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8e8d9d3f48
The former section is a bit older (Nov 2016) and has been the piece responsible for finding CVE-2016-10099, since while writing it I wondered how the manifest was authenticated to actually *be* the manifest. Well. There it is ;) It has been edited to final form only recently and should now be ready for review. The latter section is new.
552 lines
18 KiB
ReStructuredText
552 lines
18 KiB
ReStructuredText
.. include:: global.rst.inc
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.. highlight:: none
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.. _internals:
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Internals
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=========
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.. toctree::
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security
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This page documents the internal data structures and storage
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mechanisms of |project_name|. It is partly based on `mailing list
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discussion about internals`_ and also on static code analysis.
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Repository and Archives
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-----------------------
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|project_name| stores its data in a `Repository`. Each repository can
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hold multiple `Archives`, which represent individual backups that
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contain a full archive of the files specified when the backup was
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performed. Deduplication is performed across multiple backups, both on
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data and metadata, using `Chunks` created by the chunker using the Buzhash_
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algorithm.
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Each repository has the following file structure:
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README
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simple text file telling that this is a |project_name| repository
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config
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repository configuration
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data/
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directory where the actual data is stored
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hints.%d
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hints for repository compaction
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index.%d
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repository index
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lock.roster and lock.exclusive/*
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used by the locking system to manage shared and exclusive locks
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Lock files
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----------
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|project_name| uses locks to get (exclusive or shared) access to the cache and
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the repository.
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The locking system is based on creating a directory `lock.exclusive` (for
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exclusive locks). Inside the lock directory, there is a file indicating
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hostname, process id and thread id of the lock holder.
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There is also a json file `lock.roster` that keeps a directory of all shared
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and exclusive lockers.
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If the process can create the `lock.exclusive` directory for a resource, it has
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the lock for it. If creation fails (because the directory has already been
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created by some other process), lock acquisition fails.
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The cache lock is usually in `~/.cache/borg/REPOID/lock.*`.
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The repository lock is in `repository/lock.*`.
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In case you run into troubles with the locks, you can use the ``borg break-lock``
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command after you first have made sure that no |project_name| process is
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running on any machine that accesses this resource. Be very careful, the cache
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or repository might get damaged if multiple processes use it at the same time.
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Config file
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-----------
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Each repository has a ``config`` file which which is a ``INI``-style file
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and looks like this::
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[repository]
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version = 1
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segments_per_dir = 10000
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max_segment_size = 5242880
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id = 57d6c1d52ce76a836b532b0e42e677dec6af9fca3673db511279358828a21ed6
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This is where the ``repository.id`` is stored. It is a unique
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identifier for repositories. It will not change if you move the
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repository around so you can make a local transfer then decide to move
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the repository to another (even remote) location at a later time.
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Keys
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----
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The key to address the key/value store is usually computed like this:
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key = id = id_hash(unencrypted_data)
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The id_hash function is:
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* sha256 (no encryption keys available)
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* hmac-sha256 (encryption keys available)
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Segments and archives
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---------------------
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A |project_name| repository is a filesystem based transactional key/value
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store. It makes extensive use of msgpack_ to store data and, unless
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otherwise noted, data is stored in msgpack_ encoded files.
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Objects referenced by a key are stored inline in files (`segments`) of approx.
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5MB size in numbered subdirectories of ``repo/data``.
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They contain:
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* header size
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* crc
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* size
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* tag
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* key
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* data
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Segments are built locally, and then uploaded. Those files are
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strictly append-only and modified only once.
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Tag is either ``PUT``, ``DELETE``, or ``COMMIT``. A segment file is
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basically a transaction log where each repository operation is
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appended to the file. So if an object is written to the repository a
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``PUT`` tag is written to the file followed by the object id and
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data. If an object is deleted a ``DELETE`` tag is appended
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followed by the object id. A ``COMMIT`` tag is written when a
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repository transaction is committed. When a repository is opened any
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``PUT`` or ``DELETE`` operations not followed by a ``COMMIT`` tag are
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discarded since they are part of a partial/uncommitted transaction.
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The manifest
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------------
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The manifest is an object with an all-zero key that references all the
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archives.
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It contains:
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* version
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* list of archive infos
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* timestamp
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* config
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Each archive info contains:
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* name
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* id
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* time
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It is the last object stored, in the last segment, and is replaced
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each time.
