr/Lidarr
49 lines
1.8 KiB
C#
49 lines
1.8 KiB
C#
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using System.Collections.Generic;
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using System.Linq;
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using Newtonsoft.Json;
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using NzbDrone.Common;
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using NzbDrone.Core.Configuration;
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namespace NzbDrone.Core.ReferenceData
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{
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public interface ISceneMappingProxy
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{
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List<SceneMapping> Fetch();
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}
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public class SceneMappingProxy : ISceneMappingProxy
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{
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private readonly HttpProvider _httpProvider;
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private readonly IConfigService _configService;
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public SceneMappingProxy(HttpProvider httpProvider, IConfigService configService)
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{
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_httpProvider = httpProvider;
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_configService = configService;
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}
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public List<SceneMapping> Fetch()
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{
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var mappingsJson = _httpProvider.DownloadString(_configService.ServiceRootUrl + "/SceneMapping/Active");
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return JsonConvert.DeserializeObject<List<SceneMapping>>(mappingsJson);
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}
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/* public virtual bool SubmitMapping(int id, string postTitle)
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{
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Logger.Trace("Parsing example post");
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var episodeParseResult = Parser.ParseTitle(postTitle);
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var cleanTitle = episodeParseResult.CleanTitle;
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var title = episodeParseResult.SeriesTitle.Replace('.', ' ');
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Logger.Trace("Example post parsed. CleanTitle: {0}, Title: {1}", cleanTitle, title);
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var newMapping = String.Format("/SceneMapping/AddPending?cleanTitle={0}&id={1}&title={2}", cleanTitle, id, title);
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var response = _httpProvider.DownloadString(_configService.ServiceRootUrl + newMapping);
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if (JsonConvert.DeserializeObject<String>(response).Equals("Ok"))
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return true;
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return false;
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}*/
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}
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}
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