/****************************************************************************** * Copyright (c) 2011-2012 Transmission authors and contributors * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. *****************************************************************************/ #import "NSMutableArrayAdditions.h" @implementation NSMutableArray (NSMutableArrayAdditions) /* Note: This assumes Apple implemented this as an array under the hood. If the underlying data structure is a linked-list, for example, then this might be less efficient than simply removing the object and re-adding it. */ - (void) moveObjectAtIndex: (NSUInteger) fromIndex toIndex: (NSUInteger) toIndex { if (fromIndex == toIndex) return; id object = self[fromIndex]; //shift objects - more efficient than simply removing the object and re-inserting the object if (fromIndex < toIndex) { for (NSUInteger i = fromIndex; i < toIndex; ++i) self[i] = self[i+1]; } else { for (NSUInteger i = fromIndex; i > toIndex; --i) self[i] = self[i-1]; } self[toIndex] = object; } @end