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The Archive
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-----------
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The archive metadata does not contain the file items directly. Only
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references to other objects that contain that data. An archive is an
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object that contains:
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* version
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* name
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* list of chunks containing item metadata (size: count * ~40B)
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* cmdline
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* hostname
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* username
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* time
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.. _archive_limitation:
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Note about archive limitations
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~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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The archive is currently stored as a single object in the repository
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and thus limited in size to MAX_OBJECT_SIZE (20MiB).
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As one chunk list entry is ~40B, that means we can reference ~500.000 item
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metadata stream chunks per archive.
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Each item metadata stream chunk is ~128kiB (see hardcoded ITEMS_CHUNKER_PARAMS).
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So that means the whole item metadata stream is limited to ~64GiB chunks.
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If compression is used, the amount of storable metadata is bigger - by the
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compression factor.
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If the medium size of an item entry is 100B (small size file, no ACLs/xattrs),
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that means a limit of ~640 million files/directories per archive.
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If the medium size of an item entry is 2kB (~100MB size files or more
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ACLs/xattrs), the limit will be ~32 million files/directories per archive.
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If one tries to create an archive object bigger than MAX_OBJECT_SIZE, a fatal
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IntegrityError will be raised.
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A workaround is to create multiple archives with less items each, see
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also :issue:`1452`.
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The Item
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--------
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Each item represents a file, directory or other fs item and is stored as an
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``item`` dictionary that contains:
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* path
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* list of data chunks (size: count * ~40B)
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* user
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* group
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* uid
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* gid
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* mode (item type + permissions)
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* source (for links)
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* rdev (for devices)
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* mtime, atime, ctime in nanoseconds
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* xattrs
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* acl
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* bsdfiles
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All items are serialized using msgpack and the resulting byte stream
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is fed into the same chunker algorithm as used for regular file data
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and turned into deduplicated chunks. The reference to these chunks is then added
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to the archive metadata. To achieve a finer granularity on this metadata
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stream, we use different chunker params for this chunker, which result in
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smaller chunks.
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A chunk is stored as an object as well, of course.
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.. _chunker_details:
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Chunks
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------
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The |project_name| chunker uses a rolling hash computed by the Buzhash_ algorithm.
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It triggers (chunks) when the last HASH_MASK_BITS bits of the hash are zero,
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producing chunks of 2^HASH_MASK_BITS Bytes on average.
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``borg create --chunker-params CHUNK_MIN_EXP,CHUNK_MAX_EXP,HASH_MASK_BITS,HASH_WINDOW_SIZE``
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can be used to tune the chunker parameters, the default is:
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- CHUNK_MIN_EXP = 19 (minimum chunk size = 2^19 B = 512 kiB)
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- CHUNK_MAX_EXP = 23 (maximum chunk size = 2^23 B = 8 MiB)
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- HASH_MASK_BITS = 21 (statistical medium chunk size ~= 2^21 B = 2 MiB)
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- HASH_WINDOW_SIZE = 4095 [B] (`0xFFF`)
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The buzhash table is altered by XORing it with a seed randomly generated once
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for the archive, and stored encrypted in the keyfile. This is to prevent chunk
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size based fingerprinting attacks on your encrypted repo contents (to guess
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what files you have based on a specific set of chunk sizes).
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For some more general usage hints see also ``--chunker-params``.
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Indexes / Caches
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----------------
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The **files cache** is stored in ``cache/files`` and is used at backup time to
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quickly determine whether a given file is unchanged and we have all its chunks.
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The files cache is a key -> value mapping and contains:
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* key:
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- full, absolute file path id_hash
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* value:
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- file inode number
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- file size
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- file mtime_ns
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- list of file content chunk id hashes
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- age (0 [newest], 1, 2, 3, ..., BORG_FILES_CACHE_TTL - 1)
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To determine whether a file has not changed, cached values are looked up via
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the key in the mapping and compared to the current file attribute values.
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If the file's size, mtime_ns and inode number is still the same, it is
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considered to not have changed. In that case, we check that all file content
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chunks are (still) present in the repository (we check that via the chunks
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cache).
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If everything is matching and all chunks are present, the file is not read /
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chunked / hashed again (but still a file metadata item is written to the
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archive, made from fresh file metadata read from the filesystem). This is
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what makes borg so fast when processing unchanged files.
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If there is a mismatch or a chunk is missing, the file is read / chunked /
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hashed. Chunks already present in repo won't be transferred to repo again.
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The inode number is stored and compared to make sure we distinguish between
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different files, as a single path may not be unique across different
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archives in different setups.
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Not all filesystems have stable inode numbers. If that is the case, borg can
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be told to ignore the inode number in the check via --ignore-inode.
