bazarr/libs/simple_websocket/ws.py

479 lines
22 KiB
Python

import selectors
import socket
import ssl
from time import time
from urllib.parse import urlsplit
from wsproto import ConnectionType, WSConnection
from wsproto.events import (
AcceptConnection,
RejectConnection,
CloseConnection,
Message,
Request,
Ping,
Pong,
TextMessage,
BytesMessage,
)
from wsproto.extensions import PerMessageDeflate
from wsproto.frame_protocol import CloseReason
from wsproto.utilities import LocalProtocolError
from .errors import ConnectionError, ConnectionClosed
class Base:
def __init__(self, sock=None, connection_type=None, receive_bytes=4096,
ping_interval=None, max_message_size=None,
thread_class=None, event_class=None, selector_class=None):
#: The name of the subprotocol chosen for the WebSocket connection.
self.subprotocol = None
self.sock = sock
self.receive_bytes = receive_bytes
self.ping_interval = ping_interval
self.max_message_size = max_message_size
self.pong_received = True
self.input_buffer = []
self.incoming_message = None
self.incoming_message_len = 0
self.connected = False
self.is_server = (connection_type == ConnectionType.SERVER)
self.close_reason = CloseReason.NO_STATUS_RCVD
self.close_message = None
if thread_class is None:
import threading
thread_class = threading.Thread
if event_class is None: # pragma: no branch
import threading
event_class = threading.Event
if selector_class is None:
selector_class = selectors.DefaultSelector
self.selector_class = selector_class
self.event = event_class()
self.ws = WSConnection(connection_type)
self.handshake()
if not self.connected: # pragma: no cover
raise ConnectionError()
self.thread = thread_class(target=self._thread)
self.thread.name = self.thread.name.replace(
'(_thread)', '(simple_websocket.Base._thread)')
self.thread.start()
def handshake(self): # pragma: no cover
# to be implemented by subclasses
pass
def send(self, data):
"""Send data over the WebSocket connection.
:param data: The data to send. If ``data`` is of type ``bytes``, then
a binary message is sent. Else, the message is sent in
text format.
"""
if not self.connected:
raise ConnectionClosed(self.close_reason, self.close_message)
if isinstance(data, bytes):
out_data = self.ws.send(Message(data=data))
else:
out_data = self.ws.send(TextMessage(data=str(data)))
self.sock.send(out_data)
def receive(self, timeout=None):
"""Receive data over the WebSocket connection.
:param timeout: Amount of time to wait for the data, in seconds. Set
to ``None`` (the default) to wait indefinitely. Set
to 0 to read without blocking.
The data received is returned, as ``bytes`` or ``str``, depending on
the type of the incoming message.
"""
while self.connected and not self.input_buffer:
if not self.event.wait(timeout=timeout):
return None
self.event.clear()
try:
return self.input_buffer.pop(0)
except IndexError:
pass
if not self.connected: # pragma: no cover
raise ConnectionClosed(self.close_reason, self.close_message)
def close(self, reason=None, message=None):
"""Close the WebSocket connection.
:param reason: A numeric status code indicating the reason of the
closure, as defined by the WebSocket specification. The
default is 1000 (normal closure).
:param message: A text message to be sent to the other side.
"""
if not self.connected:
raise ConnectionClosed(self.close_reason, self.close_message)
out_data = self.ws.send(CloseConnection(
reason or CloseReason.NORMAL_CLOSURE, message))
try:
self.sock.send(out_data)
