Lidarr/src/Lidarr.Api.V1/Queue/QueueStatusModule.cs

75 lines
2.8 KiB
C#

using System;
using System.Linq;
using Lidarr.Http;
using NzbDrone.Common.TPL;
using NzbDrone.Core.Datastore.Events;
using NzbDrone.Core.Download.Pending;
using NzbDrone.Core.Messaging.Events;
using NzbDrone.Core.Queue;
using NzbDrone.SignalR;
namespace Lidarr.Api.V1.Queue
{
public class QueueStatusModule : LidarrRestModuleWithSignalR<QueueStatusResource, NzbDrone.Core.Queue.Queue>,
IHandle<QueueUpdatedEvent>, IHandle<PendingReleasesUpdatedEvent>
{
private readonly IQueueService _queueService;
private readonly IPendingReleaseService _pendingReleaseService;
private readonly Debouncer _broadcastDebounce;
public QueueStatusModule(IBroadcastSignalRMessage broadcastSignalRMessage, IQueueService queueService, IPendingReleaseService pendingReleaseService)
: base(broadcastSignalRMessage, "queue/status")
{
_queueService = queueService;
_pendingReleaseService = pendingReleaseService;
_broadcastDebounce = new Debouncer(BroadcastChange, TimeSpan.FromSeconds(5));
Get("/", x => GetQueueStatusResponse());
}
private object GetQueueStatusResponse()
{
return GetQueueStatus();
}
private QueueStatusResource GetQueueStatus()
{
_broadcastDebounce.Pause();
var queue = _queueService.GetQueue();
var pending = _pendingReleaseService.GetPendingQueue();
var resource = new QueueStatusResource
{
TotalCount = queue.Count + pending.Count,
Count = queue.Count(q => q.Artist != null) + pending.Count,
UnknownCount = queue.Count(q => q.Artist == null),
Errors = queue.Any(q => q.Artist != null && q.TrackedDownloadStatus.Equals("Error", StringComparison.InvariantCultureIgnoreCase)),
Warnings = queue.Any(q => q.Artist != null && q.TrackedDownloadStatus.Equals("Warning", StringComparison.InvariantCultureIgnoreCase)),
UnknownErrors = queue.Any(q => q.Artist == null && q.TrackedDownloadStatus.Equals("Error", StringComparison.InvariantCultureIgnoreCase)),
UnknownWarnings = queue.Any(q => q.Artist == null && q.TrackedDownloadStatus.Equals("Warning", StringComparison.InvariantCultureIgnoreCase))
};
_broadcastDebounce.Resume();
return resource;
}
private void BroadcastChange()
{
BroadcastResourceChange(ModelAction.Updated, GetQueueStatus());
}
public void Handle(QueueUpdatedEvent message)
{
_broadcastDebounce.Execute();
}
public void Handle(PendingReleasesUpdatedEvent message)
{
_broadcastDebounce.Execute();
}
}
}