1
0
Fork 0
mirror of https://github.com/morpheus65535/bazarr synced 2024-12-22 07:42:32 +00:00
bazarr/libs/pyrsistent/_pvector.py

715 lines
22 KiB
Python

from abc import abstractmethod, ABCMeta
from collections.abc import Sequence, Hashable
from numbers import Integral
import operator
from typing import TypeVar, Generic
from pyrsistent._transformations import transform
T_co = TypeVar('T_co', covariant=True)
def _bitcount(val):
return bin(val).count("1")
BRANCH_FACTOR = 32
BIT_MASK = BRANCH_FACTOR - 1
SHIFT = _bitcount(BIT_MASK)
def compare_pvector(v, other, operator):
return operator(v.tolist(), other.tolist() if isinstance(other, PVector) else other)
def _index_or_slice(index, stop):
if stop is None:
return index
return slice(index, stop)
class PythonPVector(object):
"""
Support structure for PVector that implements structural sharing for vectors using a trie.
"""
__slots__ = ('_count', '_shift', '_root', '_tail', '_tail_offset', '__weakref__')
def __new__(cls, count, shift, root, tail):
self = super(PythonPVector, cls).__new__(cls)
self._count = count
self._shift = shift
self._root = root
self._tail = tail
# Derived attribute stored for performance
self._tail_offset = self._count - len(self._tail)
return self
def __len__(self):
return self._count
def __getitem__(self, index):
if isinstance(index, slice):
# There are more conditions than the below where it would be OK to
# return ourselves, implement those...
if index.start is None and index.stop is None and index.step is None:
return self
# This is a bit nasty realizing the whole structure as a list before
# slicing it but it is the fastest way I've found to date, and it's easy :-)
return _EMPTY_PVECTOR.extend(self.tolist()[index])
if index < 0:
index += self._count
return PythonPVector._node_for(self, index)[index & BIT_MASK]
def __add__(self, other):
return self.extend(other)
def __repr__(self):
return 'pvector({0})'.format(str(self.tolist()))
def __str__(self):
return self.__repr__()
def __iter__(self):
# This is kind of lazy and will produce some memory overhead but it is the fasted method
# by far of those tried since it uses the speed of the built in python list directly.
return iter(self.tolist())
def __ne__(self, other):
return not self.__eq__(other)
def __eq__(self, other):
return self is other or (hasattr(other, '__len__') and self._count == len(other)) and compare_pvector(self, other, operator.eq)
def __gt__(self, other):
return compare_pvector(self, other, operator.gt)
def __lt__(self, other):
return compare_pvector(self, other, operator.lt)
def __ge__(self, other):
return compare_pvector(self, other, operator.ge)
def __le__(self, other):
return compare_pvector(self, other, operator.le)
def __mul__(self, times):
if times <= 0 or self is _EMPTY_PVECTOR:
return _EMPTY_PVECTOR
if times == 1:
return self
return _EMPTY_PVECTOR.extend(times * self.tolist())
__rmul__ = __mul__
def _fill_list(self, node, shift, the_list):
if shift:
shift -= SHIFT
for n in node:
self._fill_list(n, shift, the_list)
else:
the_list.extend(node)
def tolist(self):
"""
The fastest way to convert the vector into a python list.
"""
the_list = []
self._fill_list(self._root, self._shift, the_list)
the_list.extend(self._tail)
return the_list
def _totuple(self):
"""
Returns the content as a python tuple.