except BrokenPipeError: # pragma: no cover
pass
self.connected = False
def choose_subprotocol(self, request): # pragma: no cover
# The method should return the subprotocol to use, or ``None`` if no
# subprotocol is chosen. Can be overridden by subclasses that implement
# the server-side of the WebSocket protocol.
return None
def _thread(self):
sel = None
if self.ping_interval:
next_ping = time() + self.ping_interval
sel = self.selector_class()
sel.register(self.sock, selectors.EVENT_READ, True)
while self.connected:
try:
if sel:
now = time()
if next_ping <= now or not sel.select(next_ping - now):
# we reached the timeout, we have to send a ping
if not self.pong_received:
self.close(reason=CloseReason.POLICY_VIOLATION,
message='Ping/Pong timeout')
break
self.pong_received = False
self.sock.send(self.ws.send(Ping()))
next_ping = max(now, next_ping) + self.ping_interval
continue
in_data = self.sock.recv(self.receive_bytes)
if len(in_data) == 0:
raise OSError()
self.ws.receive_data(in_data)
self.connected = self._handle_events()
except (OSError, ConnectionResetError): # pragma: no cover
self.connected = False
self.event.set()
break
sel.close() if sel else None
self.sock.close()
def _handle_events(self):
keep_going = True
out_data = b''
for event in self.ws.events():
try:
if isinstance(event, Request):
self.subprotocol = self.choose_subprotocol(event)
out_data += self.ws.send(AcceptConnection(
subprotocol=self.subprotocol,
extensions=[PerMessageDeflate()]))
elif isinstance(event, CloseConnection):
if self.is_server:
out_data += self.ws.send(event.response())
self.close_reason = event.code
self.close_message = event.reason
self.connected = False
self.event.set()
keep_going = False
elif isinstance(event, Ping):
out_data += self.ws.send(event.response())
elif isinstance(event, Pong):
self.pong_received = True
elif isinstance(event, (TextMessage, BytesMessage)):
self.incoming_message_len += len(event.data)
if self.max_message_size and \
self.incoming_message_len > self.max_message_size:
out_data += self.ws.send(CloseConnection(
CloseReason.MESSAGE_TOO_BIG, 'Message is too big'))
self.event.set()
keep_going = False
break
if self.incoming_message is None:
# store message as is first
# if it is the first of a group, the message will be
# converted to bytearray on arrival of the second
# part, since bytearrays are mutable and can be
# concatenated more efficiently
self.incoming_message = event.data
elif isinstance(event, TextMessage):
if not isinstance(self.incoming_message, bytearray):
# convert to bytearray and append
self.incoming_message = bytearray(
(self.incoming_message + event.data).encode())
else:
# append to bytearray
self.incoming_message += event.data.encode()
else:
if not isinstance(self.incoming_message, bytearray):
# convert to mutable bytearray and append
self.incoming_message = bytearray(
self.incoming_message + event.data)
else:
# append to bytearray
self.incoming_message += event.data
if not event.message_finished:
continue
if isinstance(self.incoming_message, (str, bytes)):
# single part message
self.input_buffer.append(self.incoming_message)
elif isinstance(event, TextMessage):
# convert multi-part message back to text
self.input_buffer.append(
self.incoming_message.decode())
else:
# convert multi-part message back to bytes
self.input_buffer.append(bytes(self.incoming_message))
self.incoming_message = None
self.incoming_message_len = 0
self.event.set()
else: # pragma: no cover
pass
except LocalProtocolError: # pragma: no cover
out_data = b''
self.event.set()
keep_going = False
if out_data:
self.sock.send(out_data)
return keep_going
class Server(Base):
"""This class implements a WebSocket server.
Instead of creating an instance of this class directly, use the
``accept()`` class method to create individual instances of the server,
each bound to a client request.
