Update docs

- Fix project names
- Unify dev environment setup
This commit is contained in:
Mark McDowall 2019-04-09 20:47:50 -07:00
parent bf86b09f4e
commit 35f28bdc71
2 changed files with 3 additions and 17 deletions

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@ -7,21 +7,7 @@ Setup guides, FAQ, the more information we have on the wiki the better.
## Development ##
### Tools required ###
- Visual Studio 2015
- HTML/Javascript editor of choice (Sublime Text/Webstorm/Atom/etc)
- npm (node package manager)
- git
### Getting started ###
1. Fork Sonarr
2. Clone (develop branch) *you may need pull in submodules separately if you client doesn't clone them automatically (CurlSharp)*
3. Run `npm install`
4. Run `npm start` - Used to compile the UI components and copy them.
Leave this window open.
If you have gulp globally installed you can use `gulp watch` instead
5. Compile in Visual Studio
See the readme for information on setting up your development environment.
### Contributing Code ###
- If you're adding a new, already requested feature, please comment on [Github Issues](https://github.com/Sonarr/Sonarr/issues "Github Issues") so work is not duplicated (If you want to add something not already on there, please talk to us first)

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@ -36,8 +36,8 @@ Sonarr is a PVR for Usenet and BitTorrent users. It can monitor multiple RSS fee
* Run `yarn build` to build the UI
* Open `Sonarr.sln` in Visual Studio
* Make sure `Sonarr.Console` is set as the startup project
* Build `Sonarr.Windows` and `Sonarr.Mono` projects
* Make sure `NzbDrone.Console` is set as the startup project
* Build `NzbDrone.Windows` and `NzbDrone.Mono` projects
* Build Solution
### UI Development