"""
return tuple(self.tolist())
def __hash__(self):
# Taking the easy way out again...
return hash(self._totuple())
def transform(self, *transformations):
return transform(self, transformations)
def __reduce__(self):
# Pickling support
return pvector, (self.tolist(),)
def mset(self, *args):
if len(args) % 2:
raise TypeError("mset expected an even number of arguments")
evolver = self.evolver()
for i in range(0, len(args), 2):
evolver[args[i]] = args[i+1]
return evolver.persistent()
class Evolver(object):
__slots__ = ('_count', '_shift', '_root', '_tail', '_tail_offset', '_dirty_nodes',
'_extra_tail', '_cached_leafs', '_orig_pvector')
def __init__(self, v):
self._reset(v)
def __getitem__(self, index):
if not isinstance(index, Integral):
raise TypeError("'%s' object cannot be interpreted as an index" % type(index).__name__)
if index < 0:
index += self._count + len(self._extra_tail)
if self._count <= index < self._count + len(self._extra_tail):
return self._extra_tail[index - self._count]
return PythonPVector._node_for(self, index)[index & BIT_MASK]
def _reset(self, v):
self._count = v._count
self._shift = v._shift
self._root = v._root
self._tail = v._tail
self._tail_offset = v._tail_offset
self._dirty_nodes = {}
self._cached_leafs = {}
self._extra_tail = []
self._orig_pvector = v
def append(self, element):
self._extra_tail.append(element)
return self
def extend(self, iterable):
self._extra_tail.extend(iterable)
return self
def set(self, index, val):
self[index] = val
return self
def __setitem__(self, index, val):
if not isinstance(index, Integral):
raise TypeError("'%s' object cannot be interpreted as an index" % type(index).__name__)
if index < 0:
index += self._count + len(self._extra_tail)
if 0 <= index < self._count:
node = self._cached_leafs.get(index >> SHIFT)
if node:
node[index & BIT_MASK] = val
elif index >= self._tail_offset:
if id(self._tail) not in self._dirty_nodes:
self._tail = list(self._tail)
self._dirty_nodes[id(self._tail)] = True
self._cached_leafs[index >> SHIFT] = self._tail
self._tail[index & BIT_MASK] = val
else:
self._root = self._do_set(self._shift, self._root, index, val)
elif self._count <= index < self._count + len(self._extra_tail):
self._extra_tail[index - self._count] = val
elif index == self._count + len(self._extra_tail):
self._extra_tail.append(val)
else:
raise IndexError("Index out of range: %s" % (index,))
def _do_set(self, level, node, i, val):
if id(node) in self._dirty_nodes:
ret = node
else:
ret = list(node)
self._dirty_nodes[id(ret)] = True
if level == 0:
ret[i & BIT_MASK] = val
self._cached_leafs[i >> SHIFT] = ret
else:
sub_index = (i >> level) & BIT_MASK # >>>
ret[sub_index] = self._do_set(level - SHIFT, node[sub_index], i, val)
return ret
def delete(self, index):
del self[index]
return self
def __delitem__(self, key):
if self._orig_pvector:
# All structural sharing bets are off, base evolver on _extra_tail only
l = PythonPVector(self._count, self._shift, self._root, self._tail).tolist()
l.extend(self._extra_tail)
self._reset(_EMPTY_PVECTOR)
self._extra_tail = l
del self._extra_tail[key]
def persistent(self):
result = self._orig_pvector
if self.is_dirty():
result = PythonPVector(self._count, self._shift, self._root, self._tail).extend(self._extra_tail)
self._reset(result)
return result
def __len__(self):
return self._count + len(self._extra_tail)
def is_dirty(self):
return bool(self._dirty_nodes or self._extra_tail)
def evolver(self):
return PythonPVector.Evolver(self)
def set(self, i, val):
