mirror of https://github.com/restic/restic.git
163 lines
4.2 KiB
Go
163 lines
4.2 KiB
Go
// Copyright 2018, Google
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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// Package window provides a type for efficiently recording events as they
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// occur over a given span of time. Events added to the window will remain
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// until the time expires.
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package window
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import (
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"sync"
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"time"
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)
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// A Window efficiently records events that have occurred over a span of time
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// extending from some fixed interval ago to now. Events that pass beyond this
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// horizon are discarded.
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type Window struct {
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mu sync.Mutex
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events []interface{}
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res time.Duration
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last time.Time
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reduce Reducer
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forever bool
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e interface{}
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}
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// A Reducer should take two values from the window and combine them into a
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// third value that will be stored in the window. The values i or j may be
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// nil. The underlying types for both arguments and the output should be
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// identical.
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//
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// If the reducer is any kind of slice or list, then data usage will grow
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// linearly with the number of events added to the window.
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//
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// Reducer will be called on its own output: Reducer(Reducer(x, y), z).
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type Reducer func(i, j interface{}) interface{}
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// New returns an initialized window for events over the given duration at the
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// given resolution. Windows with tight resolution (i.e., small values for
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// that argument) will be more accurate, at the cost of some memory.
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//
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// A size of 0 means "forever"; old events will never be removed.
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func New(size, resolution time.Duration, r Reducer) *Window {
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if size > 0 {
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return &Window{
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res: resolution,
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events: make([]interface{}, size/resolution),
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reduce: r,
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}
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}
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return &Window{
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forever: true,
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reduce: r,
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}
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}
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func (w *Window) bucket(now time.Time) int {
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nanos := now.UnixNano()
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abs := nanos / int64(w.res)
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return int(abs) % len(w.events)
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}
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// sweep keeps the window valid. It needs to be called from every method that
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// views or updates the window, and the caller needs to hold the mutex.
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func (w *Window) sweep(now time.Time) {
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if w.forever {
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return
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}
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defer func() {
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w.last = now
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}()
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// This compares now and w.last's monotonic clocks.
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diff := now.Sub(w.last)
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if diff < 0 {
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// time went backwards somehow; zero events and return
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for i := range w.events {
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w.events[i] = nil
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}
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return
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}
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last := now.Add(-diff)
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b := w.bucket(now)
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p := w.bucket(last)
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if b == p && diff <= w.res {
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// We're in the same bucket as the previous sweep, so all buckets are
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// valid.
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return
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}
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if diff > w.res*time.Duration(len(w.events)) {
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// We've gone longer than this window measures since the last sweep, just
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// zero the thing and have done.
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for i := range w.events {
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w.events[i] = nil
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}
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return
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}
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// Expire all invalid buckets. This means buckets not seen since the
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// previous sweep and now, including the current bucket but not including the
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// previous bucket.
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old := int64(last.UnixNano()) / int64(w.res)
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new := int64(now.UnixNano()) / int64(w.res)
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for i := old + 1; i <= new; i++ {
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b := int(i) % len(w.events)
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w.events[b] = nil
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}
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}
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// Insert adds the given event.
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func (w *Window) Insert(e interface{}) {
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w.insertAt(time.Now(), e)
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}
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func (w *Window) insertAt(t time.Time, e interface{}) {
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w.mu.Lock()
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defer w.mu.Unlock()
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if w.forever {
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w.e = w.reduce(w.e, e)
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return
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}
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w.sweep(t)
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w.events[w.bucket(t)] = w.reduce(w.events[w.bucket(t)], e)
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}
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// Reduce runs the window's reducer over the valid values and returns the
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// result.
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func (w *Window) Reduce() interface{} {
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return w.reducedAt(time.Now())
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}
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func (w *Window) reducedAt(t time.Time) interface{} {
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w.mu.Lock()
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defer w.mu.Unlock()
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if w.forever {
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return w.e
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}
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w.sweep(t)
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var n interface{}
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for i := range w.events {
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n = w.reduce(n, w.events[i])
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}
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return n
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}
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