transmission/third-party/shttpd/io_socket.c

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/*
* Copyright (c) 2004-2005 Sergey Lyubka <valenok@gmail.com>
* All rights reserved
*
* "THE BEER-WARE LICENSE" (Revision 42):
* Sergey Lyubka wrote this file. As long as you retain this notice you
* can do whatever you want with this stuff. If we meet some day, and you think
* this stuff is worth it, you can buy me a beer in return.
*/
#include "defs.h"
static int
read_socket(struct stream *stream, void *buf, size_t len)
{
assert(stream->chan.sock != -1);
return (recv(stream->chan.sock, buf, len, 0));
}
static int
write_socket(struct stream *stream, const void *buf, size_t len)
{
assert(stream->chan.sock != -1);
return (send(stream->chan.sock, buf, len, 0));
}
static void
close_socket(struct stream *stream)
{
assert(stream->chan.sock != -1);
(void) closesocket(stream->chan.sock);
}
const struct io_class io_socket = {
"socket",
read_socket,
write_socket,
close_socket
};