# This method could be implemented by a call to mset() but doing so would cause
# a ~5 X performance penalty on PyPy (considered the primary platform for this implementation
# of PVector) so we're keeping this implementation for now.
if not isinstance(i, Integral):
raise TypeError("'%s' object cannot be interpreted as an index" % type(i).__name__)
if i < 0:
i += self._count
if 0 <= i < self._count:
if i >= self._tail_offset:
new_tail = list(self._tail)
new_tail[i & BIT_MASK] = val
return PythonPVector(self._count, self._shift, self._root, new_tail)
return PythonPVector(self._count, self._shift, self._do_set(self._shift, self._root, i, val), self._tail)
if i == self._count:
return self.append(val)
raise IndexError("Index out of range: %s" % (i,))
def _do_set(self, level, node, i, val):
ret = list(node)
if level == 0:
ret[i & BIT_MASK] = val
else:
sub_index = (i >> level) & BIT_MASK # >>>
ret[sub_index] = self._do_set(level - SHIFT, node[sub_index], i, val)
return ret
@staticmethod
def _node_for(pvector_like, i):
if 0 <= i < pvector_like._count:
if i >= pvector_like._tail_offset:
return pvector_like._tail
node = pvector_like._root
for level in range(pvector_like._shift, 0, -SHIFT):
node = node[(i >> level) & BIT_MASK] # >>>
return node
raise IndexError("Index out of range: %s" % (i,))
def _create_new_root(self):
new_shift = self._shift
# Overflow root?
if (self._count >> SHIFT) > (1 << self._shift): # >>>
new_root = [self._root, self._new_path(self._shift, self._tail)]
new_shift += SHIFT
else:
new_root = self._push_tail(self._shift, self._root, self._tail)
return new_root, new_shift
def append(self, val):
if len(self._tail) < BRANCH_FACTOR:
new_tail = list(self._tail)
new_tail.append(val)
return PythonPVector(self._count + 1, self._shift, self._root, new_tail)
# Full tail, push into tree
new_root, new_shift = self._create_new_root()
return PythonPVector(self._count + 1, new_shift, new_root, [val])
def _new_path(self, level, node):
if level == 0:
return node
return [self._new_path(level - SHIFT, node)]
def _mutating_insert_tail(self):
self._root, self._shift = self._create_new_root()
self._tail = []
def _mutating_fill_tail(self, offset, sequence):
max_delta_len = BRANCH_FACTOR - len(self._tail)
delta = sequence[offset:offset + max_delta_len]
self._tail.extend(delta)
delta_len = len(delta)
self._count += delta_len
return offset + delta_len
def _mutating_extend(self, sequence):
offset = 0
sequence_len = len(sequence)
while offset < sequence_len:
offset = self._mutating_fill_tail(offset, sequence)
if len(self._tail) == BRANCH_FACTOR:
self._mutating_insert_tail()
self._tail_offset = self._count - len(self._tail)
def extend(self, obj):
# Mutates the new vector directly for efficiency but that's only an
# implementation detail, once it is returned it should be considered immutable
l = obj.tolist() if isinstance(obj, PythonPVector) else list(obj)
if l:
new_vector = self.append(l[0])
new_vector._mutating_extend(l[1:])
return new_vector
return self
def _push_tail(self, level, parent, tail_node):
"""
if parent is leaf, insert node,
else does it map to an existing child? ->
node_to_insert = push node one more level
else alloc new path
return node_to_insert placed in copy of parent
"""
ret = list(parent)
if level == SHIFT:
ret.append(tail_node)
return ret
sub_index = ((self._count - 1) >> level) & BIT_MASK # >>>
if len(parent) > sub_index:
ret[sub_index] = self._push_tail(level - SHIFT, parent[sub_index], tail_node)
return ret
ret.append(self._new_path(level - SHIFT, tail_node))
return ret
def index(self, value, *args, **kwargs):
return self.tolist().index(value, *args, **kwargs)
def count(self, value):
return self.tolist().count(value)
def delete(self, index, stop=None):
l = self.tolist()
del l[_index_or_slice(index, stop)]
return _EMPTY_PVECTOR.extend(l)
def remove(self, value):
l = self.tolist()
l.remove(value)
return _EMPTY_PVECTOR.extend(l)
class PVector(Generic[T_co],metaclass=ABCMeta):
"""
Persistent vector implementation. Meant as a replacement for the cases where you would normally
use a Python list.
Do not instantiate directly, instead use the factory functions :py:func:`v` and :py:func:`pvector` to
create an instance.
Heavily influenced by the persistent vector available in Clojure. Initially this was more or
less just a port of the Java code for the Clojure vector. It has since been modified and to
some extent optimized for usage in Python.
