/* * This file Copyright (C) 2009-2014 Mnemosyne LLC * * It may be used under the GNU GPL versions 2 or 3 * or any future license endorsed by Mnemosyne LLC. * * $Id$ */ #define _XOPEN_SOURCE 600 /* needed for recursive locks. */ #ifndef __USE_UNIX98 #define __USE_UNIX98 /* some older Linuxes need it spelt out for them */ #endif #include #include #include #ifdef __HAIKU__ #include /* PATH_MAX */ #endif #ifdef _WIN32 #include /* _beginthreadex (), _endthreadex () */ #include #include /* SHGetKnownFolderPath (), FOLDERID_... */ #else #include /* getuid() */ #ifdef BUILD_MAC_CLIENT #include #endif #ifdef __HAIKU__ #include #endif #include #endif #include "transmission.h" #include "file.h" #include "list.h" #include "log.h" #include "platform.h" #include "session.h" #include "utils.h" /*** **** THREADS ***/ #ifdef _WIN32 typedef DWORD tr_thread_id; #else typedef pthread_t tr_thread_id; #endif static tr_thread_id tr_getCurrentThread (void) { #ifdef _WIN32 return GetCurrentThreadId (); #else return pthread_self (); #endif } static bool tr_areThreadsEqual (tr_thread_id a, tr_thread_id b) { #ifdef _WIN32 return a == b; #else return pthread_equal (a, b) != 0; #endif } /** @brief portability wrapper around OS-dependent threads */ struct tr_thread { void (* func)(void *); void * arg; tr_thread_id thread; #ifdef _WIN32 HANDLE thread_handle; #endif }; bool tr_amInThread (const tr_thread * t) { return tr_areThreadsEqual (tr_getCurrentThread (), t->thread); } #ifdef _WIN32 #define ThreadFuncReturnType unsigned WINAPI #else #define ThreadFuncReturnType void #endif static ThreadFuncReturnType ThreadFunc (void * _t) { tr_thread * t = _t; t->func (t->arg); tr_free (t); #ifdef _WIN32 _endthreadex (0); return 0; #endif } tr_thread * tr_threadNew (void (*func)(void *), void * arg) { tr_thread * t = tr_new0 (tr_thread, 1); t->func = func; t->arg = arg; #ifdef _WIN32 { unsigned int id; t->thread_handle = (HANDLE) _beginthreadex (NULL, 0, &ThreadFunc, t, 0, &id); t->thread = (DWORD) id; } #else pthread_create (&t->thread, NULL, (void* (*)(void*))ThreadFunc, t); pthread_detach (t->thread); #endif return t; } /*** **** LOCKS ***/ /** @brief portability wrapper around OS-dependent thread mutexes */ struct tr_lock { int depth; #ifdef _WIN32 CRITICAL_SECTION lock; DWORD lockThread; #else pthread_mutex_t lock; pthread_t lockThread; #endif }; tr_lock* tr_lockNew (void) { tr_lock * l = tr_new0 (tr_lock, 1); #ifdef _WIN32 InitializeCriticalSection (&l->lock); /* supports recursion */ #else pthread_mutexattr_t attr; pthread_mutexattr_init (&attr); pthread_mutexattr_settype (&attr, PTHREAD_MUTEX_RECURSIVE); pthread_mutex_init (&l->lock, &attr); #endif return l; } void tr_lockFree (tr_lock * l) { #ifdef _WIN32 DeleteCriticalSection (&l->lock); #else pthread_mutex_destroy (&l->lock); #endif tr_free (l); } void tr_lockLock (tr_lock * l) { #ifdef _WIN32 EnterCriticalSection (&l->lock); #else pthread_mutex_lock (&l->lock); #endif assert (l->depth >= 0); assert (!l->depth || tr_areThreadsEqual (l->lockThread, tr_getCurrentThread ())); l->lockThread = tr_getCurrentThread (); ++l->depth; } bool tr_lockHave (const tr_lock * l) { return (l->depth > 0) && (tr_areThreadsEqual (l->lockThread, tr_getCurrentThread ())); } void tr_lockUnlock (tr_lock * l) { assert (l->depth > 0); assert (tr_areThreadsEqual (l->lockThread, tr_getCurrentThread ())); --l->depth; assert (l->depth >= 0); #ifdef _WIN32 LeaveCriticalSection (&l->lock); #else pthread_mutex_unlock (&l->lock); #endif } /*** **** PATHS ***/ #ifndef _WIN32 #include #endif #ifdef _WIN32 static char * win32_get_known_folder (REFKNOWNFOLDERID folder_id) { char * ret = NULL; PWSTR path; if (SHGetKnownFolderPath (folder_id, KF_FLAG_DONT_UNEXPAND | KF_FLAG_DONT_VERIFY, NULL, &path) == S_OK) { ret = tr_win32_native_to_utf8 (path, -1); CoTaskMemFree (path); } return ret; } #endif static const char * getHomeDir (void) { static char * home = NULL; if (!home) { home = tr_env_get_string ("HOME", NULL); if (!home) { #ifdef _WIN32 home = win32_get_known_folder (&FOLDERID_Profile); #else struct passwd * pw = getpwuid (getuid ()); if (pw) home = tr_strdup (pw->pw_dir); endpwent (); #endif } if (!home) home = tr_strdup (""); } return home; } #if defined (__APPLE__) || defined (_WIN32) #define RESUME_SUBDIR "Resume" #define TORRENT_SUBDIR "Torrents" #else #define RESUME_SUBDIR "resume" #define TORRENT_SUBDIR "torrents" #endif void tr_setConfigDir (tr_session * session, const char * configDir) { char * path; session->configDir = tr_strdup (configDir); path = tr_buildPath (configDir, RESUME_SUBDIR, NULL); tr_sys_dir_create (path, TR_SYS_DIR_CREATE_PARENTS, 0777, NULL); session->resumeDir = path; path = tr_buildPath (configDir, TORRENT_SUBDIR, NULL); tr_sys_dir_create (path, TR_SYS_DIR_CREATE_PARENTS, 0777, NULL); session->torrentDir = path; } const char * tr_sessionGetConfigDir (const tr_session * session) { return session->configDir; } const char * tr_getTorrentDir (const tr_session * session) { return session->torrentDir; } const char * tr_getResumeDir (const tr_session * session) { return session->resumeDir; } const char* tr_getDefaultConfigDir (const char * appname) { static char * s = NULL; if (!appname || !*appname) appname = "Transmission"; if (!s) { s = tr_env_get_string ("TRANSMISSION_HOME", NULL); if (s == NULL) { #ifdef __APPLE__ s = tr_buildPath (getHomeDir (), "Library", "Application Support", appname, NULL); #elif defined (_WIN32) char * appdata = win32_get_known_folder (&FOLDERID_LocalAppData); s = tr_buildPath (appdata, appname, NULL); tr_free (appdata); #elif defined (__HAIKU__) char buf[PATH_MAX]; find_directory (B_USER_SETTINGS_DIRECTORY, -1, true, buf, sizeof (buf)); s = tr_buildPath (buf, appname, NULL); #else char * const xdg_config_home = tr_env_get_string ("XDG_CONFIG_HOME", NULL); if (xdg_config_home != NULL) { s = tr_buildPath (xdg_config_home, appname, NULL); tr_free (xdg_config_home); } else { s = tr_buildPath (getHomeDir (), ".config", appname, NULL); } #endif } } return s; } const char* tr_getDefaultDownloadDir (void) { static char * user_dir = NULL; if (user_dir == NULL) { char * config_home; char * config_file; char * content; size_t content_len; /* figure out where to look for user-dirs.dirs */ config_home = tr_env_get_string ("XDG_CONFIG_HOME", NULL); if (config_home && *config_home) config_file = tr_buildPath (config_home, "user-dirs.dirs", NULL); else config_file = tr_buildPath (getHomeDir (), ".config", "user-dirs.dirs", NULL); tr_free (config_home); /* read in user-dirs.dirs and look for the download dir entry */ content = (char *) tr_loadFile (config_file, &content_len, NULL); if (content && content_len>0) { const char * key = "XDG_DOWNLOAD_DIR=\""; char * line = strstr (content, key); if (line != NULL) { char * value = line + strlen (key); char * end = strchr (value, '"'); if (end) { *end = '\0'; if (!memcmp (value, "$HOME/", 6)) user_dir = tr_buildPath (getHomeDir (), value+6, NULL); else if (!strcmp (value, "$HOME")) user_dir = tr_strdup (getHomeDir ()); else user_dir = tr_strdup (value); } } } #ifdef _WIN32 if (user_dir == NULL) user_dir = win32_get_known_folder (&FOLDERID_Downloads); #endif if (user_dir == NULL) #ifdef __HAIKU__ user_dir = tr_buildPath (getHomeDir (), "Desktop", NULL); #else user_dir = tr_buildPath (getHomeDir (), "Downloads", NULL); #endif