Lidarr/NzbDrone.Common/Eventing/EventAggregator.cs

45 lines
1.5 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using NLog;
namespace NzbDrone.Common.Eventing
{
public class EventAggregator : IEventAggregator
{
private readonly Logger _logger;
private readonly Func<IEnumerable<IHandle>> _handlers;
public EventAggregator(Logger logger, Func<IEnumerable<IHandle>> handlers)
{
_logger = logger;
_handlers = handlers;
}
public void Publish<TEvent>(TEvent message) where TEvent : IEvent
{
_logger.Trace("Publishing {0}", message.GetType().Name);
//call synchronous handlers first.
foreach (var handler in _handlers().OfType<IHandle<TEvent>>())
{
_logger.Debug("{0} -> {1}", message.GetType().Name, handler.GetType().Name);
handler.Handle(message);
_logger.Debug("{0} <- {1}", message.GetType().Name, handler.GetType().Name);
}
foreach (var handler in _handlers().OfType<IHandleAsync<TEvent>>())
{
var handlerLocal = handler;
Task.Factory.StartNew(() =>
{
_logger.Debug("{0} ~> {1}", message.GetType().Name, handlerLocal.GetType().Name);
handlerLocal.HandleAsync(message);
_logger.Debug("{0} <~ {1}", message.GetType().Name, handlerLocal.GetType().Name);
});
}
}
}
}