The vector is organized as a trie, any mutating method will return a new vector that contains the changes. No
updates are done to the original vector. Structural sharing between vectors are applied where possible to save
space and to avoid making complete copies.
This structure corresponds most closely to the built in list type and is intended as a replacement. Where the
semantics are the same (more or less) the same function names have been used but for some cases it is not possible,
for example assignments.
The PVector implements the Sequence protocol and is Hashable.
Inserts are amortized O(1). Random access is log32(n) where n is the size of the vector.
The following are examples of some common operations on persistent vectors:
>>> p = v(1, 2, 3)
>>> p2 = p.append(4)
>>> p3 = p2.extend([5, 6, 7])
>>> p
pvector([1, 2, 3])
>>> p2
pvector([1, 2, 3, 4])
>>> p3
pvector([1, 2, 3, 4, 5, 6, 7])
>>> p3[5]
6
>>> p.set(1, 99)
pvector([1, 99, 3])
>>>
"""
@abstractmethod
def __len__(self):
"""
>>> len(v(1, 2, 3))
3
"""
@abstractmethod
def __getitem__(self, index):
"""
Get value at index. Full slicing support.
>>> v1 = v(5, 6, 7, 8)
>>> v1[2]
7
>>> v1[1:3]
pvector([6, 7])
"""
@abstractmethod
def __add__(self, other):
"""
>>> v1 = v(1, 2)
>>> v2 = v(3, 4)
>>> v1 + v2
pvector([1, 2, 3, 4])
"""
@abstractmethod
def __mul__(self, times):
"""
>>> v1 = v(1, 2)
>>> 3 * v1
pvector([1, 2, 1, 2, 1, 2])
"""
@abstractmethod
def __hash__(self):
"""
>>> v1 = v(1, 2, 3)
>>> v2 = v(1, 2, 3)
>>> hash(v1) == hash(v2)
True
"""
@abstractmethod
def evolver(self):
"""
Create a new evolver for this pvector. The evolver acts as a mutable view of the vector
with "transaction like" semantics. No part of the underlying vector i updated, it is still
fully immutable. Furthermore multiple evolvers created from the same pvector do not
interfere with each other.
You may want to use an evolver instead of working directly with the pvector in the
following cases:
* Multiple updates are done to the same vector and the intermediate results are of no
interest. In this case using an evolver may be a more efficient and easier to work with.
* You need to pass a vector into a legacy function or a function that you have no control
over which performs in place mutations of lists. In this case pass an evolver instance
instead and then create a new pvector from the evolver once the function returns.
The following example illustrates a typical workflow when working with evolvers. It also
displays most of the API (which i kept small by design, you should not be tempted to
use evolvers in excess ;-)).
Create the evolver and perform various mutating updates to it:
>>> v1 = v(1, 2, 3, 4, 5)
>>> e = v1.evolver()
>>> e[1] = 22
>>> _ = e.append(6)
>>> _ = e.extend([7, 8, 9])
>>> e[8] += 1
>>> len(e)
9
The underlying pvector remains the same:
>>> v1
pvector([1, 2, 3, 4, 5])
The changes are kept in the evolver. An updated pvector can be created using the
persistent() function on the evolver.
>>> v2 = e.persistent()
>>> v2
pvector([1, 22, 3, 4, 5, 6, 7, 8, 10])
The new pvector will share data with the original pvector in the same way that would have
been done if only using operations on the pvector.
"""
@abstractmethod
def mset(self, *args):
"""
Return a new vector with elements in specified positions replaced by values (multi set).
Elements on even positions in the argument list are interpreted as indexes while
elements on odd positions are considered values.
>>> v1 = v(1, 2, 3)
>>> v1.mset(0, 11, 2, 33)
pvector([11, 2, 33])
"""
@abstractmethod
def set(self, i, val):
"""
Return a new vector with element at position i replaced with val. The original vector remains unchanged.
