2021-04-13 04:02:29 +00:00
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import platform
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import re
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from colorsys import rgb_to_hls
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from enum import IntEnum
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from functools import lru_cache
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from typing import TYPE_CHECKING, NamedTuple, Optional, Tuple
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from ._palettes import EIGHT_BIT_PALETTE, STANDARD_PALETTE, WINDOWS_PALETTE
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from .color_triplet import ColorTriplet
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2022-01-24 04:07:52 +00:00
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from .repr import rich_repr, Result
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2021-04-13 04:02:29 +00:00
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from .terminal_theme import DEFAULT_TERMINAL_THEME
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if TYPE_CHECKING: # pragma: no cover
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from .terminal_theme import TerminalTheme
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from .text import Text
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WINDOWS = platform.system() == "Windows"
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class ColorSystem(IntEnum):
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"""One of the 3 color system supported by terminals."""
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STANDARD = 1
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EIGHT_BIT = 2
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TRUECOLOR = 3
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WINDOWS = 4
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2022-01-24 04:07:52 +00:00
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def __repr__(self) -> str:
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return f"ColorSystem.{self.name}"
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2021-04-13 04:02:29 +00:00
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class ColorType(IntEnum):
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"""Type of color stored in Color class."""
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DEFAULT = 0
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STANDARD = 1
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EIGHT_BIT = 2
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TRUECOLOR = 3
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WINDOWS = 4
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2022-01-24 04:07:52 +00:00
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def __repr__(self) -> str:
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return f"ColorType.{self.name}"
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2021-04-13 04:02:29 +00:00
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ANSI_COLOR_NAMES = {
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"black": 0,
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"red": 1,
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"green": 2,
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"yellow": 3,
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"blue": 4,
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"magenta": 5,
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"cyan": 6,
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"white": 7,
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"bright_black": 8,
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"bright_red": 9,
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"bright_green": 10,
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"bright_yellow": 11,
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"bright_blue": 12,
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"bright_magenta": 13,
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"bright_cyan": 14,
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"bright_white": 15,
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"grey0": 16,
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"navy_blue": 17,
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"dark_blue": 18,
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"blue3": 20,
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"blue1": 21,
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"dark_green": 22,
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"deep_sky_blue4": 25,
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"dodger_blue3": 26,
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"dodger_blue2": 27,
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"green4": 28,
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"spring_green4": 29,
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"turquoise4": 30,
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"deep_sky_blue3": 32,
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"dodger_blue1": 33,
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"green3": 40,
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"spring_green3": 41,
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"dark_cyan": 36,
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"light_sea_green": 37,
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"deep_sky_blue2": 38,
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"deep_sky_blue1": 39,
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"spring_green2": 47,
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"cyan3": 43,
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"dark_turquoise": 44,
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"turquoise2": 45,
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"green1": 46,
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"spring_green1": 48,
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"medium_spring_green": 49,
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"cyan2": 50,
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"cyan1": 51,
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"dark_red": 88,
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"deep_pink4": 125,
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"purple4": 55,
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"purple3": 56,
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"blue_violet": 57,
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"orange4": 94,
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"grey37": 59,
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"medium_purple4": 60,
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"slate_blue3": 62,
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"royal_blue1": 63,
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"chartreuse4": 64,
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"dark_sea_green4": 71,
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"pale_turquoise4": 66,
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"steel_blue": 67,
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"steel_blue3": 68,
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"cornflower_blue": 69,
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"chartreuse3": 76,
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"cadet_blue": 73,
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"sky_blue3": 74,
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"steel_blue1": 81,
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"pale_green3": 114,
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"sea_green3": 78,
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"aquamarine3": 79,
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"medium_turquoise": 80,
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"chartreuse2": 112,
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"sea_green2": 83,
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"sea_green1": 85,
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"aquamarine1": 122,
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"dark_slate_gray2": 87,
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"dark_magenta": 91,
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"dark_violet": 128,
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"purple": 129,
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"light_pink4": 95,
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"plum4": 96,
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"medium_purple3": 98,
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"slate_blue1": 99,
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"yellow4": 106,
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"wheat4": 101,
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"grey53": 102,
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"light_slate_grey": 103,
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"medium_purple": 104,
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"light_slate_blue": 105,
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"dark_olive_green3": 149,
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"dark_sea_green": 108,
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"light_sky_blue3": 110,
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"sky_blue2": 111,
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"dark_sea_green3": 150,
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"dark_slate_gray3": 116,
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"sky_blue1": 117,
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"chartreuse1": 118,
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"light_green": 120,
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"pale_green1": 156,
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"dark_slate_gray1": 123,
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"red3": 160,
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"medium_violet_red": 126,
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"magenta3": 164,
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"dark_orange3": 166,