tr_free (content); tr_free (config_file); } return user_dir; } /*** **** ***/ static bool isWebClientDir (const char * path) { char * tmp = tr_buildPath (path, "index.html", NULL); const bool ret = tr_sys_path_exists (tmp, NULL); tr_logAddInfo (_("Searching for web interface file \"%s\""), tmp); tr_free (tmp); return ret; } const char * tr_getWebClientDir (const tr_session * session UNUSED) { static char * s = NULL; if (!s) { s = tr_env_get_string ("CLUTCH_HOME", NULL); if (s == NULL) s = tr_env_get_string ("TRANSMISSION_WEB_HOME", NULL); if (s == NULL) { #ifdef BUILD_MAC_CLIENT /* on Mac, look in the Application Support folder first, then in the app bundle. */ /* Look in the Application Support folder */ s = tr_buildPath (tr_sessionGetConfigDir (session), "web", NULL); if (!isWebClientDir (s)) { tr_free (s); CFURLRef appURL = CFBundleCopyBundleURL (CFBundleGetMainBundle ()); CFStringRef appRef = CFURLCopyFileSystemPath (appURL, kCFURLPOSIXPathStyle); const CFIndex appStringLength = CFStringGetMaximumSizeOfFileSystemRepresentation (appRef); char * appString = tr_malloc (appStringLength); const bool success = CFStringGetFileSystemRepresentation (appRef, appString, appStringLength); assert (success); CFRelease (appURL); CFRelease (appRef); /* Fallback to the app bundle */ s = tr_buildPath (appString, "Contents", "Resources", "web", NULL); if (!isWebClientDir (s)) { tr_free (s); s = NULL; } tr_free (appString); } #elif defined (_WIN32) /* Generally, Web interface should be stored in a Web subdir of * calling executable dir. */ static REFKNOWNFOLDERID known_folder_ids[] = { &FOLDERID_LocalAppData, &FOLDERID_RoamingAppData, &FOLDERID_ProgramData }; for (size_t i = 0; s == NULL && i < ARRAYSIZE (known_folder_ids); ++i) { char * dir = win32_get_known_folder (known_folder_ids[i]); s = tr_buildPath (dir, "Transmission", "Web", NULL); tr_free (dir); if (!isWebClientDir (s)) { tr_free (s); s = NULL; } } if (s == NULL) /* check calling module place */ { wchar_t wide_module_path[MAX_PATH]; char * module_path; char * dir; GetModuleFileNameW (NULL, wide_module_path, sizeof (wide_module_path) / sizeof (*wide_module_path)); module_path = tr_win32_native_to_utf8 (wide_module_path, -1); dir = tr_sys_path_dirname (module_path, NULL); tr_free (module_path); s = tr_buildPath (dir, "Web", NULL); tr_free (dir); if (!isWebClientDir (s)) { tr_free (s); s = NULL; } } #else /* everyone else, follow the XDG spec */ tr_list *candidates = NULL, *l; char * tmp; /* XDG_DATA_HOME should be the first in the list of candidates */ tmp = tr_env_get_string ("XDG_DATA_HOME", NULL); if (tmp && *tmp) { tr_list_append (&candidates, tmp); } else { char * dhome = tr_buildPath (getHomeDir (), ".local", "share", NULL); tr_list_append (&candidates, dhome); tr_free (tmp); } /* XDG_DATA_DIRS are the backup directories */ { const char * pkg = PACKAGE_DATA_DIR; char * xdg = tr_env_get_string ("XDG_DATA_DIRS", NULL); const char * fallback = "/usr/local/share:/usr/share"; char * buf = tr_strdup_printf ("%s:%s:%s", (pkg?pkg:""), (xdg?xdg:""), fallback); tr_free (xdg); tmp = buf; while (tmp && *tmp) { const char * end = strchr (tmp, ':'); if (end) { if ((end - tmp) > 1) tr_list_append (&candidates, tr_strndup (tmp, end - tmp)); tmp = (char *) end + 1; } else if (tmp && *tmp) { tr_list_append (&candidates, tr_strdup (tmp)); break; } } tr_free (buf); } /* walk through the candidates & look for a match */ for (l=candidates; l; l=l->next) { char * path = tr_buildPath (l->data, "transmission", "web", NULL); const int found = isWebClientDir (path); if (found) { s = path; break; } tr_free (path); } tr_list_free (&candidates, tr_free); #endif } } return s; }