2007-09-16 01:02:06 +00:00
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/******************************************************************************
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* $Id$
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*
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2008-01-02 16:55:05 +00:00
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* Copyright (c) 2007-2008 Transmission authors and contributors
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2007-09-16 01:02:06 +00:00
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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* DEALINGS IN THE SOFTWARE.
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*****************************************************************************/
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#import "NSBezierPathAdditions.h"
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2007-10-29 11:49:53 +00:00
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#import "NSApplicationAdditions.h"
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2007-09-16 01:02:06 +00:00
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@implementation NSBezierPath (NSBezierPathAdditions)
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2008-11-04 01:31:24 +00:00
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+ (NSBezierPath *) bezierPathWithRoundedRect: (NSRect) rect radius: (CGFloat) radius
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2007-09-16 01:02:06 +00:00
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{
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2007-10-29 11:49:53 +00:00
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if ([NSApp isOnLeopardOrBetter])
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return [self bezierPathWithRoundedRect: rect xRadius: radius yRadius: radius];
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2008-11-04 01:31:24 +00:00
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CGFloat minX = NSMinX(rect),
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minY = NSMinY(rect),
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maxX = NSMaxX(rect),
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maxY = NSMaxY(rect),
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midX = NSMidX(rect),
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midY = NSMidY(rect);
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2007-09-16 01:02:06 +00:00
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NSBezierPath * bp = [NSBezierPath bezierPath];
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[bp moveToPoint: NSMakePoint(maxX, midY)];
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[bp appendBezierPathWithArcFromPoint: NSMakePoint(maxX, maxY) toPoint: NSMakePoint(midX, maxY) radius: radius];
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[bp appendBezierPathWithArcFromPoint: NSMakePoint(minX, maxY) toPoint: NSMakePoint(minX, midY) radius: radius];
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[bp appendBezierPathWithArcFromPoint: NSMakePoint(minX, minY) toPoint: NSMakePoint(midX, minY) radius: radius];
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[bp appendBezierPathWithArcFromPoint: NSMakePoint(maxX, minY) toPoint: NSMakePoint(maxX, midY) radius: radius];
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[bp closePath];
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return bp;
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}
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@end
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