using System.Collections.Generic; namespace NzbDrone.Core.Model.Xbmc { public class ActivePlayersEdenResult { public string Id { get; set; } public string JsonRpc { get; set; } public List Result { get; set; } } public class ActivePlayer { public int PlayerId { get; set; } public string Type { get; set; } public ActivePlayer(int playerId, string type) { PlayerId = playerId; Type = type; } } }