/****************************************************************************** * Copyright (c) 2007-2012 Transmission authors and contributors * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. *****************************************************************************/ #import "BadgeView.h" #import "NSStringAdditions.h" #define BETWEEN_PADDING 2.0 @interface BadgeView (Private) - (void)badge:(NSImage*)badge string:(NSString*)string atHeight:(CGFloat)height adjustForQuit:(BOOL)quit; @end @implementation BadgeView - (instancetype)initWithLib:(tr_session*)lib { if ((self = [super init])) { fLib = lib; fDownloadRate = 0.0; fUploadRate = 0.0; fQuitting = NO; } return self; } - (BOOL)setRatesWithDownload:(CGFloat)downloadRate upload:(CGFloat)uploadRate { //only needs update if the badges were displayed or are displayed now if (fDownloadRate == downloadRate && fUploadRate == uploadRate) { return NO; } fDownloadRate = downloadRate; fUploadRate = uploadRate; return YES; } - (void)setQuitting { fQuitting = YES; } - (void)drawRect:(NSRect)rect { [NSApp.applicationIconImage drawInRect:rect fromRect:NSZeroRect operation:NSCompositeSourceOver fraction:1.0]; if (fQuitting) { NSImage* quitBadge = [NSImage imageNamed:@"QuitBadge"]; [self badge:quitBadge string:NSLocalizedString(@"Quitting", "Dock Badger -> quit") atHeight:(NSHeight(rect) - quitBadge.size.height) * 0.5 adjustForQuit:YES]; return; } BOOL const upload = fUploadRate >= 0.1; BOOL const download = fDownloadRate >= 0.1; CGFloat bottom = 0.0; if (upload) { NSImage* uploadBadge = [NSImage imageNamed:@"UploadBadge"]; [self badge:uploadBadge string:[NSString stringForSpeedAbbrev:fUploadRate] atHeight:bottom adjustForQuit:NO]; if (download) { bottom += uploadBadge.size.height + BETWEEN_PADDING; //download rate above upload rate } } if (download) { [self badge:[NSImage imageNamed:@"DownloadBadge"] string:[NSString stringForSpeedAbbrev:fDownloadRate] atHeight:bottom adjustForQuit:NO]; } } @end @implementation BadgeView (Private) - (void)badge:(NSImage*)badge string:(NSString*)string atHeight:(CGFloat)height adjustForQuit:(BOOL)quit { if (!fAttributes) { NSShadow* stringShadow = [[NSShadow alloc] init]; stringShadow.shadowOffset = NSMakeSize(2.0, -2.0); stringShadow.shadowBlurRadius = 4.0; fAttributes = [[NSMutableDictionary alloc] initWithCapacity:3]; fAttributes[NSForegroundColorAttributeName] = NSColor.whiteColor; fAttributes[NSShadowAttributeName] = stringShadow; } NSRect badgeRect; badgeRect.size = badge.size; badgeRect.origin.x = 0.0; badgeRect.origin.y = height; [badge drawInRect:badgeRect fromRect:NSZeroRect operation:NSCompositeSourceOver fraction:1.0]; //make sure text fits on the badge CGFloat fontSize = 26.0; NSSize stringSize; do { fAttributes[NSFontAttributeName] = [NSFont boldSystemFontOfSize:fontSize]; stringSize = [string sizeWithAttributes:fAttributes]; fontSize -= 1.0; } while (NSWidth(badgeRect) < stringSize.width); //string is in center of image NSRect stringRect; stringRect.origin.x = NSMidX(badgeRect) - stringSize.width * 0.5; stringRect.origin.y = NSMidY(badgeRect) - stringSize.height * 0.5 + (quit ? 2.0 : 1.0); //adjust for shadow, extra for quit stringRect.size = stringSize; [string drawInRect:stringRect withAttributes:fAttributes]; } @end