Setting a value one step beyond the end of the vector is equal to appending. Setting beyond that will
result in an IndexError.
>>> v1 = v(1, 2, 3)
>>> v1.set(1, 4)
pvector([1, 4, 3])
>>> v1.set(3, 4)
pvector([1, 2, 3, 4])
>>> v1.set(-1, 4)
pvector([1, 2, 4])
"""
@abstractmethod
def append(self, val):
"""
Return a new vector with val appended.
>>> v1 = v(1, 2)
>>> v1.append(3)
pvector([1, 2, 3])
"""
@abstractmethod
def extend(self, obj):
"""
Return a new vector with all values in obj appended to it. Obj may be another
PVector or any other Iterable.
>>> v1 = v(1, 2, 3)
>>> v1.extend([4, 5])
pvector([1, 2, 3, 4, 5])
"""
@abstractmethod
def index(self, value, *args, **kwargs):
"""
Return first index of value. Additional indexes may be supplied to limit the search to a
sub range of the vector.
>>> v1 = v(1, 2, 3, 4, 3)
>>> v1.index(3)
2
>>> v1.index(3, 3, 5)
4
"""
@abstractmethod
def count(self, value):
"""
Return the number of times that value appears in the vector.
>>> v1 = v(1, 4, 3, 4)
>>> v1.count(4)
2
"""
@abstractmethod
def transform(self, *transformations):
"""
Transform arbitrarily complex combinations of PVectors and PMaps. A transformation
consists of two parts. One match expression that specifies which elements to transform
and one transformation function that performs the actual transformation.
>>> from pyrsistent import freeze, ny
>>> news_paper = freeze({'articles': [{'author': 'Sara', 'content': 'A short article'},
... {'author': 'Steve', 'content': 'A slightly longer article'}],
... 'weather': {'temperature': '11C', 'wind': '5m/s'}})
>>> short_news = news_paper.transform(['articles', ny, 'content'], lambda c: c[:25] + '...' if len(c) > 25 else c)
>>> very_short_news = news_paper.transform(['articles', ny, 'content'], lambda c: c[:15] + '...' if len(c) > 15 else c)
>>> very_short_news.articles[0].content
'A short article'
>>> very_short_news.articles[1].content
'A slightly long...'
When nothing has been transformed the original data structure is kept
>>> short_news is news_paper
True
>>> very_short_news is news_paper
False
>>> very_short_news.articles[0] is news_paper.articles[0]
True
"""
@abstractmethod
def delete(self, index, stop=None):
"""
Delete a portion of the vector by index or range.
>>> v1 = v(1, 2, 3, 4, 5)
>>> v1.delete(1)
pvector([1, 3, 4, 5])
>>> v1.delete(1, 3)
pvector([1, 4, 5])
"""
@abstractmethod
def remove(self, value):
"""
Remove the first occurrence of a value from the vector.
>>> v1 = v(1, 2, 3, 2, 1)
>>> v2 = v1.remove(1)
>>> v2
pvector([2, 3, 2, 1])
>>> v2.remove(1)
pvector([2, 3, 2])
"""
_EMPTY_PVECTOR = PythonPVector(0, SHIFT, [], [])
PVector.register(PythonPVector)
Sequence.register(PVector)
Hashable.register(PVector)
def python_pvector(iterable=()):
"""
Create a new persistent vector containing the elements in iterable.
>>> v1 = pvector([1, 2, 3])
>>> v1
pvector([1, 2, 3])
"""
return _EMPTY_PVECTOR.extend(iterable)
try:
# Use the C extension as underlying trie implementation if it is available
import os
if os.environ.get('PYRSISTENT_NO_C_EXTENSION'):
pvector = python_pvector
else:
from pvectorc import pvector
PVector.register(type(pvector()))
except ImportError:
pvector = python_pvector
def v(*elements):
"""
Create a new persistent vector containing all parameters to this function.
>>> v1 = v(1, 2, 3)
>>> v1
pvector([1, 2, 3])
"""
return pvector(elements)