/****************************************************************************** * $Id$ * * Copyright (c) 2006 Transmission authors and contributors * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. *****************************************************************************/ #import "MessageWindowController.h" #import #define LEVEL_ERROR 0 #define LEVEL_INFO 1 #define LEVEL_DEBUG 2 @interface MessageWindowController (Private) MessageWindowController * selfReference; //I'm not sure why I can't use self directly @end @implementation MessageWindowController - (id) initWithWindowNibName: (NSString *) name { if ((self = [super initWithWindowNibName: name])) { selfReference = self; [[self window] update]; //make sure nib is loaded right away fLock = [[NSLock alloc] init]; } return self; } - (void) dealloc { [fLock release]; [super dealloc]; } - (void) awakeFromNib { int level = [[NSUserDefaults standardUserDefaults] integerForKey: @"MessageLevel"]; if (level == TR_MSG_ERR) [fLevelButton selectItemAtIndex: LEVEL_ERROR]; else if (level == TR_MSG_INF) [fLevelButton selectItemAtIndex: LEVEL_INFO]; else if (level == TR_MSG_DBG) [fLevelButton selectItemAtIndex: LEVEL_DEBUG]; else { level = TR_MSG_ERR; [fLevelButton selectItemAtIndex: LEVEL_ERROR]; [[NSUserDefaults standardUserDefaults] setInteger: level forKey: @"MessageLevel"]; } tr_setMessageLevel(level); tr_setMessageFunction(addMessage); } void addMessage(int level, const char * message) { [selfReference addMessageLevel: level message: message]; } - (void) addMessageLevel: (int) level message: (const char *) message { NSAutoreleasePool * pool = [[NSAutoreleasePool alloc] init]; NSString * levelString; if (level == TR_MSG_ERR) levelString = @"ERR"; else if (level == TR_MSG_INF) levelString = @"INF"; else if (level == TR_MSG_DBG) levelString = @"DBG"; else levelString = @"???"; NSAttributedString * messageString = [[[NSAttributedString alloc] initWithString: [NSString stringWithFormat: @"%@: %s\n", levelString, message]] autorelease]; [fLock lock]; [[fTextView textStorage] appendAttributedString: messageString]; [fLock unlock]; [pool release]; } - (void) changeLevel: (id) sender { int selection = [fLevelButton indexOfSelectedItem], level; if (selection == LEVEL_INFO) level = TR_MSG_INF; else if (selection == LEVEL_DEBUG) level = TR_MSG_DBG; else level = TR_MSG_ERR; tr_setMessageLevel(level); [[NSUserDefaults standardUserDefaults] setInteger: level forKey: @"MessageLevel"]; } - (void) clearLog: (id) sender { [fLock lock]; [fTextView setString: @""]; [fLock unlock]; } @end