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"indian_red": 167,
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"hot_pink3": 168,
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"medium_orchid3": 133,
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"medium_orchid": 134,
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"medium_purple2": 140,
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"dark_goldenrod": 136,
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"light_salmon3": 173,
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"rosy_brown": 138,
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"grey63": 139,
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"medium_purple1": 141,
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"gold3": 178,
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"dark_khaki": 143,
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"navajo_white3": 144,
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"grey69": 145,
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"light_steel_blue3": 146,
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"light_steel_blue": 147,
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"yellow3": 184,
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"dark_sea_green2": 157,
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"light_cyan3": 152,
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"light_sky_blue1": 153,
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"green_yellow": 154,
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"dark_olive_green2": 155,
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"dark_sea_green1": 193,
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"pale_turquoise1": 159,
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"deep_pink3": 162,
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"magenta2": 200,
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"hot_pink2": 169,
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"orchid": 170,
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"medium_orchid1": 207,
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"orange3": 172,
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"light_pink3": 174,
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"pink3": 175,
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"plum3": 176,
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"violet": 177,
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"light_goldenrod3": 179,
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"tan": 180,
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"misty_rose3": 181,
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"thistle3": 182,
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"plum2": 183,
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"khaki3": 185,
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"light_goldenrod2": 222,
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"light_yellow3": 187,
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"grey84": 188,
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"light_steel_blue1": 189,
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"yellow2": 190,
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"dark_olive_green1": 192,
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"honeydew2": 194,
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"light_cyan1": 195,
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"red1": 196,
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"deep_pink2": 197,
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"deep_pink1": 199,
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"magenta1": 201,
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"orange_red1": 202,
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"indian_red1": 204,
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"hot_pink": 206,
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"dark_orange": 208,
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"salmon1": 209,
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"light_coral": 210,
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"pale_violet_red1": 211,
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"orchid2": 212,
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"orchid1": 213,
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"orange1": 214,
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"sandy_brown": 215,
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"light_salmon1": 216,
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"light_pink1": 217,
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"pink1": 218,
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"plum1": 219,
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"gold1": 220,
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"navajo_white1": 223,
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"misty_rose1": 224,
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"thistle1": 225,
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"yellow1": 226,
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"light_goldenrod1": 227,
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"khaki1": 228,
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"wheat1": 229,
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"cornsilk1": 230,
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"grey100": 231,
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"grey3": 232,
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"grey7": 233,
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"grey11": 234,
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"grey15": 235,
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"grey19": 236,
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"grey23": 237,
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"grey27": 238,
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"grey30": 239,
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"grey35": 240,
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"grey39": 241,
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"grey42": 242,
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"grey46": 243,
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"grey50": 244,
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"grey54": 245,
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"grey58": 246,
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"grey62": 247,
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"grey66": 248,
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"grey70": 249,
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"grey74": 250,
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"grey78": 251,
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"grey82": 252,
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"grey85": 253,
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"grey89": 254,
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"grey93": 255,
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}
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class ColorParseError(Exception):
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"""The color could not be parsed."""
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RE_COLOR = re.compile(
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r"""^
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\#([0-9a-f]{6})$|
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color\(([0-9]{1,3})\)$|
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rgb\(([\d\s,]+)\)$
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""",
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re.VERBOSE,
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)
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2022-01-24 04:07:52 +00:00
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@rich_repr
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class Color(NamedTuple):
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"""Terminal color definition."""
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name: str
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"""The name of the color (typically the input to Color.parse)."""
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type: ColorType
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"""The type of the color."""
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number: Optional[int] = None
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"""The color number, if a standard color, or None."""
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triplet: Optional[ColorTriplet] = None
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"""A triplet of color components, if an RGB color."""
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def __rich__(self) -> "Text":
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"""Dispays the actual color if Rich printed."""
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from .text import Text
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from .style import Style
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return Text.assemble(
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f"<color {self.name!r} ({self.type.name.lower()})",
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("⬤", Style(color=self)),
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" >",
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)
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2022-01-24 04:07:52 +00:00
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def __rich_repr__(self) -> Result:
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yield self.name
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yield self.type
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yield "number", self.number, None
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yield "triplet", self.triplet, None
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2021-04-13 04:02:29 +00:00
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@property
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def system(self) -> ColorSystem:
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"""Get the native color system for this color."""
