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Honor RESTIC_CACHE_DIR on Mac and Windows

This commit is contained in:
greatroar 2020-02-27 23:03:22 +01:00
parent 58bd165253
commit 5cd0bce452
3 changed files with 41 additions and 54 deletions

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Bugfix: Honor RESTIC_CACHE_DIR environment variable on Mac and Windows
On Mac and Windows, the RESTIC_CACHE_DIR environment variable was ignored.
This variable can now be used on all platforms to set the directory where
restic stores caches.
https://github.com/restic/restic/pull/2607

62
internal/cache/dir.go vendored
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package cache
import (
"fmt"
"os"
"path/filepath"
"runtime"
"github.com/pkg/errors"
"github.com/restic/restic/internal/debug"
"github.com/restic/restic/internal/fs"
)
// xdgCacheDir returns the cache directory according to XDG basedir spec, see
// http://standards.freedesktop.org/basedir-spec/basedir-spec-latest.html
// unless RESTIC_CACHE_DIR is defined
func xdgCacheDir() (string, error) {
cachedir := os.Getenv("RESTIC_CACHE_DIR")
xdgcache := os.Getenv("XDG_CACHE_HOME")
home := os.Getenv("HOME")
// DefaultDir returns $RESTIC_CACHE_DIR, or the default cache directory
// for the current OS if that variable is not set.
func DefaultDir() (cachedir string, err error) {
cachedir = os.Getenv("RESTIC_CACHE_DIR")
if cachedir != "" {
return cachedir, nil
} else if xdgcache != "" {
return filepath.Join(xdgcache, "restic"), nil
} else if home != "" {
return filepath.Join(home, ".cache", "restic"), nil
}
return "", errors.New("unable to locate cache directory (RESTIC_CACHE_DIR, XDG_CACHE_HOME and HOME unset)")
}
// windowsCacheDir returns the cache directory for Windows.
//
// Uses LOCALAPPDATA, where application data not synchronized between machines
// is stored. (Browser caches stored here).
func windowsCacheDir() (string, error) {
appdata := os.Getenv("LOCALAPPDATA")
if appdata == "" {
return "", errors.New("unable to locate cache directory (LOCALAPPDATA unset)")
}
return filepath.Join(appdata, "restic"), nil
}
// darwinCacheDir returns the cache directory for darwin.
//
// Uses ~/Library/Caches/, which is recommended by Apple, see
// https://developer.apple.com/library/content/documentation/FileManagement/Conceptual/FileSystemProgrammingGuide/MacOSXDirectories/MacOSXDirectories.html
func darwinCacheDir() (string, error) {
home := os.Getenv("HOME")
if home == "" {
return "", errors.New("unable to locate cache directory (HOME unset)")
}
return filepath.Join(home, "Library", "Caches", "restic"), nil
}
// DefaultDir returns the default cache directory for the current OS.
func DefaultDir() (cachedir string, err error) {
switch runtime.GOOS {
case "darwin":
cachedir, err = darwinCacheDir()
case "windows":
cachedir, err = windowsCacheDir()
default:
// Default to XDG for Linux and any other OSes.
cachedir, err = xdgCacheDir()
}
cachedir, err = os.UserCacheDir()
if err != nil {
return "", err
return "", fmt.Errorf("unable to locate cache directory: %v", err)
}
return cachedir, nil
return filepath.Join(cachedir, "restic"), nil
}
// mkdirCacheDir ensures that the cache directory exists. It it didn't, created

26
internal/cache/dir_test.go vendored Normal file
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package cache
import (
"os"
"testing"
rtest "github.com/restic/restic/internal/test"
)
// DefaultDir should honor RESTIC_CACHE_DIR on all platforms.
func TestCacheDirEnv(t *testing.T) {
cachedir := os.Getenv("RESTIC_CACHE_DIR")
if cachedir == "" {
cachedir = "/doesnt/exist"
err := os.Setenv("RESTIC_CACHE_DIR", cachedir)
if err != nil {
t.Fatal(err)
}
defer os.Unsetenv("RESTIC_CACHE_DIR")
}
dir, err := DefaultDir()
rtest.Equals(t, cachedir, dir)
rtest.OK(t, err)
}