"""
def __init__(self, environ, subprotocols=None, receive_bytes=4096,
ping_interval=None, max_message_size=None, thread_class=None,
event_class=None, selector_class=None):
self.environ = environ
self.subprotocols = subprotocols or []
if isinstance(self.subprotocols, str):
self.subprotocols = [self.subprotocols]
self.mode = 'unknown'
sock = None
if 'werkzeug.socket' in environ:
# extract socket from Werkzeug's WSGI environment
sock = environ.get('werkzeug.socket')
self.mode = 'werkzeug'
elif 'gunicorn.socket' in environ:
# extract socket from Gunicorn WSGI environment
sock = environ.get('gunicorn.socket')
self.mode = 'gunicorn'
elif 'eventlet.input' in environ: # pragma: no cover
# extract socket from Eventlet's WSGI environment
sock = environ.get('eventlet.input').get_socket()
self.mode = 'eventlet'
elif environ.get('SERVER_SOFTWARE', '').startswith(
'gevent'): # pragma: no cover
# extract socket from Gevent's WSGI environment
wsgi_input = environ['wsgi.input']
if not hasattr(wsgi_input, 'raw') and hasattr(wsgi_input, 'rfile'):
wsgi_input = wsgi_input.rfile
if hasattr(wsgi_input, 'raw'):
sock = wsgi_input.raw._sock
try:
sock = sock.dup()
except NotImplementedError:
pass
self.mode = 'gevent'
if sock is None:
raise RuntimeError('Cannot obtain socket from WSGI environment.')
super().__init__(sock, connection_type=ConnectionType.SERVER,
receive_bytes=receive_bytes,
ping_interval=ping_interval,
max_message_size=max_message_size,
thread_class=thread_class, event_class=event_class,
selector_class=selector_class)
@classmethod
def accept(cls, environ, subprotocols=None, receive_bytes=4096,
ping_interval=None, max_message_size=None, thread_class=None,
event_class=None, selector_class=None):
"""Accept a WebSocket connection from a client.
:param environ: A WSGI ``environ`` dictionary with the request details.
Among other things, this class expects to find the
low-level network socket for the connection somewhere
in this dictionary. Since the WSGI specification does
not cover where or how to store this socket, each web
server does this in its own different way. Werkzeug,
Gunicorn, Eventlet and Gevent are the only web servers
that are currently supported.
:param subprotocols: A list of supported subprotocols, or ``None`` (the
default) to disable subprotocol negotiation.
:param receive_bytes: The size of the receive buffer, in bytes. The
default is 4096.
:param ping_interval: Send ping packets to clients at the requested
interval in seconds. Set to ``None`` (the
default) to disable ping/pong logic. Enable to
prevent disconnections when the line is idle for
a certain amount of time, or to detect
unresponsive clients and disconnect them. A
recommended interval is 25 seconds.
:param max_message_size: The maximum size allowed for a message, in
bytes, or ``None`` for no limit. The default
is ``None``.
:param thread_class: The ``Thread`` class to use when creating
background threads. The default is the
``threading.Thread`` class from the Python
standard library.
:param event_class: The ``Event`` class to use when creating event
objects. The default is the `threading.Event``
class from the Python standard library.
:param selector_class: The ``Selector`` class to use when creating
selectors. The default is the
``selectors.DefaultSelector`` class from the
Python standard library.
"""
return cls(environ, subprotocols=subprotocols,
receive_bytes=receive_bytes, ping_interval=ping_interval,
max_message_size=max_message_size,
thread_class=thread_class, event_class=event_class,
selector_class=selector_class)
def handshake(self):
in_data = b'GET / HTTP/1.1\r\n'
for key, value in self.environ.items():
if key.startswith('HTTP_'):
header = '-'.join([p.capitalize() for p in key[5:].split('_')])
in_data += f'{header}: {value}\r\n'.encode()
in_data += b'\r\n'
self.ws.receive_data(in_data)
self.connected = self._handle_events()
def choose_subprotocol(self, request):
"""Choose a subprotocol to use for the WebSocket connection.
The default implementation selects the first protocol requested by the
client that is accepted by the server. Subclasses can override this
method to implement a different subprotocol negotiation algorithm.
:param request: A ``Request`` object.
The method should return the subprotocol to use, or ``None`` if no
subprotocol is chosen.
"""
for subprotocol in request.subprotocols:
if subprotocol in self.subprotocols:
return subprotocol
return None
class Client(Base):
"""This class implements a WebSocket client.
Instead of creating an instance of this class directly, use the
``connect()`` class method to create an instance that is connected to a
server.