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The age value is used for cache management. If a file is "seen" in a backup
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run, its age is reset to 0, otherwise its age is incremented by one.
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If a file was not seen in BORG_FILES_CACHE_TTL backups, its cache entry is
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removed. See also: :ref:`always_chunking` and :ref:`a_status_oddity`
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The files cache is a python dictionary, storing python objects, which
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generates a lot of overhead.
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Borg can also work without using the files cache (saves memory if you have a
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lot of files or not much RAM free), then all files are assumed to have changed.
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This is usually much slower than with files cache.
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The **chunks cache** is stored in ``cache/chunks`` and is used to determine
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whether we already have a specific chunk, to count references to it and also
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for statistics.
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The chunks cache is a key -> value mapping and contains:
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* key:
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- chunk id_hash
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* value:
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- reference count
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- size
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- encrypted/compressed size
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The chunks cache is a hashindex, a hash table implemented in C and tuned for
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memory efficiency.
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The **repository index** is stored in ``repo/index.%d`` and is used to
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determine a chunk's location in the repository.
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The repo index is a key -> value mapping and contains:
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* key:
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- chunk id_hash
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* value:
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- segment (that contains the chunk)
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- offset (where the chunk is located in the segment)
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The repo index is a hashindex, a hash table implemented in C and tuned for
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memory efficiency.
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Hints are stored in a file (``repo/hints.%d``).
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It contains:
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* version
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* list of segments
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* compact
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hints and index can be recreated if damaged or lost using ``check --repair``.
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The chunks cache and the repository index are stored as hash tables, with
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only one slot per bucket, but that spreads the collisions to the following
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buckets. As a consequence the hash is just a start position for a linear
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search, and if the element is not in the table the index is linearly crossed
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until an empty bucket is found.
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When the hash table is filled to 75%, its size is grown. When it's
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emptied to 25%, its size is shrinked. So operations on it have a variable
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complexity between constant and linear with low factor, and memory overhead
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varies between 33% and 300%.
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.. _cache-memory-usage:
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Indexes / Caches memory usage
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-----------------------------
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Here is the estimated memory usage of |project_name| - it's complicated:
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chunk_count ~= total_file_size / 2 ^ HASH_MASK_BITS
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repo_index_usage = chunk_count * 40
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chunks_cache_usage = chunk_count * 44
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files_cache_usage = total_file_count * 240 + chunk_count * 80
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mem_usage ~= repo_index_usage + chunks_cache_usage + files_cache_usage
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= chunk_count * 164 + total_file_count * 240
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Due to the hashtables, the best/usual/worst cases for memory allocation can
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be estimated like that:
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mem_allocation = mem_usage / load_factor # l_f = 0.25 .. 0.75
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mem_allocation_peak = mem_allocation * (1 + growth_factor) # g_f = 1.1 .. 2
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All units are Bytes.
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It is assuming every chunk is referenced exactly once (if you have a lot of
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duplicate chunks, you will have less chunks than estimated above).
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It is also assuming that typical chunk size is 2^HASH_MASK_BITS (if you have
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a lot of files smaller than this statistical medium chunk size, you will have
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more chunks than estimated above, because 1 file is at least 1 chunk).
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If a remote repository is used the repo index will be allocated on the remote side.
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The chunks cache, files cache and the repo index are all implemented as hash
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tables. A hash table must have a significant amount of unused entries to be
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fast - the so-called load factor gives the used/unused elements ratio.
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When a hash table gets full (load factor getting too high), it needs to be
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grown (allocate new, bigger hash table, copy all elements over to it, free old
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hash table) - this will lead to short-time peaks in memory usage each time this
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happens. Usually does not happen for all hashtables at the same time, though.
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For small hash tables, we start with a growth factor of 2, which comes down to
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~1.1x for big hash tables.
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E.g. backing up a total count of 1 Mi (IEC binary prefix i.e. 2^20) files with a total size of 1TiB.
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a) with ``create --chunker-params 10,23,16,4095`` (custom, like borg < 1.0 or attic):
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mem_usage = 2.8GiB
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b) with ``create --chunker-params 19,23,21,4095`` (default):
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mem_usage = 0.31GiB
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.. note:: There is also the ``--no-files-cache`` option to switch off the files cache.
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You'll save some memory, but it will need to read / chunk all the files as
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it can not skip unmodified files then.
