/****************************************************************************** * $Id$ * * Copyright (c) 2005-2008 Transmission authors and contributors * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. *****************************************************************************/ #include #include #include "transmission.h" #include "completion.h" #include "torrent.h" #include "utils.h" struct tr_completion { unsigned int sizeWhenDoneIsDirty : 1; tr_torrent * tor; /* do we have this block? */ tr_bitfield * blockBitfield; /* do we have this piece? */ tr_bitfield * pieceBitfield; /* a block is complete if and only if we have it */ uint16_t * completeBlocks; /* number of bytes we'll have when done downloading. [0..info.totalSize] DON'T access this directly; it's a lazy field. use tr_cpSizeWhenDone() instead! */ uint64_t sizeWhenDoneLazy; /* number of bytes we want or have now. [0..sizeWhenDone] */ uint64_t sizeNow; }; static void tr_cpReset( tr_completion * cp ) { tr_bitfieldClear( cp->pieceBitfield ); tr_bitfieldClear( cp->blockBitfield ); memset( cp->completeBlocks, 0, sizeof(uint16_t) * cp->tor->info.pieceCount ); cp->sizeNow = 0; cp->sizeWhenDoneIsDirty = 1; } tr_completion * tr_cpInit( tr_torrent * tor ) { tr_completion * cp = tr_new( tr_completion, 1 ); cp->tor = tor; cp->blockBitfield = tr_bitfieldNew( tor->blockCount ); cp->pieceBitfield = tr_bitfieldNew( tor->info.pieceCount ); cp->completeBlocks = tr_new( uint16_t, tor->info.pieceCount ); tr_cpReset( cp ); return cp; } void tr_cpClose( tr_completion * cp ) { tr_free ( cp->completeBlocks ); tr_bitfieldFree( cp->pieceBitfield ); tr_bitfieldFree( cp->blockBitfield ); tr_free ( cp ); } void tr_cpInvalidateDND ( tr_completion * cp ) { cp->sizeWhenDoneIsDirty = 1; } uint64_t tr_cpSizeWhenDone( const tr_completion * ccp ) { if( ccp->sizeWhenDoneIsDirty ) { tr_completion * cp = (tr_completion *) ccp; /* mutable */ const tr_torrent * tor = cp->tor; const tr_info * info = &tor->info; tr_piece_index_t i; uint64_t size = 0; for( i=0; ipieceCount; ++i ) { if( !info->pieces[i].dnd ) { /* we want the piece... */ size += tr_torPieceCountBytes( tor, i ); } else if( tr_cpPieceIsComplete( cp, i ) ) { /* we have the piece... */ size += tr_torPieceCountBytes( tor, i ); } else if( cp->completeBlocks[i] ) { /* we have part of the piece... */ const tr_block_index_t b = tr_torPieceFirstBlock( tor, i ); const tr_block_index_t e = b + tr_torPieceCountBlocks( tor, i ); tr_block_index_t j; for( j=b; jsizeWhenDoneLazy = size; cp->sizeWhenDoneIsDirty = 0; } assert( ccp->sizeWhenDoneLazy <= ccp->tor->info.totalSize ); assert( ccp->sizeWhenDoneLazy >= ccp->sizeNow ); return ccp->sizeWhenDoneLazy; } int tr_cpPieceIsComplete( const tr_completion * cp, tr_piece_index_t piece ) { return cp->completeBlocks[piece] == tr_torPieceCountBlocks(cp->tor,piece); } const tr_bitfield * tr_cpPieceBitfield( const tr_completion * cp ) { return cp->pieceBitfield; } void tr_cpPieceAdd( tr_completion * cp, tr_piece_index_t piece ) { const tr_torrent * tor = cp->tor; const tr_block_index_t start = tr_torPieceFirstBlock(tor,piece); const tr_block_index_t end = start + tr_torPieceCountBlocks(tor, piece); tr_block_index_t i; for( i=start; itor; const tr_block_index_t start = tr_torPieceFirstBlock( tor, piece ); const tr_block_index_t end = start + tr_torPieceCountBlocks( tor, piece ); tr_block_index_t block; assert( cp ); assert( piece < tor->info.pieceCount ); assert( start < tor->blockCount ); assert( start <= end ); assert( end <= tor->blockCount ); for( block=start; blocksizeNow -= tr_torBlockCountBytes( tor, block ); cp->sizeWhenDoneIsDirty = 1; cp->completeBlocks[piece] = 0; tr_bitfieldRemRange ( cp->blockBitfield, start, end ); tr_bitfieldRem( cp->pieceBitfield, piece ); } int tr_cpBlockIsComplete( const tr_completion * cp, tr_block_index_t block ) { return tr_bitfieldHas( cp->blockBitfield, block ); } void tr_cpBlockAdd( tr_completion * cp, tr_block_index_t block ) { const tr_torrent * tor = cp->tor; if( !tr_cpBlockIsComplete( cp, block ) ) { const tr_piece_index_t piece = tr_torBlockPiece( tor, block ); const int blockSize = tr_torBlockCountBytes( tor, block ); ++cp->completeBlocks[piece]; if( cp->completeBlocks[piece] == tr_torPieceCountBlocks( tor, piece ) ) tr_bitfieldAdd( cp->pieceBitfield, piece ); tr_bitfieldAdd( cp->blockBitfield, block ); cp->sizeNow += blockSize; cp->sizeWhenDoneIsDirty = 1; } } const tr_bitfield * tr_cpBlockBitfield( const tr_completion * cp ) { assert( cp ); assert( cp->blockBitfield ); assert( cp->blockBitfield->bits ); assert( cp->blockBitfield->bitCount ); return cp->blockBitfield; } tr_errno tr_cpBlockBitfieldSet( tr_completion * cp, tr_bitfield * bitfield ) { tr_block_index_t i; assert( cp ); assert( bitfield ); assert( cp->blockBitfield ); if( !tr_bitfieldTestFast( bitfield, cp->tor->blockCount-1 ) ) return TR_ERROR_ASSERT; tr_cpReset( cp ); for( i=0; itor->blockCount; ++i ) if( tr_bitfieldHasFast( bitfield, i ) ) tr_cpBlockAdd( cp, i ); return 0; } int tr_cpMissingBlocksInPiece( const tr_completion * cp, tr_piece_index_t piece ) { return tr_torPieceCountBlocks( cp->tor, piece ) - cp->completeBlocks[piece]; } /*** **** ***/ float tr_cpPercentDone( const tr_completion * cp ) { return tr_getRatio( cp->sizeNow, tr_cpSizeWhenDone(cp) ); } float tr_cpPercentComplete ( const tr_completion * cp ) { return tr_getRatio( cp->sizeNow, cp->tor->info.totalSize ); } uint64_t tr_cpLeftUntilDone ( const tr_completion * cp ) { return tr_cpSizeWhenDone(cp) - cp->sizeNow; } uint64_t tr_cpLeftUntilComplete ( const tr_completion * cp ) { return cp->tor->info.totalSize - cp->sizeNow; } cp_status_t tr_cpGetStatus ( const tr_completion * cp ) { if( cp->sizeNow == cp->tor->info.totalSize ) return TR_CP_COMPLETE; if( cp->sizeNow == tr_cpSizeWhenDone(cp) ) return TR_CP_DONE; return TR_CP_INCOMPLETE; } uint64_t tr_cpHaveValid( const tr_completion * cp ) { uint64_t b = 0; tr_piece_index_t i; const tr_torrent * tor = cp->tor; for( i=0; iinfo.pieceCount; ++i ) if( tr_cpPieceIsComplete( cp, i ) ) b += tr_torPieceCountBytes( tor, i ); return b; } uint64_t tr_cpHaveTotal( const tr_completion * cp ) { return cp->sizeNow; } void tr_cpGetAmountDone( const tr_completion * cp, float * tab, int tabCount ) { int i; const tr_torrent * tor = cp->tor; const float interval = tor->info.pieceCount / (float)tabCount; const int isComplete = tr_cpGetStatus ( tor->completion ) == TR_CP_COMPLETE; for( i=0; icompleteBlocks[piece] / tr_torPieceCountBlocks( tor, piece ); } }