restic/internal/fs/vss.go

50 lines
1.3 KiB
Go

// +build !windows
package fs
import (
"github.com/restic/restic/internal/errors"
)
// MountPoint is a dummy for non-windows platforms to let client code compile.
type MountPoint struct {
}
// IsSnapshotted is true if this mount point was snapshotted successfully.
func (p *MountPoint) IsSnapshotted() bool {
return false
}
// GetSnapshotDeviceObject returns root path to access the snapshot files and folders.
func (p *MountPoint) GetSnapshotDeviceObject() string {
return ""
}
// VssSnapshot is a dummy for non-windows platforms to let client code compile.
type VssSnapshot struct {
mountPointInfo map[string]MountPoint
}
// HasSufficientPrivilegesForVSS returns true if the user is allowed to use VSS.
func HasSufficientPrivilegesForVSS() bool {
return false
}
// NewVssSnapshot creates a new vss snapshot. If creating the snapshots doesn't
// finish within the timeout an error is returned.
func NewVssSnapshot(
volume string, timeoutInSeconds uint, msgError ErrorHandler) (VssSnapshot, error) {
return VssSnapshot{}, errors.New("VSS snapshots are only supported on windows")
}
// Delete deletes the created snapshot.
func (p *VssSnapshot) Delete() error {
return nil
}
// GetSnapshotDeviceObject returns root path to access the snapshot files
// and folders.
func (p *VssSnapshot) GetSnapshotDeviceObject() string {
return ""
}