/* * Copyright 2001-2004 Unicode, Inc. * * Disclaimer * * This source code is provided as is by Unicode, Inc. No claims are * made as to fitness for any particular purpose. No warranties of any * kind are expressed or implied. The recipient agrees to determine * applicability of information provided. If this file has been * purchased on magnetic or optical media from Unicode, Inc., the * sole remedy for any claim will be exchange of defective media * within 90 days of receipt. * * Limitations on Rights to Redistribute This Code * * Unicode, Inc. hereby grants the right to freely use the information * supplied in this file in the creation of products supporting the * Unicode Standard, and to make copies of this file in any form * for internal or external distribution as long as this notice * remains attached. */ /* --------------------------------------------------------------------- Conversions between UTF32, UTF-16, and UTF-8. Source code file. Author: Mark E. Davis, 1994. Rev History: Rick McGowan, fixes & updates May 2001. Sept 2001: fixed const & error conditions per mods suggested by S. Parent & A. Lillich. June 2002: Tim Dodd added detection and handling of incomplete source sequences, enhanced error detection, added casts to eliminate compiler warnings. July 2003: slight mods to back out aggressive FFFE detection. Jan 2004: updated switches in from-UTF8 conversions. Oct 2004: updated to use UNI_MAX_LEGAL_UTF32 in UTF-32 conversions. See the header file "ConvertUTF.h" for complete documentation. ------------------------------------------------------------------------ */ #include "ConvertUTF.h" #ifdef CVTUTF_DEBUG #include #endif static const int halfShift = 10; /* used for shifting by 10 bits */ static const UTF32 halfBase = 0x0010000UL; static const UTF32 halfMask = 0x3FFUL; #define UNI_SUR_HIGH_START (UTF32)0xD800 #define UNI_SUR_HIGH_END (UTF32)0xDBFF #define UNI_SUR_LOW_START (UTF32)0xDC00 #define UNI_SUR_LOW_END (UTF32)0xDFFF #define false 0 #define true 1 /* --------------------------------------------------------------------- */ ConversionResult ConvertUTF32toUTF16( const UTF32** sourceStart, const UTF32* sourceEnd, UTF16** targetStart, UTF16* targetEnd, ConversionFlags flags ) { ConversionResult result = conversionOK; const UTF32* source = *sourceStart; UTF16* target = *targetStart; while( source < sourceEnd ) { UTF32 ch; if( target >= targetEnd ) { result = targetExhausted; break; } ch = *source++; if( ch <= UNI_MAX_BMP ) /* Target is a character <= 0xFFFF */ { /* UTF-16 surrogate values are illegal in UTF-32; 0xffff or 0xfffe are both reserved values */ if( ch >= UNI_SUR_HIGH_START && ch <= UNI_SUR_LOW_END ) { if( flags == strictConversion ) { --source; /* return to the illegal value itself */ result = sourceIllegal; break; } else { *target++ = UNI_REPLACEMENT_CHAR; } } else { *target++ = (UTF16)ch; /* normal case */ } } else if( ch > UNI_MAX_LEGAL_UTF32 ) { if( flags == strictConversion ) { result = sourceIllegal; } else { *target++ = UNI_REPLACEMENT_CHAR; } } else { /* target is a character in range 0xFFFF - 0x10FFFF. */ if( target + 1 >= targetEnd ) { --source; /* Back up source pointer! */ result = targetExhausted; break; } ch -= halfBase; *target++ = (UTF16)( ( ch >> halfShift ) + UNI_SUR_HIGH_START ); *target++ = (UTF16)( ( ch & halfMask ) + UNI_SUR_LOW_START ); } } *sourceStart = source; *targetStart = target; return result; } /* --------------------------------------------------------------------- */ ConversionResult ConvertUTF16toUTF32( const UTF16** sourceStart, const UTF16* sourceEnd, UTF32** targetStart, UTF32* targetEnd, ConversionFlags flags ) { ConversionResult result = conversionOK; const UTF16* source = *sourceStart; UTF32* target = *targetStart; UTF32 ch, ch2; while( source < sourceEnd ) { const UTF16* oldSource = source; /* In case we have to back up because of target overflow. */ ch = *source++; /* If we have a surrogate pair, convert to UTF32 first. */ if( ch >= UNI_SUR_HIGH_START && ch <= UNI_SUR_HIGH_END ) { /* If the 16 bits following the high surrogate are in the source buffer... */ if( source < sourceEnd ) { ch2 = *source; /* If it's a low surrogate, convert to UTF32. */ if( ch2 >= UNI_SUR_LOW_START && ch2 <= UNI_SUR_LOW_END ) { ch = ( ( ch - UNI_SUR_HIGH_START ) << halfShift ) + ( ch2 - UNI_SUR_LOW_START ) + halfBase; ++source; } else if( flags == strictConversion ) /* it's an unpaired high surrogate */ { --source; /* return to the illegal value itself */ result = sourceIllegal; break; } } else /* We don't have the 16 bits following the high surrogate. */ { --source; /* return to the high surrogate */ result = sourceExhausted; break; } } else if( flags == strictConversion ) { /* UTF-16 surrogate values are illegal in UTF-32 */ if( ch >= UNI_SUR_LOW_START && ch <= UNI_SUR_LOW_END ) { --source; /* return to the illegal value itself */ result = sourceIllegal; break; } } if( target >= targetEnd ) { source = oldSource; /* Back up source pointer! */ result = targetExhausted; break; } *target++ = ch; } *sourceStart = source; *targetStart = target; #ifdef CVTUTF_DEBUG if( result == sourceIllegal ) { fprintf( stderr, "ConvertUTF16toUTF32 illegal seq 0x%04x,%04x\n", ch, ch2 ); fflush( stderr ); } #endif return result; } /* --------------------------------------------------------------------- */ /* * Index into the table below with the first byte of a UTF-8 sequence to * get the number of trailing bytes that are supposed to follow it. * Note that *legal* UTF-8 values can't have 4 or 5-bytes. The table is * left as-is for anyone who may want to do such conversion, which was * allowed in earlier algorithms. */ static const char trailingBytesForUTF8[256] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 3, 3, 3, 3, 3, 3, 3, 3, 4, 4, 4, 4, 5, 5, 5, 5 }; /* * Magic values subtracted from a buffer value during UTF8 conversion. * This table contains as many values as there might be trailing bytes * in a UTF-8 sequence. */ static const UTF32 offsetsFromUTF8[6] = { 0x00000000UL, 0x00003080UL, 0x000E2080UL, 0x03C82080UL, 0xFA082080UL, 0x82082080UL }; /* * Once the bits are split out into bytes of UTF-8, this is a mask OR-ed * into the first byte, depending on how many bytes follow. There are * as many entries in this table as there are UTF-8 sequence types. * (I.e., one byte sequence, two byte... etc.). Remember that sequencs * for *legal* UTF-8 will be 4 or fewer bytes total. */ static const UTF8 firstByteMark[7] = { 0x00, 0x00, 0xC0, 0xE0, 0xF0, 0xF8, 0xFC }; /* --------------------------------------------------------------------- */ /* The interface converts a whole buffer to avoid function-call overhead. * Constants have been gathered. Loops & conditionals have been removed as * much as possible for efficiency, in favor of drop-through switches. * (See "Note A" at the bottom of the file for equivalent code.) * If your compiler supports it, the "isLegalUTF8" call can be turned * into an inline