Use runtime.GOMAXPROCS(0) as worker count for CPU-bound tasks,
repo.Connections() for IO-bound task and a combination if a task can be
both. Streaming packs is treated as IO-bound as adding more worker
cannot provide a speedup.
Typical IO-bound tasks are download / uploading / deleting files.
Decoding / Encoding / Verifying are usually CPU-bound. Several tasks are
a combination of both, e.g. for combined download and decode functions.
In the latter case add both limits together. As the backends have their
own concurrency limits restic still won't download more than
repo.Connections() files in parallel, but the additional workers can
decode already downloaded data in parallel.
Failed pack/blob downloads should be retried. For blobs that fail
decryption assume that the pack file is really damaged and try to
restore the remaining blobs.
Much simpler implementation that guarantees each required pack
is downloaded only once (and hence does not need to manage
pack cache). Also improves large file restore performance.
Signed-off-by: Igor Fedorenko <igor@ifedorenko.com>
don't create fileInfo structs for empty files. this saves memory.
this also avoids extra serial scan of all fileInfo, which should
make restore faster and more consistent.
Signed-off-by: Igor Fedorenko <igor@ifedorenko.com>
* uses less memory as common prefix is only stored once
* stepping stone for simpler error callback api, which
will allow further memory footprint reduction
Signed-off-by: Igor Fedorenko <igor@ifedorenko.com>