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if self.type == ColorType.DEFAULT:
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return ColorSystem.STANDARD
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return ColorSystem(int(self.type))
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@property
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def is_system_defined(self) -> bool:
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"""Check if the color is ultimately defined by the system."""
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return self.system not in (ColorSystem.EIGHT_BIT, ColorSystem.TRUECOLOR)
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@property
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def is_default(self) -> bool:
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"""Check if the color is a default color."""
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return self.type == ColorType.DEFAULT
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def get_truecolor(
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self, theme: Optional["TerminalTheme"] = None, foreground: bool = True
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) -> ColorTriplet:
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"""Get an equivalent color triplet for this color.
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Args:
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theme (TerminalTheme, optional): Optional terminal theme, or None to use default. Defaults to None.
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foreground (bool, optional): True for a foreground color, or False for background. Defaults to True.
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Returns:
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ColorTriplet: A color triplet containing RGB components.
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"""
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if theme is None:
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theme = DEFAULT_TERMINAL_THEME
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if self.type == ColorType.TRUECOLOR:
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assert self.triplet is not None
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return self.triplet
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elif self.type == ColorType.EIGHT_BIT:
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assert self.number is not None
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return EIGHT_BIT_PALETTE[self.number]
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elif self.type == ColorType.STANDARD:
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assert self.number is not None
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return theme.ansi_colors[self.number]
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elif self.type == ColorType.WINDOWS:
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assert self.number is not None
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return WINDOWS_PALETTE[self.number]
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else: # self.type == ColorType.DEFAULT:
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assert self.number is None
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return theme.foreground_color if foreground else theme.background_color
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@classmethod
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def from_ansi(cls, number: int) -> "Color":
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"""Create a Color number from it's 8-bit ansi number.
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Args:
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number (int): A number between 0-255 inclusive.
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Returns:
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Color: A new Color instance.
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"""
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return cls(
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name=f"color({number})",
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type=(ColorType.STANDARD if number < 16 else ColorType.EIGHT_BIT),
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number=number,
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)
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@classmethod
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def from_triplet(cls, triplet: "ColorTriplet") -> "Color":
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"""Create a truecolor RGB color from a triplet of values.
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Args:
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triplet (ColorTriplet): A color triplet containing red, green and blue components.
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Returns:
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Color: A new color object.
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"""
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return cls(name=triplet.hex, type=ColorType.TRUECOLOR, triplet=triplet)
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@classmethod
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def from_rgb(cls, red: float, green: float, blue: float) -> "Color":
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"""Create a truecolor from three color components in the range(0->255).
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Args:
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red (float): Red component in range 0-255.
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|
green (float): Green component in range 0-255.
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|
blue (float): Blue component in range 0-255.
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|
|
|
|
|
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|
Returns:
|
|
|
|
Color: A new color object.
|
|
|
|
"""
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|
return cls.from_triplet(ColorTriplet(int(red), int(green), int(blue)))
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|
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|
@classmethod
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|
|
|
def default(cls) -> "Color":
|
|
|
|
"""Get a Color instance representing the default color.
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|
|
|
|
|
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|
Returns:
|
|
|
|
Color: Default color.
|
|
|
|
"""
|
|
|
|
return cls(name="default", type=ColorType.DEFAULT)
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|
|
|
|
|
|
|
@classmethod
|
|
|
|
@lru_cache(maxsize=1024)
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|
|
|
def parse(cls, color: str) -> "Color":
|
|
|
|
"""Parse a color definition."""