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Encryption
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----------
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AES_-256 is used in CTR mode (so no need for padding). A 64bit initialization
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vector is used, a `HMAC-SHA256`_ is computed on the encrypted chunk with a
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random 64bit nonce and both are stored in the chunk.
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The header of each chunk is: ``TYPE(1)`` + ``HMAC(32)`` + ``NONCE(8)`` + ``CIPHERTEXT``.
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Encryption and HMAC use two different keys.
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In AES CTR mode you can think of the IV as the start value for the counter.
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The counter itself is incremented by one after each 16 byte block.
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The IV/counter is not required to be random but it must NEVER be reused.
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So to accomplish this |project_name| initializes the encryption counter to be
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higher than any previously used counter value before encrypting new data.
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To reduce payload size, only 8 bytes of the 16 bytes nonce is saved in the
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payload, the first 8 bytes are always zeros. This does not affect security but
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limits the maximum repository capacity to only 295 exabytes (2**64 * 16 bytes).
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Encryption keys (and other secrets) are kept either in a key file on the client
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('keyfile' mode) or in the repository config on the server ('repokey' mode).
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In both cases, the secrets are generated from random and then encrypted by a
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key derived from your passphrase (this happens on the client before the key
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is stored into the keyfile or as repokey).
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The passphrase is passed through the ``BORG_PASSPHRASE`` environment variable
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or prompted for interactive usage.
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Key files
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---------
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When initialized with the ``init -e keyfile`` command, |project_name|
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needs an associated file in ``$HOME/.config/borg/keys`` to read and write
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the repository. The format is based on msgpack_, base64 encoding and
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PBKDF2_ SHA256 hashing, which is then encoded again in a msgpack_.
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The internal data structure is as follows:
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version
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currently always an integer, 1
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repository_id
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the ``id`` field in the ``config`` ``INI`` file of the repository.
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enc_key
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the key used to encrypt data with AES (256 bits)
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enc_hmac_key
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the key used to HMAC the encrypted data (256 bits)
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id_key
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the key used to HMAC the plaintext chunk data to compute the chunk's id
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chunk_seed
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the seed for the buzhash chunking table (signed 32 bit integer)
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Those fields are processed using msgpack_. The utf-8 encoded passphrase
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is processed with PBKDF2_ (SHA256_, 100000 iterations, random 256 bit salt)
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to give us a derived key. The derived key is 256 bits long.
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A `HMAC-SHA256`_ checksum of the above fields is generated with the derived
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key, then the derived key is also used to encrypt the above pack of fields.
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Then the result is stored in a another msgpack_ formatted as follows:
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version
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currently always an integer, 1
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salt
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random 256 bits salt used to process the passphrase
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iterations
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number of iterations used to process the passphrase (currently 100000)
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algorithm
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the hashing algorithm used to process the passphrase and do the HMAC
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checksum (currently the string ``sha256``)
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hash
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the HMAC of the encrypted derived key
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data
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the derived key, encrypted with AES over a PBKDF2_ SHA256 key
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described above
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The resulting msgpack_ is then encoded using base64 and written to the
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key file, wrapped using the standard ``textwrap`` module with a header.
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The header is a single line with a MAGIC string, a space and a hexadecimal
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representation of the repository id.
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Compression
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-----------
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|project_name| supports the following compression methods:
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- none (no compression, pass through data 1:1)
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- lz4 (low compression, but super fast)
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- zlib (level 0-9, level 0 is no compression [but still adding zlib overhead],
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level 1 is low, level 9 is high compression)
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- lzma (level 0-9, level 0 is low, level 9 is high compression).
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Speed: none > lz4 > zlib > lzma
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Compression: lzma > zlib > lz4 > none
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Be careful, higher zlib and especially lzma compression levels might take a
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lot of resources (CPU and memory).
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The overall speed of course also depends on the speed of your target storage.
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If that is slow, using a higher compression level might yield better overall
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performance. You need to experiment a bit. Maybe just watch your CPU load, if
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that is relatively low, increase compression until 1 core is 70-100% loaded.
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Even if your target storage is rather fast, you might see interesting effects:
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while doing no compression at all (none) is a operation that takes no time, it
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likely will need to store more data to the storage compared to using lz4.
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The time needed to transfer and store the additional data might be much more
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than if you had used lz4 (which is super fast, but still might compress your
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data about 2:1). This is assuming your data is compressible (if you backup
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already compressed data, trying to compress them at backup time is usually
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pointless).
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Compression is applied after deduplication, thus using different compression
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methods in one repo does not influence deduplication.
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See ``borg create --help`` about how to specify the compression level and its default.
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