transmission/macosx/NSBezierPathAdditions.m

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/******************************************************************************
* $Id$
*
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* Copyright (c) 2007-2008 Transmission authors and contributors
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*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*****************************************************************************/
#import "NSBezierPathAdditions.h"
#import "NSApplicationAdditions.h"
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@implementation NSBezierPath (NSBezierPathAdditions)
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+ (NSBezierPath *) bezierPathWithRoundedRect: (NSRect) rect radius: (CGFloat) radius
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{
if ([NSApp isOnLeopardOrBetter])
return [self bezierPathWithRoundedRect: rect xRadius: radius yRadius: radius];
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CGFloat minX = NSMinX(rect),
minY = NSMinY(rect),
maxX = NSMaxX(rect),
maxY = NSMaxY(rect),
midX = NSMidX(rect),
midY = NSMidY(rect);
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NSBezierPath * bp = [NSBezierPath bezierPath];
[bp moveToPoint: NSMakePoint(maxX, midY)];
[bp appendBezierPathWithArcFromPoint: NSMakePoint(maxX, maxY) toPoint: NSMakePoint(midX, maxY) radius: radius];
[bp appendBezierPathWithArcFromPoint: NSMakePoint(minX, maxY) toPoint: NSMakePoint(minX, midY) radius: radius];
[bp appendBezierPathWithArcFromPoint: NSMakePoint(minX, minY) toPoint: NSMakePoint(midX, minY) radius: radius];
[bp appendBezierPathWithArcFromPoint: NSMakePoint(maxX, minY) toPoint: NSMakePoint(maxX, midY) radius: radius];
[bp closePath];
return bp;
}
@end