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(libT) when logging on win32, use OutputDebugStringA instead of OutputDebugString
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1 changed files with 3 additions and 3 deletions
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@ -32,7 +32,7 @@ static int myQueueLength = 0;
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#ifndef WIN32
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/* make null versions of these win32 functions */
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static inline int IsDebuggerPresent (void) { return false; }
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static inline void OutputDebugString (const void * unused UNUSED) { }
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static inline void OutputDebugStringA (const void * unused UNUSED) { }
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#endif
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/***
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@ -206,7 +206,7 @@ tr_logAddDeep (const char * file,
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evbuffer_add_printf (buf, " (%s:%d)\n", base, line);
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/* FIXME (libevent2) ifdef this out for nonwindows platforms */
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message = evbuffer_free_to_str (buf);
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OutputDebugString (message);
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OutputDebugStringA (message);
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if (fp)
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fputs (message, fp);
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@ -238,7 +238,7 @@ tr_logAddMessage (const char * file,
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evutil_vsnprintf (buf, sizeof (buf), fmt, ap);
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va_end (ap);
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OutputDebugString (buf);
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OutputDebugStringA (buf);
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if (*buf)
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{
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