restic/internal/cache/dir.go

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package cache
import (
"os"
"path/filepath"
"runtime"
"github.com/pkg/errors"
"github.com/restic/restic/internal/debug"
"github.com/restic/restic/internal/fs"
)
// xdgCacheDir returns the cache directory according to XDG basedir spec, see
// http://standards.freedesktop.org/basedir-spec/basedir-spec-latest.html
func xdgCacheDir() (string, error) {
xdgcache := os.Getenv("XDG_CACHE_HOME")
home := os.Getenv("HOME")
if xdgcache != "" {
return filepath.Join(xdgcache, "restic"), nil
} else if home != "" {
return filepath.Join(home, ".cache", "restic"), nil
}
return "", errors.New("unable to locate cache directory (XDG_CACHE_HOME and HOME unset)")
}
// windowsCacheDir returns the cache directory for Windows.
//
// Uses LOCALAPPDATA, where application data not synchronized between machines
// is stored. (Browser caches stored here).
func windowsCacheDir() (string, error) {
appdata := os.Getenv("LOCALAPPDATA")
if appdata == "" {
return "", errors.New("unable to locate cache directory (APPDATA unset)")
}
return filepath.Join(appdata, "restic"), nil
}
// darwinCacheDir returns the cache directory for darwin.
//
// Uses ~/Library/Caches/, which is recommended by Apple, see
// https://developer.apple.com/library/content/documentation/FileManagement/Conceptual/FileSystemProgrammingGuide/MacOSXDirectories/MacOSXDirectories.html
func darwinCacheDir() (string, error) {
home := os.Getenv("HOME")
if home == "" {
return "", errors.New("unable to locate cache directory (HOME unset)")
}
return filepath.Join(home, "Library", "Caches", "restic"), nil
}
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// DefaultDir returns the default cache directory for the current OS.
func DefaultDir() (cachedir string, err error) {
switch runtime.GOOS {
case "darwin":
cachedir, err = darwinCacheDir()
case "windows":
cachedir, err = windowsCacheDir()
default:
// Default to XDG for Linux and any other OSes.
cachedir, err = xdgCacheDir()
}
if err != nil {
return "", err
}
return cachedir, nil
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}
// mkdirCacheDir ensures that the cache directory exists. It it didn't, created
// is set to true.
func mkdirCacheDir(cachedir string) (created bool, err error) {
var newCacheDir bool
fi, err := fs.Stat(cachedir)
if os.IsNotExist(errors.Cause(err)) {
err = fs.MkdirAll(cachedir, 0700)
if err != nil {
return true, errors.Wrap(err, "MkdirAll")
}
fi, err = fs.Stat(cachedir)
debug.Log("create cache dir %v", cachedir)
newCacheDir = true
}
if err != nil {
return newCacheDir, errors.Wrap(err, "Stat")
}
if !fi.IsDir() {
return newCacheDir, errors.Errorf("cache dir %v is not a directory", cachedir)
}
return newCacheDir, nil
}