* Move jsonsl to third-party
This treats it as proper 3rd-party code to which our warning and style
settings don't extend.
* Move wildmat to third-party
This treats it as proper 3rd-party code to which our warning and style
settings don't extend.
* Fixup Xcode project to match new project structure
* refactor: make tr_peer_socket.type private
* refactor: reimplement tr_peerIo::address() as a wrapper around tr_peer_socket::address()
* refactor: remove tr_address, tr_port from tr_peerIo
* refactor: replace tr_netClosePeerSocket() with tr_peer_socket::close()
* refactor: rename state enum type as tr_port_forwarding_state
* chore: use snake_case for tr_shared struct fields
* refactor: replace tr_shared with tr_port_forwarding
* refactor: make tr_natpmp_state an enum class
* refactor: uniform naming for port-forwarding module
* refactor: move output-only parameters in tr_natpmp::pulse() to return struct
* fix: use a nullptr multicastif if bindaddr is empty
* chore: use PascalCase for enum class values
* chore: clean up port-forwarding #includes
* chore: remove unused tr_port_forwarding::peerPort()
* Use std::unique_ptr to manage UDP core object
N.B.: it's no longer valid to call socket adjustments quirks from
tr_sessionSetUTPEnabled() because the corresponding object may be
not created yet. We have to create (or re-create) it explicitly
(like it's done in tr_sessionSetDHTEnabled()) or just set
is_utp_enabled_ flag of the session and assume that socket
adjustments will be done later when the object is constructed.
* re-add macOS Fullscreen support
re added Full Screen support for macOS. Also refactored window methods in Controller.mm and moved to their own category - ControllerWindowMethods.mm
This has currently only been tested on macOS Monterey, and should be good on earlier versions - but perhaps needs testing on earlier versions of macOS.
fixes#3231#3234
* build: remove unused -DHAVE_ASPRINTF from xcode build
* build: remove unused -DHAVE_ZLIB from cmake and xcode
we use libdeflate instead
* build: remove unused -DHAVE_LIBGEN from xcode
* Make Sparkle optional to allow building without Apple Developer Program
* Display a nice alert for developers clicking "checkForUpdates" when app isn't signed for Sparkle
Co-authored-by: Charles Kerr <charles@charleskerr.com>