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https://github.com/transmission/transmission
synced 2025-03-06 11:38:21 +00:00
fix a handshake bug and reduce the idle cpu load a little.
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parent
ee6a0b8945
commit
b63a505c6d
2 changed files with 4 additions and 3 deletions
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@ -749,6 +749,7 @@ readYa( tr_handshake * handshake, struct evbuffer * inbuf )
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const uint8_t *myKey, *secret;
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int len;
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dbgmsg( handshake, "in readYa... need %d, have %d", (int)KEY_LEN, (int)EVBUFFER_LENGTH( inbuf ) );
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if( EVBUFFER_LENGTH( inbuf ) < KEY_LEN )
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return READ_MORE;
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@ -758,6 +759,7 @@ readYa( tr_handshake * handshake, struct evbuffer * inbuf )
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memcpy( handshake->mySecret, secret, KEY_LEN );
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tr_sha1( handshake->myReq1, "req1", 4, secret, KEY_LEN, NULL );
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dbgmsg( handshake, "sending out our pad a" );
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/* send our public key to the peer */
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walk = outbuf;
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myKey = tr_cryptoGetMyPublicKey( handshake->crypto, &len );
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@ -768,8 +770,7 @@ readYa( tr_handshake * handshake, struct evbuffer * inbuf )
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setReadState( handshake, AWAITING_PAD_A );
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tr_peerIoWrite( handshake->io, outbuf, walk-outbuf );
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return READ_DONE;
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return READ_AGAIN;
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}
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static int
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@ -229,7 +229,7 @@ tr_eventInit( tr_handle * handle )
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eh = tr_new0( tr_event_handle, 1 );
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eh->lock = tr_lockNew( );
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eh->h = handle;
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eh->pulseInterval = timevalMsec( 20 );
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eh->pulseInterval = timevalMsec( 50 );
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eh->thread = tr_threadNew( libeventThreadFunc, eh, "libeventThreadFunc" );
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}
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