"""
def __init__(self, url, subprotocols=None, headers=None,
receive_bytes=4096, ping_interval=None, max_message_size=None,
ssl_context=None, thread_class=None, event_class=None):
parsed_url = urlsplit(url)
is_secure = parsed_url.scheme in ['https', 'wss']
self.host = parsed_url.hostname
self.port = parsed_url.port or (443 if is_secure else 80)
self.path = parsed_url.path
if parsed_url.query:
self.path += '?' + parsed_url.query
self.subprotocols = subprotocols or []
if isinstance(self.subprotocols, str):
self.subprotocols = [self.subprotocols]
self.extra_headeers = []
if isinstance(headers, dict):
for key, value in headers.items():
self.extra_headeers.append((key, value))
elif isinstance(headers, list):
self.extra_headeers = headers
sock = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
if is_secure: # pragma: no cover
if ssl_context is None:
ssl_context = ssl.create_default_context(
purpose=ssl.Purpose.SERVER_AUTH)
sock = ssl_context.wrap_socket(sock, server_hostname=self.host)
sock.connect((self.host, self.port))
super().__init__(sock, connection_type=ConnectionType.CLIENT,
receive_bytes=receive_bytes,
ping_interval=ping_interval,
max_message_size=max_message_size,
thread_class=thread_class, event_class=event_class)
@classmethod
def connect(cls, url, subprotocols=None, headers=None,
receive_bytes=4096, ping_interval=None, max_message_size=None,
ssl_context=None, thread_class=None, event_class=None):
"""Returns a WebSocket client connection.
:param url: The connection URL. Both ``ws://`` and ``wss://`` URLs are
accepted.
:param subprotocols: The name of the subprotocol to use, or a list of
subprotocol names in order of preference. Set to
``None`` (the default) to not use a subprotocol.
:param headers: A dictionary or list of tuples with additional HTTP
headers to send with the connection request. Note that
custom headers are not supported by the WebSocket
protocol, so the use of this parameter is not
recommended.
:param receive_bytes: The size of the receive buffer, in bytes. The
default is 4096.
:param ping_interval: Send ping packets to the server at the requested
interval in seconds. Set to ``None`` (the
default) to disable ping/pong logic. Enable to
prevent disconnections when the line is idle for
a certain amount of time, or to detect an
unresponsive server and disconnect. A recommended
interval is 25 seconds. In general it is
preferred to enable ping/pong on the server, and
let the client respond with pong (which it does
regardless of this setting).
:param max_message_size: The maximum size allowed for a message, in
bytes, or ``None`` for no limit. The default
is ``None``.
:param ssl_context: An ``SSLContext`` instance, if a default SSL
context isn't sufficient.
:param thread_class: The ``Thread`` class to use when creating
background threads. The default is the
``threading.Thread`` class from the Python
standard library.
:param event_class: The ``Event`` class to use when creating event
objects. The default is the `threading.Event``
class from the Python standard library.
"""
return cls(url, subprotocols=subprotocols, headers=headers,
receive_bytes=receive_bytes, ping_interval=ping_interval,
max_message_size=max_message_size, ssl_context=ssl_context,
thread_class=thread_class, event_class=event_class)
def handshake(self):
out_data = self.ws.send(Request(host=self.host, target=self.path,
subprotocols=self.subprotocols,
extra_headers=self.extra_headeers))
self.sock.send(out_data)
while True:
in_data = self.sock.recv(self.receive_bytes)
self.ws.receive_data(in_data)
try:
event = next(self.ws.events())
except StopIteration: # pragma: no cover
pass
else: # pragma: no cover
break
if isinstance(event, RejectConnection): # pragma: no cover
raise ConnectionError(event.status_code)
elif not isinstance(event, AcceptConnection): # pragma: no cover
raise ConnectionError(400)
self.subprotocol = event.subprotocol
self.connected = True
def close(self, reason=None, message=None):
super().close(reason=reason, message=message)
self.sock.close()