|
|
|
|
original_color = color
|
|
|
|
color = color.lower().strip()
|
|
|
|
|
|
|
|
if color == "default":
|
|
|
|
return cls(color, type=ColorType.DEFAULT)
|
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|
|
|
|
|
|
color_number = ANSI_COLOR_NAMES.get(color)
|
|
|
|
if color_number is not None:
|
|
|
|
return cls(
|
|
|
|
color,
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|
|
type=(ColorType.STANDARD if color_number < 16 else ColorType.EIGHT_BIT),
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|
|
number=color_number,
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|
|
|
)
|
|
|
|
|
|
|
|
color_match = RE_COLOR.match(color)
|
|
|
|
if color_match is None:
|
|
|
|
raise ColorParseError(f"{original_color!r} is not a valid color")
|
|
|
|
|
|
|
|
color_24, color_8, color_rgb = color_match.groups()
|
|
|
|
if color_24:
|
|
|
|
triplet = ColorTriplet(
|
|
|
|
int(color_24[0:2], 16), int(color_24[2:4], 16), int(color_24[4:6], 16)
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|
|
|
)
|
|
|
|
return cls(color, ColorType.TRUECOLOR, triplet=triplet)
|
|
|
|
|
|
|
|
elif color_8:
|
|
|
|
number = int(color_8)
|
|
|
|
if number > 255:
|
|
|
|
raise ColorParseError(f"color number must be <= 255 in {color!r}")
|
|
|
|
return cls(
|
|
|
|
color,
|
|
|
|
type=(ColorType.STANDARD if number < 16 else ColorType.EIGHT_BIT),
|
|
|
|
number=number,
|
|
|
|
)
|
|
|
|
|
|
|
|
else: # color_rgb:
|
|
|
|
components = color_rgb.split(",")
|
|
|
|
if len(components) != 3:
|
|
|
|
raise ColorParseError(
|
|
|
|
f"expected three components in {original_color!r}"
|
|
|
|
)
|
|
|
|
red, green, blue = components
|
|
|
|
triplet = ColorTriplet(int(red), int(green), int(blue))
|
|
|
|
if not all(component <= 255 for component in triplet):
|
|
|
|
raise ColorParseError(
|
|
|
|
f"color components must be <= 255 in {original_color!r}"
|
|
|
|
)
|
|
|
|
return cls(color, ColorType.TRUECOLOR, triplet=triplet)
|
|
|
|
|
|
|
|
@lru_cache(maxsize=1024)
|
|
|
|
def get_ansi_codes(self, foreground: bool = True) -> Tuple[str, ...]:
|
|
|
|
"""Get the ANSI escape codes for this color."""
|
|
|
|
_type = self.type
|
|
|
|
if _type == ColorType.DEFAULT:
|
|
|
|
return ("39" if foreground else "49",)
|
|
|
|
|
|
|
|
elif _type == ColorType.WINDOWS:
|
|
|
|
number = self.number
|
|
|
|
assert number is not None
|
|
|
|
fore, back = (30, 40) if number < 8 else (82, 92)
|
|
|
|
return (str(fore + number if foreground else back + number),)
|
|
|
|
|
|
|
|
elif _type == ColorType.STANDARD:
|
|
|
|
number = self.number
|
|
|
|
assert number is not None
|
|
|
|
fore, back = (30, 40) if number < 8 else (82, 92)
|
|
|
|
return (str(fore + number if foreground else back + number),)
|
|
|
|
|
|
|
|
elif _type == ColorType.EIGHT_BIT:
|
|
|
|
assert self.number is not None
|
|
|
|
return ("38" if foreground else "48", "5", str(self.number))
|
|
|
|
|
|
|
|
else: # self.standard == ColorStandard.TRUECOLOR:
|
|
|
|
assert self.triplet is not None
|
|
|
|
red, green, blue = self.triplet
|
|
|
|
return ("38" if foreground else "48", "2", str(red), str(green), str(blue))
|
|
|
|
|
|
|
|
@lru_cache(maxsize=1024)
|
|
|
|
def downgrade(self, system: ColorSystem) -> "Color":
|
|
|
|
"""Downgrade a color system to a system with fewer colors."""
