/****************************************************************************** * $Id$ * * Copyright (c) 2005-2008 Transmission authors and contributors * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. *****************************************************************************/ #include #include #include "transmission.h" #include "completion.h" #include "torrent.h" #include "utils.h" struct tr_completion { tr_torrent * tor; /* do we have this block? */ tr_bitfield * blockBitfield; /* do we have this piece? */ tr_bitfield * pieceBitfield; /* a block is complete if and only if we have it */ uint16_t * completeBlocks; uint8_t doneDirty; uint64_t doneHave; uint64_t doneTotal; uint64_t completeHave; }; static void tr_cpReset( tr_completion * cp ) { tr_torrent * tor = cp->tor; tr_bitfieldClear( cp->pieceBitfield ); tr_bitfieldClear( cp->blockBitfield ); memset( cp->completeBlocks, 0, sizeof(uint16_t) * tor->info.pieceCount ); cp->doneDirty = TRUE; cp->doneHave = 0; cp->doneTotal = 0; cp->completeHave = 0; } tr_completion * tr_cpInit( tr_torrent * tor ) { tr_completion * cp; cp = tr_new( tr_completion, 1 ); cp->tor = tor; cp->blockBitfield = tr_bitfieldNew( tor->blockCount ); cp->pieceBitfield = tr_bitfieldNew( tor->info.pieceCount ); cp->completeBlocks = tr_new( uint16_t, tor->info.pieceCount ); tr_cpReset( cp ); return cp; } void tr_cpClose( tr_completion * cp ) { tr_free( cp->completeBlocks ); tr_bitfieldFree( cp->pieceBitfield ); tr_bitfieldFree( cp->blockBitfield ); tr_free( cp ); } /** *** **/ static void tr_cpEnsureDoneValid( const tr_completion * ccp ) { const tr_torrent * tor = ccp->tor; const tr_info * info = &tor->info; uint64_t have=0, total=0; int i; tr_completion * cp ; if( !ccp->doneDirty ) return; /* too bad C doesn't have 'mutable' */ cp = (tr_completion*) ccp; cp->doneDirty = FALSE; for( i=0; ipieceCount; ++i ) { if( !info->pieces[i].dnd ) { total += info->pieceSize; have += cp->completeBlocks[ i ]; } } have *= tor->blockSize; /* the last piece/block is probably smaller than the others */ if( !info->pieces[info->pieceCount-1].dnd ) { total -= ( info->pieceSize - tr_torPieceCountBytes(tor,info->pieceCount-1) ); if( tr_cpBlockIsComplete( cp, tor->blockCount-1 ) ) have -= ( tor->blockSize - tr_torBlockCountBytes(tor,tor->blockCount-1) ); } assert( have <= total ); assert( total <= info->totalSize ); cp->doneHave = have; cp->doneTotal = total; } void tr_cpInvalidateDND ( tr_completion * cp ) { cp->doneDirty = TRUE; } int tr_cpPieceIsComplete( const tr_completion * cp, int piece ) { assert( piece >= 0 ); assert( piece < cp->tor->info.pieceCount ); assert( cp->completeBlocks[piece] <= tr_torPieceCountBlocks(cp->tor,piece) ); return cp->completeBlocks[piece] == tr_torPieceCountBlocks(cp->tor,piece); } const tr_bitfield * tr_cpPieceBitfield( const tr_completion * cp ) { return cp->pieceBitfield; } void tr_cpPieceAdd( tr_completion * cp, int piece ) { const tr_torrent * tor = cp->tor; const int start = tr_torPieceFirstBlock(tor,piece); const int end = start + tr_torPieceCountBlocks(tor,piece); int i; for( i=start; itor; const int start = tr_torPieceFirstBlock(tor,piece); const int end = start + tr_torPieceCountBlocks(tor,piece); int block; assert( cp != NULL ); assert( 0 <= piece ); assert( piece < tor->info.pieceCount ); assert( 0 <= start ); assert( start < tor->blockCount ); assert( start <= end ); assert( end <= tor->blockCount ); for( block=start; blockcompleteHave -= blockSize; if( !tor->info.pieces[piece].dnd ) cp->doneHave -= blockSize; } } cp->completeBlocks[piece] = 0; tr_bitfieldRemRange ( cp->blockBitfield, start, end ); tr_bitfieldRem( cp->pieceBitfield, piece ); assert( cp->completeHave <= tor->info.totalSize ); assert( cp->doneHave <= tor->info.totalSize ); assert( cp->doneHave <= cp->completeHave ); } int tr_cpBlockIsComplete( const tr_completion * cp, int block ) { return tr_bitfieldHas( cp->blockBitfield, block ) ? 1 : 0; } void tr_cpBlockAdd( tr_completion * cp, int block ) { const tr_torrent * tor = cp->tor; if( !tr_cpBlockIsComplete( cp, block ) ) { const int piece = tr_torBlockPiece( tor, block ); const int blockSize = tr_torBlockCountBytes( tor, block ); ++cp->completeBlocks[piece]; if( cp->completeBlocks[piece] == tr_torPieceCountBlocks( tor, piece ) ) tr_bitfieldAdd( cp->pieceBitfield, piece ); tr_bitfieldAdd( cp->blockBitfield, block ); cp->completeHave += blockSize; if( !tor->info.pieces[piece].dnd ) cp->doneHave += blockSize; } assert( cp->completeHave <= tor->info.totalSize ); assert( cp->doneHave <= tor->info.totalSize ); assert( cp->doneHave <= cp->completeHave ); } const tr_bitfield * tr_cpBlockBitfield( const tr_completion * cp ) { assert( cp != NULL ); return cp->blockBitfield; } void tr_cpBlockBitfieldSet( tr_completion * cp, tr_bitfield * bitfield ) { int i; assert( cp != NULL ); assert( bitfield != NULL ); tr_cpReset( cp ); for( i=0; i < cp->tor->blockCount; ++i ) if( tr_bitfieldHas( bitfield, i ) ) tr_cpBlockAdd( cp, i ); } float tr_cpPercentBlocksInPiece( const tr_completion * cp, int piece ) { assert( cp != NULL ); return (double)cp->completeBlocks[piece] / tr_torPieceCountBlocks(cp->tor,piece); } int tr_cpMissingBlocksInPiece( const tr_completion * cp, int piece ) { assert( cp != NULL ); return tr_torPieceCountBlocks(cp->tor,piece) - cp->completeBlocks[piece]; } /*** **** ***/ float tr_cpPercentComplete ( const tr_completion * cp ) { return (double)cp->completeHave / cp->tor->info.totalSize; } uint64_t tr_cpLeftUntilComplete ( const tr_completion * cp ) { assert( cp->tor->info.totalSize >= cp->completeHave ); return cp->tor->info.totalSize - cp->completeHave; } float tr_cpPercentDone( const tr_completion * cp ) { tr_cpEnsureDoneValid( cp ); return cp->doneTotal ? (double)cp->doneHave / cp->doneTotal : 1.0; } uint64_t tr_cpLeftUntilDone ( const tr_completion * cp ) { tr_cpEnsureDoneValid( cp ); return cp->doneTotal - cp->doneHave; } cp_status_t tr_cpGetStatus ( const tr_completion * cp ) { assert( cp->tor->info.totalSize >= cp->completeHave ); if( cp->completeHave == cp->tor->info.totalSize ) return TR_CP_COMPLETE; tr_cpEnsureDoneValid( cp ); if( cp->doneHave >= cp->doneTotal ) return TR_CP_DONE; return TR_CP_INCOMPLETE; } uint64_t tr_cpHaveValid( const tr_completion * cp ) { uint64_t b = 0; const tr_torrent * tor = cp->tor; const tr_info * info = &tor->info; int i; for( i=0; ipieceCount; ++i ) if( tr_cpPieceIsComplete( cp, i ) ) ++b; b *= info->pieceSize; if( tr_cpPieceIsComplete( cp, info->pieceCount-1 ) ) b -= (info->pieceSize - (info->totalSize % info->pieceSize)); return b; } uint64_t tr_cpHaveTotal( const tr_completion * cp ) { return cp->completeHave; }