using System.Collections.Generic; using NzbDrone.Common; using NzbDrone.Common.Serializer; namespace NzbDrone.Core.DataAugmentation.Scene { public interface ISceneMappingProxy { List Fetch(); } public class SceneMappingProxy : ISceneMappingProxy { private readonly IHttpProvider _httpProvider; public SceneMappingProxy(IHttpProvider httpProvider) { _httpProvider = httpProvider; } public List Fetch() { var mappingsJson = _httpProvider.DownloadString(Services.RootUrl + "/v1/SceneMapping"); return Json.Deserialize>(mappingsJson); } } }