|
|
|
|
|
2022-01-24 04:07:52 +00:00
|
|
|
if self.type in [ColorType.DEFAULT, system]:
|
2021-04-13 04:02:29 +00:00
|
|
|
return self
|
|
|
|
# Convert to 8-bit color from truecolor color
|
|
|
|
if system == ColorSystem.EIGHT_BIT and self.system == ColorSystem.TRUECOLOR:
|
|
|
|
assert self.triplet is not None
|
|
|
|
red, green, blue = self.triplet.normalized
|
|
|
|
_h, l, s = rgb_to_hls(red, green, blue)
|
|
|
|
# If saturation is under 10% assume it is grayscale
|
|
|
|
if s < 0.1:
|
|
|
|
gray = round(l * 25.0)
|
|
|
|
if gray == 0:
|
|
|
|
color_number = 16
|
|
|
|
elif gray == 25:
|
|
|
|
color_number = 231
|
|
|
|
else:
|
|
|
|
color_number = 231 + gray
|
|
|
|
return Color(self.name, ColorType.EIGHT_BIT, number=color_number)
|
|
|
|
|
|
|
|
color_number = (
|
|
|
|
16 + 36 * round(red * 5.0) + 6 * round(green * 5.0) + round(blue * 5.0)
|
|
|
|
)
|
|
|
|
return Color(self.name, ColorType.EIGHT_BIT, number=color_number)
|
|
|
|
|
|
|
|
# Convert to standard from truecolor or 8-bit
|
|
|
|
elif system == ColorSystem.STANDARD:
|
|
|
|
if self.system == ColorSystem.TRUECOLOR:
|
|
|
|
assert self.triplet is not None
|
|
|
|
triplet = self.triplet
|
|
|
|
else: # self.system == ColorSystem.EIGHT_BIT
|
|
|
|
assert self.number is not None
|
|
|
|
triplet = ColorTriplet(*EIGHT_BIT_PALETTE[self.number])
|
|
|
|
|
|
|
|
color_number = STANDARD_PALETTE.match(triplet)
|
|
|
|
return Color(self.name, ColorType.STANDARD, number=color_number)
|
|
|
|
|
|
|
|
elif system == ColorSystem.WINDOWS:
|
|
|
|
if self.system == ColorSystem.TRUECOLOR:
|
|
|
|
assert self.triplet is not None
|
|
|
|
triplet = self.triplet
|
|
|
|
else: # self.system == ColorSystem.EIGHT_BIT
|
|
|
|
assert self.number is not None
|
|
|
|
if self.number < 16:
|
|
|
|
return Color(self.name, ColorType.WINDOWS, number=self.number)
|
|
|
|
triplet = ColorTriplet(*EIGHT_BIT_PALETTE[self.number])
|
|
|
|
|
|
|
|
color_number = WINDOWS_PALETTE.match(triplet)
|
|
|
|
return Color(self.name, ColorType.WINDOWS, number=color_number)
|
|
|
|
|
|
|
|
return self
|
|
|
|
|
|
|
|
|
|
|
|
def parse_rgb_hex(hex_color: str) -> ColorTriplet:
|
|
|
|
"""Parse six hex characters in to RGB triplet."""
|
|
|
|
assert len(hex_color) == 6, "must be 6 characters"
|
|
|
|
color = ColorTriplet(
|
|
|
|
int(hex_color[0:2], 16), int(hex_color[2:4], 16), int(hex_color[4:6], 16)
|
|
|
|
)
|
|
|
|
return color
|
|
|
|
|
|
|
|
|
|
|
|
def blend_rgb(
|
|
|
|
color1: ColorTriplet, color2: ColorTriplet, cross_fade: float = 0.5
|
|
|
|
) -> ColorTriplet:
|
|
|
|
"""Blend one RGB color in to another."""
|
|
|
|
r1, g1, b1 = color1
|
|
|
|
r2, g2, b2 = color2
|
|
|
|
new_color = ColorTriplet(
|
|
|
|
int(r1 + (r2 - r1) * cross_fade),
|
|
|
|
int(g1 + (g2 - g1) * cross_fade),
|
|
|
|
int(b1 + (b2 - b1) * cross_fade),
|
|
|
|
)
|
|
|
|
return new_color
|
|
|
|
|
|
|
|
|
|
|
|
if __name__ == "__main__": # pragma: no cover
|
|
|
|
|
|
|
|
from .console import Console
|
|
|
|
from .table import Table
|
|
|
|
from .text import Text
|
|
|
|
|
|
|
|
console = Console()
|
|
|
|
|
|
|
|
table = Table(show_footer=False, show_edge=True)
|
|
|
|
table.add_column("Color", width=10, overflow="ellipsis")
|
|
|
|
table.add_column("Number", justify="right", style="yellow")
|
|
|
|
table.add_column("Name", style="green")
|
|
|
|
table.add_column("Hex", style="blue")
|
|
|
|
table.add_column("RGB", style="magenta")
|
|
|
|
|
|
|
|
colors = sorted((v, k) for k, v in ANSI_COLOR_NAMES.items())
|
|
|
|
for color_number, name in colors:
|
|
|
|
color_cell = Text(" " * 10, style=f"on {name}")
|
|
|
|
if color_number < 16:
|
|
|
|
table.add_row(color_cell, f"{color_number}", Text(f'"{name}"'))
|
|
|
|
else:
|
|
|
|
color = EIGHT_BIT_PALETTE[color_number] # type: ignore
|
|
|
|
table.add_row(
|
|
|
|
color_cell, str(color_number), Text(f'"{name}"'), color.hex, color.rgb
|
|
|
|
)
|
|
|
|
|
|
|
|
console.print(table)
|