Fixed: Parsing .ts files for runtime should work now

This commit is contained in:
Mark McDowall 2013-11-07 17:47:50 -08:00
parent 5c2073b297
commit 94d50de6cb
1 changed files with 1 additions and 1 deletions

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@ -61,7 +61,7 @@ namespace NzbDrone.Core.MediaFiles.MediaInfo
aBitRate = aBitRate.Remove(ABindex);
Int32.TryParse(aBitRate, out audioBitRate);
Int32.TryParse(mediaInfo.Get(StreamKind.General, 0, "PlayTime"), out runTime);
Int32.TryParse(mediaInfo.Get(StreamKind.Video, 0, "PlayTime"), out runTime);
Int32.TryParse(mediaInfo.Get(StreamKind.Audio, 0, "StreamCount"), out streamCount);
string audioChannelsStr = mediaInfo.Get(StreamKind.Audio, 0, "Channel(s)");