mirror of
https://github.com/transmission/transmission
synced 2025-03-12 07:03:44 +00:00
Remove useless code that should've been removed a while ago.
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parent
41e4c33e2b
commit
826c8fd6c9
2 changed files with 8 additions and 20 deletions
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@ -28,9 +28,7 @@
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{
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NSImage * fButtonNormal, * fButtonOver, * fButtonPressed, * fButtonSelected;
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NSString * fPrefString, * fPrefKey;
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BOOL fEnabled;
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NSTrackingRectTag fTrackingTag;
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}
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@ -40,17 +40,7 @@
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fButtonPressed = [[NSImage alloc] initWithSize: buttonSize];
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fButtonSelected = [[NSImage alloc] initWithSize: buttonSize];
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//create shape
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NSBezierPath * rect = [NSBezierPath bezierPath];
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float ovalDiamater = 20.0;
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[rect appendBezierPathWithOvalInRect:
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NSMakeRect(0, 0, ovalDiamater, buttonSize.height)];
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[rect appendBezierPathWithOvalInRect:
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NSMakeRect(buttonSize.width - ovalDiamater, 0, ovalDiamater, buttonSize.height)];
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[rect appendBezierPathWithRect:
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NSMakeRect(ovalDiamater * 0.5, 0, buttonSize.width - ovalDiamater, buttonSize.height)];
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//create rolled over button
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//rolled over button
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NSImage * leftOver = [NSImage imageNamed: @"FilterButtonOverLeft.png"],
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* rightOver = [NSImage imageNamed: @"FilterButtonOverRight.png"],
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* mainOver = [NSImage imageNamed: @"FilterButtonOverMain.png"];
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@ -71,7 +61,7 @@
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[rightOver compositeToPoint: rightPoint operation: NSCompositeSourceOver];
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[fButtonOver unlockFocus];
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//create pressed button
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//pressed button
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NSImage * leftPressed = [NSImage imageNamed: @"FilterButtonPressedLeft.png"],
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* rightPressed = [NSImage imageNamed: @"FilterButtonPressedRight.png"],
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* mainPressed = [NSImage imageNamed: @"FilterButtonPressedMain.png"];
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@ -85,7 +75,7 @@
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[rightPressed compositeToPoint: rightPoint operation: NSCompositeSourceOver];
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[fButtonPressed unlockFocus];
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//create selected button
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//selected button
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NSImage * leftSelected = [NSImage imageNamed: @"FilterButtonSelectedLeft.png"],
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* rightSelected = [NSImage imageNamed: @"FilterButtonSelectedRight.png"],
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* mainSelected = [NSImage imageNamed: @"FilterButtonSelectedMain.png"];
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@ -115,7 +105,7 @@
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[super dealloc];
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}
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//call only once to avoid overlap
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//call only once to avoid overlapping text
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- (void) setText: (NSString *) text
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{
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NSShadow * stringShadow = [[NSShadow alloc] init];
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@ -138,22 +128,22 @@
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NSRect textRect = NSMakeRect((buttonSize.width - textSize.width) * 0.5,
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(buttonSize.height - textSize.height) * 0.5 + 1.5, textSize.width, textSize.height);
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//create normal button
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//normal button
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[fButtonNormal lockFocus];
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[text drawInRect: textRect withAttributes: normalAttributes];
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[fButtonNormal unlockFocus];
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//create rolled over button
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//rolled over button
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[fButtonOver lockFocus];
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[text drawInRect: textRect withAttributes: highlightedAttributes];
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[fButtonOver unlockFocus];
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//create pressed button
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//pressed button
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[fButtonPressed lockFocus];
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[text drawInRect: textRect withAttributes: highlightedAttributes];
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[fButtonPressed unlockFocus];
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//create selected button
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//selected button
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[fButtonSelected lockFocus];
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[text drawInRect: textRect withAttributes: highlightedAttributes];
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[fButtonSelected unlockFocus];
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