function. */ /* --------------------------------------------------------------------- */ ConversionResult ConvertUTF16toUTF8( const UTF16** sourceStart, const UTF16* sourceEnd, UTF8** targetStart, UTF8* targetEnd, ConversionFlags flags ) { ConversionResult result = conversionOK; const UTF16* source = *sourceStart; UTF8* target = *targetStart; while( source < sourceEnd ) { UTF32 ch; unsigned short bytesToWrite = 0; const UTF32 byteMask = 0xBF; const UTF32 byteMark = 0x80; const UTF16* oldSource = source; /* In case we have to back up because of target overflow. */ ch = *source++; /* If we have a surrogate pair, convert to UTF32 first. */ if( ch >= UNI_SUR_HIGH_START && ch <= UNI_SUR_HIGH_END ) { /* If the 16 bits following the high surrogate are in the source buffer... */ if( source < sourceEnd ) { UTF32 ch2 = *source; /* If it's a low surrogate, convert to UTF32. */ if( ch2 >= UNI_SUR_LOW_START && ch2 <= UNI_SUR_LOW_END ) { ch = ( ( ch - UNI_SUR_HIGH_START ) << halfShift ) + ( ch2 - UNI_SUR_LOW_START ) + halfBase; ++source; } else if( flags == strictConversion ) /* it's an unpaired high surrogate */ { --source; /* return to the illegal value itself */ result = sourceIllegal; break; } } else /* We don't have the 16 bits following the high surrogate. */ { --source; /* return to the high surrogate */ result = sourceExhausted; break; } } else if( flags == strictConversion ) { /* UTF-16 surrogate values are illegal in UTF-32 */ if( ch >= UNI_SUR_LOW_START && ch <= UNI_SUR_LOW_END ) { --source; /* return to the illegal value itself */ result = sourceIllegal; break; } } /* Figure out how many bytes the result will require */ if( ch < (UTF32)0x80 ) { bytesToWrite = 1; } else if( ch < (UTF32)0x800 ) { bytesToWrite = 2; } else if( ch < (UTF32)0x10000 ) { bytesToWrite = 3; } else if( ch < (UTF32)0x110000 ) { bytesToWrite = 4; } else { bytesToWrite = 3; ch = UNI_REPLACEMENT_CHAR; } target += bytesToWrite; if( target > targetEnd ) { source = oldSource; /* Back up source pointer! */ target -= bytesToWrite; result = targetExhausted; break; } switch( bytesToWrite ) /* note: everything falls through. */ { case 4: *--target = (UTF8)( ( ch | byteMark ) & byteMask ); ch >>= 6; case 3: *--target = (UTF8)( ( ch | byteMark ) & byteMask ); ch >>= 6; case 2: *--target = (UTF8)( ( ch | byteMark ) & byteMask ); ch >>= 6; case 1: *--target = (UTF8)( ch | firstByteMark[bytesToWrite] ); } target += bytesToWrite; } *sourceStart = source; *targetStart = target; return result; } /* --------------------------------------------------------------------- */ /* * Utility routine to tell whether a sequence of bytes is legal UTF-8. * This must be called with the length pre-determined by the first byte. * If not calling this from ConvertUTF8to*, then the length can be set by: * length = trailingBytesForUTF8[*source]+1; * and the sequence is illegal right away if there aren't that many bytes * available. * If presented with a length > 4, this returns false. The Unicode * definition of UTF-8 goes up to 4-byte sequences. */ static Boolean isLegalUTF8( const UTF8 *source, int length ) { UTF8 a; const UTF8 *srcptr = source + length; switch( length ) { default: return false; /* Everything else falls through when "true"... */ case 4: if( ( a = ( *--srcptr ) ) < 0x80 || a > 0xBF ) return false; case 3: if( ( a = ( *--srcptr ) ) < 0x80 || a > 0xBF ) return false; case 2: if( ( a = ( *--srcptr ) ) > 0xBF ) return false; switch( *source ) { /* no fall-through in