transmission/libtransmission/rpc-server.h

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/*
* This file Copyright (C) 2008-2014 Mnemosyne LLC
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*
* It may be used under the GNU GPL versions 2 or 3
* or any future license endorsed by Mnemosyne LLC.
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*
*/
#pragma once
#ifndef __TRANSMISSION__
#error only libtransmission should #include this header.
#endif
#include "variant.h"
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typedef struct tr_rpc_server tr_rpc_server;
tr_rpc_server* tr_rpcInit(tr_session* session, tr_variant* settings);
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void tr_rpcClose(tr_rpc_server** freeme);
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void tr_rpcSetEnabled(tr_rpc_server* server, bool isEnabled);
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bool tr_rpcIsEnabled(tr_rpc_server const* server);
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void tr_rpcSetPort(tr_rpc_server* server, tr_port port);
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tr_port tr_rpcGetPort(tr_rpc_server const* server);
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void tr_rpcSetUrl(tr_rpc_server* server, char const* url);
char const* tr_rpcGetUrl(tr_rpc_server const* server);
int tr_rpcSetTest(tr_rpc_server const* server, char const* whitelist, char** allocme_errmsg);
void tr_rpcSetWhitelistEnabled(tr_rpc_server* server, bool isEnabled);
bool tr_rpcGetWhitelistEnabled(tr_rpc_server const* server);
void tr_rpcSetWhitelist(tr_rpc_server* server, char const* whitelist);
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char const* tr_rpcGetWhitelist(tr_rpc_server const* server);
void tr_rpcSetHostWhitelistEnabled(tr_rpc_server* server, bool isEnabled);
void tr_rpcSetHostWhitelist(tr_rpc_server* server, char const* whitelist);
void tr_rpcSetPassword(tr_rpc_server* server, char const* password);
char const* tr_rpcGetPassword(tr_rpc_server const* server);
void tr_rpcSetUsername(tr_rpc_server* server, char const* username);
char const* tr_rpcGetUsername(tr_rpc_server const* server);
void tr_rpcSetPasswordEnabled(tr_rpc_server* server, bool isEnabled);
bool tr_rpcIsPasswordEnabled(tr_rpc_server const* session);
bool tr_rpcGetAntiBruteForceEnabled(tr_rpc_server const* server);
void tr_rpcSetAntiBruteForceEnabled(tr_rpc_server* server, bool is_enabled);
int tr_rpcGetAntiBruteForceThreshold(tr_rpc_server const* server);
void tr_rpcSetAntiBruteForceThreshold(tr_rpc_server* server, int badRequests);
char const* tr_rpcGetBindAddress(tr_rpc_server const* server);