Previously the buffer was grown incrementally inside `repo.LoadUnpacked`.
But we can do better as we already know how large the index will be.
Allocate a bit more memory to increase the chance that the buffer can be
reused in the future.
Use runtime.GOMAXPROCS(0) as worker count for CPU-bound tasks,
repo.Connections() for IO-bound task and a combination if a task can be
both. Streaming packs is treated as IO-bound as adding more worker
cannot provide a speedup.
Typical IO-bound tasks are download / uploading / deleting files.
Decoding / Encoding / Verifying are usually CPU-bound. Several tasks are
a combination of both, e.g. for combined download and decode functions.
In the latter case add both limits together. As the backends have their
own concurrency limits restic still won't download more than
repo.Connections() files in parallel, but the additional workers can
decode already downloaded data in parallel.
This removes RunWorkers, which had become mere overhead by successive
refactors. It also ensures that each former user of that function
returns any context error that occurs, so failure to complete an
operation is always reported as an error.