this inner switch */ case 0xE0: if( a < 0xA0 ) return false;break; case 0xED: if( a > 0x9F ) return false;break; case 0xF0: if( a < 0x90 ) return false;break; case 0xF4: if( a > 0x8F ) return false;break; default: if( a < 0x80 ) return false; } case 1: if( *source >= 0x80 && *source < 0xC2 ) return false; } if( *source > 0xF4 ) return false; return true; } /* --------------------------------------------------------------------- */ /* * Exported function to return whether a UTF-8 sequence is legal or not. * This is not used here; it's just exported. */ Boolean isLegalUTF8Sequence( const UTF8 *source, const UTF8 *sourceEnd ) { int length = trailingBytesForUTF8[*source] + 1; if( source + length > sourceEnd ) { return false; } return isLegalUTF8( source, length ); } /* --------------------------------------------------------------------- */ ConversionResult ConvertUTF8toUTF16( const UTF8** sourceStart, const UTF8* sourceEnd, UTF16** targetStart, UTF16* targetEnd, ConversionFlags flags ) { ConversionResult result = conversionOK; const UTF8* source = *sourceStart; UTF16* target = *targetStart; while( source < sourceEnd ) { UTF32 ch = 0; unsigned short extraBytesToRead = trailingBytesForUTF8[*source]; if( source + extraBytesToRead >= sourceEnd ) { result = sourceExhausted; break; } /* Do this check whether lenient or strict */ if( !isLegalUTF8( source, extraBytesToRead + 1 ) ) { result = sourceIllegal; break; } /* * The cases all fall through. See "Note A" below. */ switch( extraBytesToRead ) { case 5: ch += *source++; ch <<= 6; /* remember, illegal UTF-8 */ case 4: ch += *source++; ch <<= 6; /* remember, illegal UTF-8 */ case 3: ch += *source++; ch <<= 6; case 2: ch += *source++; ch <<= 6; case 1: ch += *source++; ch <<= 6; case 0: ch += *source++; } ch -= offsetsFromUTF8[extraBytesToRead]; if( target >= targetEnd ) { source -= ( extraBytesToRead + 1 ); /* Back up source pointer! */ result = targetExhausted; break; } if( ch <= UNI_MAX_BMP ) /* Target is a character <= 0xFFFF */ { /* UTF-16 surrogate values are illegal in UTF-32 */ if( ch >= UNI_SUR_HIGH_START && ch <= UNI_SUR_LOW_END ) { if( flags == strictConversion ) { source -= ( extraBytesToRead + 1 ); /* return to the illegal value itself */ result = sourceIllegal; break; } else { *target++ = UNI_REPLACEMENT_CHAR; } } else { *target++ = (UTF16)ch; /* normal case */ } } else if( ch > UNI_MAX_UTF16 ) { if( flags == strictConversion ) { result = sourceIllegal; source -= ( extraBytesToRead + 1 ); /* return to the start */ break; /* Bail out; shouldn't continue */ } else { *target++ = UNI_REPLACEMENT_CHAR; } } else { /* target is a character in range 0xFFFF - 0x10FFFF. */ if( target + 1 >= targetEnd ) { source -= ( extraBytesToRead + 1 ); /* Back up source pointer! */ result = targetExhausted; break; } ch -= halfBase; *target++ = (UTF16)( ( ch >> halfShift ) + UNI_SUR_HIGH_START ); *target++ = (UTF16)( ( ch & halfMask ) + UNI_SUR_LOW_START ); } } *sourceStart = source; *targetStart = target; return result; } /* --------------------------------------------------------------------- */ ConversionResult ConvertUTF32toUTF8( const UTF32** sourceStart, const UTF32* sourceEnd, UTF8** targetStart, UTF8* targetEnd, ConversionFlags flags ) { ConversionResult result = conversionOK; const UTF32* source = *sourceStart; UTF8* target = *targetStart; while( source < sourceEnd ) { UTF32 ch; unsigned short bytesToWrite = 0; const UTF32 byteMask = 0xBF; const UTF32 byteMark = 0x80; ch = *source++; if( flags == strictConversion ) { /* UTF-16 surrogate values are illegal in UTF-32 */ if( ch >= UNI_SUR_HIGH_START && ch <= UNI_SUR_LOW_END ) { --source; /* return to the illegal value itself */ result = sourceIllegal; break; } } /* * Figure out how many bytes the result will require. Turn any * illegally large UTF32 things (> Plane 17) into replacement chars. */ if( ch < (UTF32)0x80 ) { bytesToWrite = 1; } else if( ch < (UTF32)0x800 ) { bytesToWrite = 2; } else if( ch < (UTF32)0x10000 ) { bytesToWrite = 3; } else if( ch <= UNI_MAX_LEGAL_UTF32 ) { bytesToWrite = 4; } else { bytesToWrite = 3; ch = UNI_REPLACEMENT_CHAR; result = sourceIllegal; } target += bytesToWrite; if( target > targetEnd ) { --source; /* Back up source pointer! */ target -= bytesToWrite; result = targetExhausted; break; } switch( bytesToWrite ) /* note: everything falls through. */ { case 4: *--target = (UTF8)( ( ch | byteMark ) & byteMask ); ch >>= 6; case 3: *--target = (UTF8)( ( ch | byteMark ) & byteMask ); ch >>= 6; case 2: *--target = (UTF8)( ( ch | byteMark ) & byteMask ); ch >>= 6; case 1: *--target = (UTF8) ( ch | firstByteMark[bytesToWrite] ); } target += bytesToWrite; } *sourceStart = source; *targetStart = target; return result; } /* --------------------------------------------------------------------- */ ConversionResult ConvertUTF8toUTF32( const UTF8** sourceStart, const UTF8* sourceEnd, UTF32** targetStart, UTF32* targetEnd, ConversionFlags flags ) { ConversionResult result = conversionOK; const UTF8* source = *sourceStart; UTF32* target = *targetStart; while( source < sourceEnd ) { UTF32 ch = 0; unsigned short extraBytesToRead = trailingBytesForUTF8[*source]; if( source + extraBytesToRead >= sourceEnd ) { result = sourceExhausted; break; } /* Do this check whether lenient or strict */ if( !isLegalUTF8( source, extraBytesToRead + 1 ) ) { result = sourceIllegal; break; } /* * The cases all fall through. See "Note A" below. */ switch( extraBytesToRead ) { case 5: ch += *source++; ch <<= 6; case 4: ch += *source++; ch <<= 6; case 3: ch += *source++; ch <<= 6; case 2: ch += *source++; ch <<= 6; case 1: ch += *source++; ch <<= 6; case 0: ch += *source++; } ch -= offsetsFromUTF8[extraBytesToRead]; if( target >= targetEnd ) { source -= ( extraBytesToRead + 1 ); /* Back up the source pointer! */ result = targetExhausted; break; } if( ch <= UNI_MAX_LEGAL_UTF32 ) { /* * UTF-16 surrogate values are illegal in UTF-32, and anything * over Plane 17 (> 0x10FFFF) is illegal. */ if( ch >= UNI_SUR_HIGH_START && ch <= UNI_SUR_LOW_END ) { if( flags == strictConversion ) { source -= ( extraBytesToRead + 1 ); /* return to the illegal value itself */ result = sourceIllegal; break; } else { *target++ = UNI_REPLACEMENT_CHAR; } } else { *target++ = ch; } } else /* i.e., ch > UNI_MAX_LEGAL_UTF32 */ { result = sourceIllegal; *target++ = UNI_REPLACEMENT_CHAR; } } *sourceStart = source; *targetStart = target; return result; } /* --------------------------------------------------------------------- Note A. The fall-through switches in UTF-8 reading code save a temp variable, some decrements & conditionals. The switches are equivalent to the following loop: { int tmpBytesToRead = extraBytesToRead+1; do { ch += *source++; --tmpBytesToRead; if (tmpBytesToRead) ch <<= 6; } while (tmpBytesToRead > 0); } In UTF-8 writing code, the switches on "bytesToWrite" are similarly unrolled loops. --------------------------------------------------------------------- */