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e734746f75
This is inspired by the circuit breaker pattern used for distributed systems. If too many requests fails, then it is better to immediately fail new requests for a limited time to give the backend time to recover. By only forgetting a file in the cache at most once, we can ensure that a broken file is only retrieved once again from the backend. If the file stored there is broken, previously it would be cached and deleted continuously. Now, it is retrieved only once again, all later requests just use the cached copy and either succeed or fail immediately.
241 lines
5.7 KiB
Go
241 lines
5.7 KiB
Go
package cache
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import (
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"fmt"
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"io"
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"os"
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"path/filepath"
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"runtime"
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"github.com/pkg/errors"
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"github.com/restic/restic/internal/backend"
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"github.com/restic/restic/internal/backend/util"
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"github.com/restic/restic/internal/crypto"
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"github.com/restic/restic/internal/debug"
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"github.com/restic/restic/internal/fs"
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"github.com/restic/restic/internal/restic"
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)
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func (c *Cache) filename(h backend.Handle) string {
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if len(h.Name) < 2 {
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panic("Name is empty or too short")
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}
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subdir := h.Name[:2]
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return filepath.Join(c.path, cacheLayoutPaths[h.Type], subdir, h.Name)
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}
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func (c *Cache) canBeCached(t backend.FileType) bool {
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if c == nil {
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return false
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}
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_, ok := cacheLayoutPaths[t]
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return ok
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}
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// load returns a reader that yields the contents of the file with the
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// given handle. rd must be closed after use. If an error is returned, the
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// ReadCloser is nil. The bool return value indicates whether the requested
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// file exists in the cache. It can be true even when no reader is returned
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// because length or offset are out of bounds
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func (c *Cache) load(h backend.Handle, length int, offset int64) (io.ReadCloser, bool, error) {
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debug.Log("Load(%v, %v, %v) from cache", h, length, offset)
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if !c.canBeCached(h.Type) {
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return nil, false, errors.New("cannot be cached")
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}
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f, err := fs.Open(c.filename(h))
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if err != nil {
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return nil, false, errors.WithStack(err)
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}
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fi, err := f.Stat()
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if err != nil {
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_ = f.Close()
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return nil, true, errors.WithStack(err)
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}
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size := fi.Size()
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if size <= int64(crypto.CiphertextLength(0)) {
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_ = f.Close()
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return nil, true, errors.Errorf("cached file %v is truncated", h)
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}
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if size < offset+int64(length) {
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_ = f.Close()
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return nil, true, errors.Errorf("cached file %v is too short", h)
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}
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if offset > 0 {
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if _, err = f.Seek(offset, io.SeekStart); err != nil {
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_ = f.Close()
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return nil, true, err
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}
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}
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if length <= 0 {
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return f, true, nil
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}
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return util.LimitReadCloser(f, int64(length)), true, nil
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}
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// save saves a file in the cache.
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func (c *Cache) save(h backend.Handle, rd io.Reader) error {
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debug.Log("Save to cache: %v", h)
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if rd == nil {
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return errors.New("Save() called with nil reader")
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}
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if !c.canBeCached(h.Type) {
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return errors.New("cannot be cached")
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}
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finalname := c.filename(h)
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dir := filepath.Dir(finalname)
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err := fs.Mkdir(dir, 0700)
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if err != nil && !errors.Is(err, os.ErrExist) {
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return err
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}
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// First save to a temporary location. This allows multiple concurrent
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// restics to use a single cache dir.
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f, err := os.CreateTemp(dir, "tmp-")
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if err != nil {
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return err
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}
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n, err := io.Copy(f, rd)
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if err != nil {
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_ = f.Close()
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_ = fs.Remove(f.Name())
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return errors.Wrap(err, "Copy")
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}
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if n <= int64(crypto.CiphertextLength(0)) {
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_ = f.Close()
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_ = fs.Remove(f.Name())
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debug.Log("trying to cache truncated file %v, removing", h)
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return nil
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}
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// Close, then rename. Windows doesn't like the reverse order.
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if err = f.Close(); err != nil {
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_ = fs.Remove(f.Name())
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return errors.WithStack(err)
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}
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err = fs.Rename(f.Name(), finalname)
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if err != nil {
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_ = fs.Remove(f.Name())
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}
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if runtime.GOOS == "windows" && errors.Is(err, os.ErrPermission) {
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// On Windows, renaming over an existing file is ok
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// (os.Rename is MoveFileExW with MOVEFILE_REPLACE_EXISTING
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// since Go 1.5), but not when someone else has the file open.
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//
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// When we get Access denied, we assume that's the case
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// and the other process has written the desired contents to f.
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err = nil
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}
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return errors.WithStack(err)
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}
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func (c *Cache) Forget(h backend.Handle) error {
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h.IsMetadata = false
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if _, ok := c.forgotten.Load(h); ok {
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// Delete a file at most once while restic runs.
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// This prevents repeatedly caching and forgetting broken files
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return fmt.Errorf("circuit breaker prevents repeated deletion of cached file %v", h)
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}
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removed, err := c.remove(h)
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if removed {
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c.forgotten.Store(h, struct{}{})
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}
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return err
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}
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// remove deletes a file. When the file is not cached, no error is returned.
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func (c *Cache) remove(h backend.Handle) (bool, error) {
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if !c.canBeCached(h.Type) {
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return false, nil
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}
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err := fs.Remove(c.filename(h))
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removed := err == nil
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if errors.Is(err, os.ErrNotExist) {
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err = nil
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}
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return removed, err
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}
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// Clear removes all files of type t from the cache that are not contained in
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// the set valid.
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func (c *Cache) Clear(t restic.FileType, valid restic.IDSet) error {
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debug.Log("Clearing cache for %v: %v valid files", t, len(valid))
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if !c.canBeCached(t) {
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return nil
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}
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list, err := c.list(t)
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if err != nil {
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return err
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}
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for id := range list {
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if valid.Has(id) {
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continue
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}
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// ignore ErrNotExist to gracefully handle multiple processes running Clear() concurrently
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if err = fs.Remove(c.filename(backend.Handle{Type: t, Name: id.String()})); err != nil && !errors.Is(err, os.ErrNotExist) {
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return err
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}
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}
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return nil
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}
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func isFile(fi os.FileInfo) bool {
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return fi.Mode()&(os.ModeType|os.ModeCharDevice) == 0
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}
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// list returns a list of all files of type T in the cache.
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func (c *Cache) list(t restic.FileType) (restic.IDSet, error) {
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if !c.canBeCached(t) {
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return nil, errors.New("cannot be cached")
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}
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list := restic.NewIDSet()
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dir := filepath.Join(c.path, cacheLayoutPaths[t])
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err := filepath.Walk(dir, func(name string, fi os.FileInfo, err error) error {
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if err != nil {
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return errors.Wrap(err, "Walk")
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}
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if !isFile(fi) {
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return nil
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}
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id, err := restic.ParseID(filepath.Base(name))
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if err != nil {
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return nil
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}
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list.Insert(id)
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return nil
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})
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return list, err
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}
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// Has returns true if the file is cached.
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func (c *Cache) Has(h backend.Handle) bool {
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if !c.canBeCached(h.Type) {
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return false
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}
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_, err := fs.Stat(c.filename(h))
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return err == nil
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}
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