mirror of
https://github.com/restic/restic.git
synced 2024-12-23 16:26:11 +00:00
193 lines
4.2 KiB
Go
193 lines
4.2 KiB
Go
package restic
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import (
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"fmt"
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"os"
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"path/filepath"
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"sync"
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"github.com/restic/restic/backend"
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"github.com/restic/restic/debug"
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"github.com/restic/restic/pack"
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)
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// WalkTreeJob is a job sent from the tree walker.
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type WalkTreeJob struct {
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Path string
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Error error
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Node *Node
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Tree *Tree
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}
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// TreeWalker traverses a tree in the repository depth-first and sends a job
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// for each item (file or dir) that it encounters.
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type TreeWalker struct {
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ch chan<- loadTreeJob
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out chan<- WalkTreeJob
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}
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// NewTreeWalker uses ch to load trees from the repository and sends jobs to
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// out.
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func NewTreeWalker(ch chan<- loadTreeJob, out chan<- WalkTreeJob) *TreeWalker {
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return &TreeWalker{ch: ch, out: out}
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}
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// Walk starts walking the tree given by id. When the channel done is closed,
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// processing stops.
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func (tw *TreeWalker) Walk(path string, id backend.ID, done chan struct{}) {
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debug.Log("TreeWalker.Walk", "starting on tree %v for %v", id.Str(), path)
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defer debug.Log("TreeWalker.Walk", "done walking tree %v for %v", id.Str(), path)
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resCh := make(chan loadTreeResult, 1)
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tw.ch <- loadTreeJob{
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id: id,
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res: resCh,
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}
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res := <-resCh
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if res.err != nil {
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select {
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case tw.out <- WalkTreeJob{Path: path, Error: res.err}:
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case <-done:
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return
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}
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return
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}
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tw.walk(path, res.tree, done)
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select {
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case tw.out <- WalkTreeJob{Path: path, Tree: res.tree}:
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case <-done:
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return
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}
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}
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func (tw *TreeWalker) walk(path string, tree *Tree, done chan struct{}) {
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debug.Log("TreeWalker.walk", "start on %q", path)
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defer debug.Log("TreeWalker.walk", "done for %q", path)
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debug.Log("TreeWalker.walk", "tree %#v", tree)
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// load all subtrees in parallel
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results := make([]<-chan loadTreeResult, len(tree.Nodes))
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for i, node := range tree.Nodes {
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if node.Type == "dir" {
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resCh := make(chan loadTreeResult, 1)
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tw.ch <- loadTreeJob{
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id: *node.Subtree,
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res: resCh,
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}
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results[i] = resCh
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}
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}
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for i, node := range tree.Nodes {
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p := filepath.Join(path, node.Name)
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var job WalkTreeJob
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if node.Type == "dir" {
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if results[i] == nil {
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panic("result chan should not be nil")
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}
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res := <-results[i]
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if res.err == nil {
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tw.walk(p, res.tree, done)
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} else {
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fmt.Fprintf(os.Stderr, "error loading tree: %v\n", res.err)
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}
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job = WalkTreeJob{Path: p, Tree: res.tree, Error: res.err}
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} else {
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job = WalkTreeJob{Path: p, Node: node}
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}
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select {
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case tw.out <- job:
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case <-done:
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return
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}
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}
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}
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type loadTreeResult struct {
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tree *Tree
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err error
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}
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type loadTreeJob struct {
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id backend.ID
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res chan<- loadTreeResult
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}
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type treeLoader func(backend.ID) (*Tree, error)
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func loadTreeWorker(wg *sync.WaitGroup, in <-chan loadTreeJob, load treeLoader, done <-chan struct{}) {
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debug.Log("loadTreeWorker", "start")
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defer debug.Log("loadTreeWorker", "exit")
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defer wg.Done()
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for {
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select {
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case <-done:
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debug.Log("loadTreeWorker", "done channel closed")
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return
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case job, ok := <-in:
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if !ok {
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debug.Log("loadTreeWorker", "input channel closed, exiting")
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return
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}
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debug.Log("loadTreeWorker", "received job to load tree %v", job.id.Str())
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tree, err := load(job.id)
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debug.Log("loadTreeWorker", "tree %v loaded, error %v", job.id.Str(), err)
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select {
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case job.res <- loadTreeResult{tree, err}:
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debug.Log("loadTreeWorker", "job result sent")
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case <-done:
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debug.Log("loadTreeWorker", "done channel closed before result could be sent")
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return
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}
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}
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}
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}
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const loadTreeWorkers = 10
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// WalkTree walks the tree specified by id recursively and sends a job for each
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// file and directory it finds. When the channel done is closed, processing
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// stops.
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func WalkTree(repo TreeLoader, id backend.ID, done chan struct{}, jobCh chan<- WalkTreeJob) {
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debug.Log("WalkTree", "start on %v, start workers", id.Str())
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load := func(id backend.ID) (*Tree, error) {
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tree := &Tree{}
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err := repo.LoadJSONPack(pack.Tree, id, tree)
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if err != nil {
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return nil, err
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}
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return tree, nil
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}
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ch := make(chan loadTreeJob)
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var wg sync.WaitGroup
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for i := 0; i < loadTreeWorkers; i++ {
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wg.Add(1)
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go loadTreeWorker(&wg, ch, load, done)
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}
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tw := NewTreeWalker(ch, jobCh)
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tw.Walk("", id, done)
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close(jobCh)
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close(ch)
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wg.Wait()
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debug.Log("WalkTree", "done")
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}
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