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Lidarr/NzbDrone.Common/Eventing/IHandle.cs

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1.3 KiB
C#

using System.Linq;
namespace NzbDrone.Common.Eventing
{
/// <summary>
/// Denotes a class which can handle a particular type of message.
/// </summary>
/// <typeparam name = "TEvent">The type of message to handle.</typeparam>
public interface IHandle<TEvent> : IHandle where TEvent : IEvent
{
/// <summary>
/// Handles the message synchronously.
/// </summary>
/// <param name = "message">The message.</param>
void Handle(TEvent message);
}
/// <summary>
/// Denotes a class which can handle a particular type of message.
/// </summary>
/// <typeparam name = "TEvent">The type of message to handle.</typeparam>
public interface IHandleAsync<TEvent> : IHandleAsync where TEvent : IEvent
{
/// <summary>
/// Handles the message asynchronously.
/// </summary>
/// <param name = "message">The message.</param>
void HandleAsync(TEvent message);
}
/// <summary>
/// A marker interface for classes that subscribe to messages.
/// </summary>
public interface IHandle { }
/// <summary>
/// A marker interface for classes that subscribe to messages.
/// </summary>
public interface IHandleAsync : IHandle { }
}