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Re-enable unit tests in appveyor (#159)
* Re-enable unit tests in appveyor

* Delete SingleEpisodeParserFixture.cs

* fixup! Oops

* Fix multiple tests

* Fixed Language Tests

* Couple More Simple Test Fixes

* Last Round of Test Fixes

* More test Cleanup

* Fix 3 Newznab Tests
2017-12-21 23:00:16 -05:00
.github Update ISSUE_TEMPLATE.md 2017-12-17 12:22:22 -05:00
debian Update readme, replace sonarr->lidarr 2017-05-06 07:44:46 -07:00
frontend Change ‘episode’ to ‘release’ in remove queue modal 2017-12-21 20:35:57 -05:00
Logo lossless compression of images (#117) 2017-11-26 14:31:48 -05:00
osx Fix macOS icon (#56) 2017-08-19 12:07:59 -04:00
schemas add downloadvolumefactor and uploadvolumefactor torznab attributes (#1464) 2016-09-23 21:08:50 +02:00
setup Assembly Naming, Default Windows Service Account 2017-10-24 22:31:37 -04:00
src Re-enable unit tests in appveyor (#159) 2017-12-21 23:00:16 -05:00
tools
.editorconfig Added .editorconfig 2016-08-13 22:22:24 +02:00
.esprintrc UI Formatting Cleanup 2017-10-07 02:21:06 -04:00
.gitattributes
.gitignore Fix GitIgnore, Update from Sonarr 2017-09-10 21:20:36 -04:00
.gitmodules
.npmrc Initial Commit Rework 2017-09-05 23:00:26 -04:00
.travis.yml Fix Linux build and set up travis (#119) 2017-11-12 09:18:00 -05:00
.yarnrc Initial Commit Rework 2017-09-05 23:00:26 -04:00
appveyor.yml Re-enable unit tests in appveyor (#159) 2017-12-21 23:00:16 -05:00
build-appveyor.cake Update build-appveyor.cake 2017-10-24 22:41:44 -04:00
build-appveyor.ps1 AppVeyor: Attempt 3 2017-05-07 15:29:10 -06:00
build.sh Fixed eslint errors and re-enabled build.sh check (#150) 2017-12-17 00:49:47 -05:00
CLA.md Update readme, replace sonarr->lidarr 2017-05-06 07:44:46 -07:00
CONTRIBUTING.md Update readme, replace sonarr->lidarr 2017-05-06 07:44:46 -07:00
gulpFile.js Initial Commit Rework 2017-09-05 23:00:26 -04:00
LICENSE Create LICENSE 2017-10-29 22:32:43 -04:00
package-lock.json UI Cleanup, Artist Overview Truncate 2017-10-21 23:49:05 -04:00
package.json Medium Support (Multi-disc Albums), Quality Grouping (#121) 2017-11-15 21:24:33 -05:00
README.md Update README.md 2017-11-02 21:03:14 -04:00
test.sh Set test log output via environment variable 2017-10-29 21:40:10 -04:00
webpack.config.js Initial Commit Rework 2017-09-05 23:00:26 -04:00
yarn.lock Medium Support (Multi-disc Albums), Quality Grouping (#121) 2017-11-15 21:24:33 -05:00

Lidarr

Build status Codacy Badge

Lidarr is a music collection manager for Usenet and BitTorrent users. It can monitor multiple RSS feeds for new tracks from your favorite artists and will grab, sort and rename them. It can also be configured to automatically upgrade the quality of files already downloaded when a better quality format becomes available.

Major Features Include:

  • Support for major platforms: Windows, Linux, macOS, Raspberry Pi, etc.
  • Automatically detects new tracks.
  • Can scan your existing library and download any missing tracks.
  • Can watch for better quality of the tracks you already have and do an automatic upgrade.
  • Automatic failed download handling will try another release if one fails
  • Manual search so you can pick any release or to see why a release was not downloaded automatically
  • Fully configurable track renaming
  • Full integration with SABnzbd and NZBGet
  • Full integration with Kodi, Plex (notification, library update, metadata)
  • Full support for specials and multi-album releases
  • And a beautiful UI

Feature Requests

Feature Requests

Support

Discord Reddit GitHub GitHub Wiki

Configuring Development Environment:

Requirements

Setup

  • Make sure all the required software mentioned above are installed.
  • Clone the repository into your development machine. info
  • Grab the submodules git submodule init && git submodule update
  • Install the required Node Packages yarn install
  • Start gulp to monitor your dev environment for any changes that need post processing using yarn start command.
  • Build the project in Visual Studio
  • Run the project in Visual Studio
  • Open http://localhost:8686

Please note gulp must be running at all times while you are working with Lidarr client source files.

Development

  • Open Lidarr.sln in Visual Studio
  • Make sure NzbDrone.Console is set as the startup project
  • Change build to 'Debug x86'

License