NzbDrone is getting on a bus! (added EventAggregator)

This commit is contained in:
Keivan Beigi 2013-02-18 18:37:16 -08:00
parent 499401fc70
commit 6ffa4e0568
4 changed files with 246 additions and 0 deletions

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Reflection;
//From http://caliburnmicro.codeplex.com/
namespace NzbDrone.Common.Eventing
{
/// <summary>
/// Enables loosely-coupled publication of and subscription to events.
/// </summary>
public class EventAggregator : IEventAggregator
{
readonly List<Handler> handlers = new List<Handler>();
/// <summary>
/// The default thread marshaller used for publication;
/// </summary>
public static Action<Action> DefaultPublicationThreadMarshaller = action => action();
/// <summary>
/// Processing of handler results on publication thread.
/// </summary>
public static Action<object, object> HandlerResultProcessing = (target, result) => { };
/// <summary>
/// Initializes a new instance of the <see cref = "EventAggregator" /> class.
/// </summary>
public EventAggregator()
{
PublicationThreadMarshaller = DefaultPublicationThreadMarshaller;
}
/// <summary>
/// Gets or sets the default publication thread marshaller.
/// </summary>
/// <value>
/// The default publication thread marshaller.
/// </value>
public Action<System.Action> PublicationThreadMarshaller { get; set; }
/// <summary>
/// Subscribes an instance to all events declared through implementations of <see cref = "IHandle{T}" />
/// </summary>
/// <param name = "instance">The instance to subscribe for event publication.</param>
public virtual void Subscribe(object instance)
{
lock (handlers)
{
if (handlers.Any(x => x.Matches(instance)))
{
return;
}
handlers.Add(new Handler(instance));
}
}
/// <summary>
/// Unsubscribes the instance from all events.
/// </summary>
/// <param name = "instance">The instance to unsubscribe.</param>
public virtual void Unsubscribe(object instance)
{
lock (handlers)
{
var found = handlers.FirstOrDefault(x => x.Matches(instance));
if (found != null)
{
handlers.Remove(found);
}
}
}
/// <summary>
/// Publishes a message.
/// </summary>
/// <param name = "message">The message instance.</param>
/// <remarks>
/// Does not marshall the the publication to any special thread by default.
/// </remarks>
public virtual void Publish(object message)
{
Publish(message, PublicationThreadMarshaller);
}
/// <summary>
/// Publishes a message.
/// </summary>
/// <param name = "message">The message instance.</param>
/// <param name = "marshal">Allows the publisher to provide a custom thread marshaller for the message publication.</param>
public virtual void Publish(object message, Action<System.Action> marshal)
{
Handler[] toNotify;
lock (handlers)
{
toNotify = handlers.ToArray();
}
marshal(() =>
{
var messageType = message.GetType();
var dead = toNotify
.Where(handler => !handler.Handle(messageType, message))
.ToList();
if (dead.Any())
{
lock (handlers)
{
foreach (var item in dead)
{
handlers.Remove(item);
}
}
}
});
}
class Handler
{
readonly WeakReference reference;
readonly Dictionary<Type, MethodInfo> supportedHandlers = new Dictionary<Type, MethodInfo>();
public Handler(object handler)
{
reference = new WeakReference(handler);
var interfaces = handler.GetType().GetInterfaces()
.Where(x => typeof(IHandle).IsAssignableFrom(x) && x.IsGenericType);
foreach (var @interface in interfaces)
{
var type = @interface.GetGenericArguments()[0];
var method = @interface.GetMethod("Handle");
supportedHandlers[type] = method;
}
}
public bool Matches(object instance)
{
return reference.Target == instance;
}
public bool Handle(Type messageType, object message)
{
var target = reference.Target;
if (target == null)
{
return false;
}
foreach (var pair in supportedHandlers)
{
if (pair.Key.IsAssignableFrom(messageType))
{
var result = pair.Value.Invoke(target, new[] { message });
if (result != null)
{
HandlerResultProcessing(target, result);
}
return true;
}
}
return true;
}
}
}
}

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using System;
using System.Linq;
namespace NzbDrone.Common.Eventing
{
/// <summary>
/// Enables loosely-coupled publication of and subscription to events.
/// </summary>
public interface IEventAggregator
{
/// <summary>
/// Gets or sets the default publication thread marshaller.
/// </summary>
/// <value>
/// The default publication thread marshaller.
/// </value>
Action<Action> PublicationThreadMarshaller { get; set; }
/// <summary>
/// Subscribes an instance to all events declared through implementations of <see cref = "IHandle{T}" />
/// </summary>
/// <param name = "instance">The instance to subscribe for event publication.</param>
void Subscribe(object instance);
/// <summary>
/// Unsubscribes the instance from all events.
/// </summary>
/// <param name = "instance">The instance to unsubscribe.</param>
void Unsubscribe(object instance);
/// <summary>
/// Publishes a message.
/// </summary>
/// <param name = "message">The message instance.</param>
/// <remarks>
/// Uses the default thread marshaller during publication.
/// </remarks>
void Publish(object message);
/// <summary>
/// Publishes a message.
/// </summary>
/// <param name = "message">The message instance.</param>
/// <param name = "marshal">Allows the publisher to provide a custom thread marshaller for the message publication.</param>
void Publish(object message, Action<System.Action> marshal);
}
}

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using System.Linq;
namespace NzbDrone.Common.Eventing
{
/// <summary>
/// Denotes a class which can handle a particular type of message.
/// </summary>
/// <typeparam name = "TMessage">The type of message to handle.</typeparam>
public interface IHandle<TMessage> : IHandle
{
/// <summary>
/// Handles the message.
/// </summary>
/// <param name = "message">The message.</param>
void Handle(TMessage message);
}
/// <summary>
/// A marker interface for classes that subscribe to messages.
/// </summary>
public interface IHandle { }
}

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@ -110,6 +110,9 @@
<Compile Include="EnsureThat\Resources\ExceptionMessages.Designer.cs" />
<Compile Include="EnsureThat\StringExtensions.cs" />
<Compile Include="EnsureThat\TypeParam.cs" />
<Compile Include="Eventing\EventAggregator.cs" />
<Compile Include="Eventing\IEventAggregator.cs" />
<Compile Include="Eventing\IHandle.cs" />
<Compile Include="HostController.cs" />
<Compile Include="StringExtention.cs" />
<Compile Include="HttpProvider.cs" />