#ifndef __UTP_H__ #define __UTP_H__ #include "utypes.h" #ifdef WIN32 #define _CRT_SECURE_NO_DEPRECATE #define WIN32_LEAN_AND_MEAN #include #include #include #pragma comment(lib,"ws2_32.lib") #else #include #include #include #endif #ifdef __cplusplus extern "C" { #endif struct UTPSocket; // Used to set sockopt on a uTP socket to set the version of uTP // to use for outgoing connections. This can only be called before // the uTP socket is connected #define SO_UTPVERSION 99 enum { // socket has reveived syn-ack (notification only for outgoing connection completion) // this implies writability UTP_STATE_CONNECT = 1, // socket is able to send more data UTP_STATE_WRITABLE = 2, // connection closed UTP_STATE_EOF = 3, // socket is being destroyed, meaning all data has been sent if possible. // it is not valid to refer to the socket after this state change occurs UTP_STATE_DESTROYING = 4, }; // Callbacks called by a uTP socket (register with UTP_SetCallbacks) // The uTP socket layer calls this when bytes have been received from the network. typedef void UTPOnReadProc(void *userdata, const byte *bytes, size_t count); // The uTP socket layer calls this to fill the outgoing buffer with bytes. // The uTP layer takes responsibility that those bytes will be delivered. typedef void UTPOnWriteProc(void *userdata, byte *bytes, size_t count); // The uTP socket layer calls this to retrieve number of bytes currently in read buffer typedef size_t UTPGetRBSize(void *userdata); // The uTP socket layer calls this whenever the socket becomes writable. typedef void UTPOnStateChangeProc(void *userdata, int state); // The uTP socket layer calls this when an error occurs on the socket. // These errors currently include ECONNREFUSED, ECONNRESET and ETIMEDOUT, but // could eventually include any BSD socket error. typedef void UTPOnErrorProc(void *userdata, int errcode); // The uTP socket layer calls this to report overhead statistics typedef void UTPOnOverheadProc(void *userdata, bool send, size_t count, int type); struct UTPFunctionTable { UTPOnReadProc *on_read; UTPOnWriteProc *on_write; UTPGetRBSize *get_rb_size; UTPOnStateChangeProc *on_state; UTPOnErrorProc *on_error; UTPOnOverheadProc *on_overhead; }; // The uTP socket layer calls this when a new incoming uTP connection is established // this implies writability typedef void UTPGotIncomingConnection(void *userdata, struct UTPSocket* s); // The uTP socket layer calls this to send UDP packets typedef void SendToProc(void *userdata, const byte *p, size_t len, const struct sockaddr *to, socklen_t tolen); // Functions which can be called with a uTP socket // Create a uTP socket struct UTPSocket *UTP_Create(SendToProc *send_to_proc, void *send_to_userdata, const struct sockaddr *addr, socklen_t addrlen); // Setup the callbacks - must be done before connect or on incoming connection void UTP_SetCallbacks(struct UTPSocket *socket, struct UTPFunctionTable *func, void *userdata); // Valid options include SO_SNDBUF, SO_RCVBUF and SO_UTPVERSION bool UTP_SetSockopt(struct UTPSocket *socket, int opt, int val); // Try to connect to a specified host. void UTP_Connect(struct UTPSocket *socket); // Process a UDP packet from the network. This will process a packet for an existing connection, // or create a new connection and call incoming_proc. Returns true if the packet was processed // in some way, false if the packet did not appear to be uTP. bool UTP_IsIncomingUTP(UTPGotIncomingConnection *incoming_proc, SendToProc *send_to_proc, void *send_to_userdata, const byte *buffer, size_t len, const struct sockaddr *to, socklen_t tolen); // Process an ICMP received UDP packet. bool UTP_HandleICMP(const byte* buffer, size_t len, const struct sockaddr *to, socklen_t tolen); // Write bytes to the uTP socket. // Returns true if the socket is still writable. bool UTP_Write(struct UTPSocket *socket, size_t count); // Notify the uTP socket of buffer drain void UTP_RBDrained(struct UTPSocket *socket); // Call periodically to process timeouts and other periodic events void UTP_CheckTimeouts(void); // Retrieves the peer address of the specified socket, stores this address in the // sockaddr structure pointed to by the addr argument, and stores the length of this // address in the object pointed to by the addrlen argument. void UTP_GetPeerName(struct UTPSocket *socket, struct sockaddr *addr, socklen_t *addrlen); void UTP_GetDelays(struct UTPSocket *socket, int32 *ours, int32 *theirs, uint32 *age); size_t UTP_GetPacketSize(struct UTPSocket *socket); #ifdef _DEBUG struct UTPStats { uint64 _nbytes_recv; // total bytes received uint64 _nbytes_xmit; // total bytes transmitted uint32 _rexmit; // retransmit counter uint32 _fastrexmit; // fast retransmit counter uint32 _nxmit; // transmit counter uint32 _nrecv; // receive counter (total) uint32 _nduprecv; // duplicate receive counter }; // Get stats for UTP socket void UTP_GetStats(struct UTPSocket *socket, UTPStats *stats); #endif // Close the UTP socket. // It is not valid to issue commands for this socket after it is closed. // This does not actually destroy the socket until outstanding data is sent, at which // point the socket will change to the UTP_STATE_DESTROYING state. void UTP_Close(struct UTPSocket *socket); struct UTPGlobalStats { uint32 _nraw_recv[5]; // total packets recieved less than 300/600/1200/MTU bytes fpr all connections (global) uint32 _nraw_send[5]; // total packets sent less than 300/600/1200/MTU bytes for all connections (global) }; void UTP_GetGlobalStats(struct UTPGlobalStats *stats); #ifdef __cplusplus } #endif #endif //__UTP_H__