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restic/backend/local/local.go
Alexander Neumann a0d484113a backends: Do not sort strings
Closes #305
2016-01-24 21:32:45 +01:00

310 lines
6.5 KiB
Go

package local
import (
"errors"
"fmt"
"io"
"io/ioutil"
"os"
"path/filepath"
"sync"
"github.com/restic/restic/backend"
"github.com/restic/restic/debug"
)
// Local is a backend in a local directory.
type Local struct {
p string
mu sync.Mutex
open map[string][]*os.File // Contains open files. Guarded by 'mu'.
}
// Open opens the local backend as specified by config.
func Open(dir string) (*Local, error) {
items := []string{
dir,
filepath.Join(dir, backend.Paths.Data),
filepath.Join(dir, backend.Paths.Snapshots),
filepath.Join(dir, backend.Paths.Index),
filepath.Join(dir, backend.Paths.Locks),
filepath.Join(dir, backend.Paths.Keys),
filepath.Join(dir, backend.Paths.Temp),
}
// test if all necessary dirs are there
for _, d := range items {
if _, err := os.Stat(d); err != nil {
return nil, fmt.Errorf("%s does not exist", d)
}
}
return &Local{p: dir, open: make(map[string][]*os.File)}, nil
}
// Create creates all the necessary files and directories for a new local
// backend at dir. Afterwards a new config blob should be created.
func Create(dir string) (*Local, error) {
dirs := []string{
dir,
filepath.Join(dir, backend.Paths.Data),
filepath.Join(dir, backend.Paths.Snapshots),
filepath.Join(dir, backend.Paths.Index),
filepath.Join(dir, backend.Paths.Locks),
filepath.Join(dir, backend.Paths.Keys),
filepath.Join(dir, backend.Paths.Temp),
}
// test if config file already exists
_, err := os.Lstat(filepath.Join(dir, backend.Paths.Config))
if err == nil {
return nil, errors.New("config file already exists")
}
// create paths for data, refs and temp
for _, d := range dirs {
err := os.MkdirAll(d, backend.Modes.Dir)
if err != nil {
return nil, err
}
}
// open backend
return Open(dir)
}
// Location returns this backend's location (the directory name).
func (b *Local) Location() string {
return b.p
}
// Construct path for given Type and name.
func filename(base string, t backend.Type, name string) string {
if t == backend.Config {
return filepath.Join(base, "config")
}
return filepath.Join(dirname(base, t, name), name)
}
// Construct directory for given Type.
func dirname(base string, t backend.Type, name string) string {
var n string
switch t {
case backend.Data:
n = backend.Paths.Data
if len(name) > 2 {
n = filepath.Join(n, name[:2])
}
case backend.Snapshot:
n = backend.Paths.Snapshots
case backend.Index:
n = backend.Paths.Index
case backend.Lock:
n = backend.Paths.Locks
case backend.Key:
n = backend.Paths.Keys
}
return filepath.Join(base, n)
}
// Load returns the data stored in the backend for h at the given offset
// and saves it in p. Load has the same semantics as io.ReaderAt.
func (b *Local) Load(h backend.Handle, p []byte, off int64) (n int, err error) {
if err := h.Valid(); err != nil {
return 0, err
}
f, err := os.Open(filename(b.p, h.Type, h.Name))
if err != nil {
return 0, err
}
defer func() {
e := f.Close()
if err == nil && e != nil {
err = e
}
}()
if off > 0 {
_, err = f.Seek(off, 0)
if err != nil {
return 0, err
}
}
return io.ReadFull(f, p)
}
// Save stores data in the backend at the handle.
func (b *Local) Save(h backend.Handle, p []byte) (err error) {
if err := h.Valid(); err != nil {
return err
}
tmpfile, err := ioutil.TempFile(filepath.Join(b.p, backend.Paths.Temp), "temp-")
if err != nil {
return err
}
debug.Log("local.Save", "save %v (%d bytes) to %v", h, len(p), tmpfile.Name())
n, err := tmpfile.Write(p)
if err != nil {
return err
}
if n != len(p) {
return errors.New("not all bytes writen")
}
if err = tmpfile.Sync(); err != nil {
return err
}
err = tmpfile.Close()
if err != nil {
return err
}
f := filename(b.p, h.Type, h.Name)
// test if new path already exists
if _, err := os.Stat(f); err == nil {
return fmt.Errorf("Rename(): file %v already exists", f)
}
// create directories if necessary, ignore errors
if h.Type == backend.Data {
err = os.MkdirAll(filepath.Dir(f), backend.Modes.Dir)
if err != nil {
return err
}
}
err = os.Rename(tmpfile.Name(), f)
debug.Log("local.Save", "save %v: rename %v -> %v: %v",
h, filepath.Base(tmpfile.Name()), filepath.Base(f), err)
if err != nil {
return err
}
// set mode to read-only
fi, err := os.Stat(f)
if err != nil {
return err
}
return setNewFileMode(f, fi)
}
// Stat returns information about a blob.
func (b *Local) Stat(h backend.Handle) (backend.BlobInfo, error) {
if err := h.Valid(); err != nil {
return backend.BlobInfo{}, err
}
fi, err := os.Stat(filename(b.p, h.Type, h.Name))
if err != nil {
return backend.BlobInfo{}, err
}
return backend.BlobInfo{Size: fi.Size()}, nil
}
// Test returns true if a blob of the given type and name exists in the backend.
func (b *Local) Test(t backend.Type, name string) (bool, error) {
_, err := os.Stat(filename(b.p, t, name))
if err != nil {
if os.IsNotExist(err) {
return false, nil
}
return false, err
}
return true, nil
}
// Remove removes the blob with the given name and type.
func (b *Local) Remove(t backend.Type, name string) error {
// close all open files we may have.
fn := filename(b.p, t, name)
b.mu.Lock()
open, _ := b.open[fn]
for _, file := range open {
file.Close()
}
b.open[fn] = nil
b.mu.Unlock()
// reset read-only flag
err := os.Chmod(fn, 0666)
if err != nil {
return err
}
return os.Remove(fn)
}
// List returns a channel that yields all names of blobs of type t. A
// goroutine is started for this. If the channel done is closed, sending
// stops.
func (b *Local) List(t backend.Type, done <-chan struct{}) <-chan string {
var pattern string
if t == backend.Data {
pattern = filepath.Join(dirname(b.p, t, ""), "*", "*")
} else {
pattern = filepath.Join(dirname(b.p, t, ""), "*")
}
ch := make(chan string)
matches, err := filepath.Glob(pattern)
if err != nil {
close(ch)
return ch
}
for i := range matches {
matches[i] = filepath.Base(matches[i])
}
go func() {
defer close(ch)
for _, m := range matches {
if m == "" {
continue
}
select {
case ch <- m:
case <-done:
return
}
}
}()
return ch
}
// Delete removes the repository and all files.
func (b *Local) Delete() error {
b.Close()
return os.RemoveAll(b.p)
}
// Close closes all open files.
// They may have been closed already,
// so we ignore all errors.
func (b *Local) Close() error {
b.mu.Lock()
for _, open := range b.open {
for _, file := range open {
file.Close()
}
}
b.open = make(map[string][]*os.File)
b.mu.Unlock()
return nil
}