mirror of https://github.com/Sonarr/Sonarr
54 lines
1.5 KiB
C#
54 lines
1.5 KiB
C#
using System;
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using System.Collections.Generic;
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using NLog;
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using NzbDrone.Core.Entities;
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using SubSonic.Repository;
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namespace NzbDrone.Core.Providers
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{
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class SeasonProvider : ISeasonProvider
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{
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private readonly IRepository _sonicRepo;
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private static readonly Logger Logger = NLog.LogManager.GetCurrentClassLogger();
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public SeasonProvider(IRepository dataRepository)
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{
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_sonicRepo = dataRepository;
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}
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public Season GetSeason(int seasonId)
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{
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throw new NotImplementedException();
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}
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public List<Season> GetSeasongs(int seriesId)
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{
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throw new NotImplementedException();
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}
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public void EnsureSeason(int seriesId, int seasonId, int seasonNumber)
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{
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if (_sonicRepo.Exists<Season>(s => s.SeasonId == seasonId))
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return;
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//TODO: Calculate Season Folder
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Logger.Debug("Adding Season To DB. [SeriesID:{0} SeasonID:{1} SeasonNumber:{2} Folder:{3}]", seriesId, seasonId, seasonNumber, "????");
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var newSeason = new Season()
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{
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Folder = String.Empty,
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Monitored = true,
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SeasonId = seasonId,
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SeasonNumber = seasonNumber,
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SeriesId = seriesId
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};
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_sonicRepo.Add<Season>(newSeason);
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}
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public int SaveSeason(Season season)
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{
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throw new NotImplementedException();
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}
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}
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} |