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Radarr/NzbDrone.Common/EnvironmentProvider.cs

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using System;
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using System.Diagnostics;
using System.IO;
using System.Reflection;
namespace NzbDrone.Common
{
public class EnvironmentProvider
{
private static readonly string ProcessName = Process.GetCurrentProcess().ProcessName.ToLower();
private static readonly EnvironmentProvider Instance = new EnvironmentProvider();
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public static bool IsProduction
{
get
{
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if (IsDebug || Debugger.IsAttached) return false;
if (Instance.Version.Revision > 10000) return false; //Official builds will never have such a high revision
var lowerProcessName = ProcessName.ToLower();
if (lowerProcessName.Contains("vshost")) return false;
if (lowerProcessName.Contains("nunit")) return false;
if (lowerProcessName.Contains("jetbrain")) return false;
if (lowerProcessName.Contains("resharper")) return false;
if (Instance.StartUpPath.ToLower().Contains("_rawpackage")) return false;
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return true;
}
}
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public static bool IsMono
{
get
{
return Type.GetType("Mono.Runtime") != null;
}
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}
public static bool IsLinux
{
get
{
int p = (int)Environment.OSVersion.Platform;
return (p == 4) || (p == 6) || (p == 128);
}
}
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public static bool IsDebug
{
get
{
#if DEBUG
return true;
#else
return false;
#endif
}
}
public static Guid UGuid { get; set; }
public virtual bool IsUserInteractive
{
get { return Environment.UserInteractive; }
}
public virtual string WorkingDirectory
{
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get { return Directory.GetCurrentDirectory(); }
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}
public virtual string StartUpPath
{
get
{
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var path = new FileInfo(Assembly.GetExecutingAssembly().Location).Directory.FullName;
return path;
}
}
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public virtual String SystemTemp
{
get
{
return Path.GetTempPath();
}
}
public virtual Version Version
{
get { return Assembly.GetExecutingAssembly().GetName().Version; }
}
public virtual DateTime BuildDateTime
{
get
{
var fileLocation = Assembly.GetCallingAssembly().Location;
return new FileInfo(fileLocation).CreationTime;
}
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}
public virtual Version GetOsVersion()
{
OperatingSystem os = Environment.OSVersion;
Version version = os.Version;
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return version;
}
}
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}