There're places where manual intervention is still required as uncrustify
is not ideal (unfortunately), but at least one may rely on it to do the
right thing most of the time (e.g. when sending in a patch).
The style itself is quite different from what we had before but making it
uniform across all the codebase is the key. I also hope that it'll make the
code more readable (YMMV) and less sensitive to further changes.
Since double-click is usually used to open things, don't use it to enter
edit mode, use platform-specific keyboard shortcut instead (Return, F2,
etc).
Add context menu duplicating available actions, resembling that of Mac
client. This includes new "only check selected" action.
Speed up DND/priority change for large numbers of files at once. Make
DND/priority toggling more natural: if both parent and its child are
selected, only act on parent (with all its children following).
Simplify DND checkboxes drawing, this also fixes incorrect drawing on
Mac when file tree widget is inactive.
Do better job calculating column widths for file tree to avoid ellipsis.
Fix file tree sorting order for size and priority columns.
Change key to toggle priorities to Shift+Space instead of Enter/Return
to avoid conflicts with name editing and default button handling.
Fix selected tracker item background drawing in certain cases.
Split FileTree.{h,cc} and FilterBar.{h,cc} files so that each class
is in its own file.
This breaks translations (some classes got renamed => context changed),
to be fixed by next commit (along with Tx sync).