346 lines
11 KiB
C++
346 lines
11 KiB
C++
// This file Copyright (C) 2021-2022 Mnemosyne LLC.
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// It may be used under GPLv2 (SPDX: GPL-2.0), GPLv3 (SPDX: GPL-3.0),
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// or any future license endorsed by Mnemosyne LLC.
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// License text can be found in the licenses/ folder.
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#include <algorithm>
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#include <map>
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#include <type_traits>
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#define LIBTRANSMISSION_PEER_MODULE
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#include "transmission.h"
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#include "peer-mgr-wishlist.h"
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#include "gtest/gtest.h"
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class PeerMgrWishlistTest : public ::testing::Test
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{
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protected:
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struct MockMediator : public Wishlist::Mediator
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{
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mutable std::map<tr_block_index_t, size_t> active_request_count_;
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mutable std::map<tr_piece_index_t, size_t> missing_block_count_;
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mutable std::map<tr_piece_index_t, tr_block_span_t> block_span_;
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mutable std::map<tr_piece_index_t, tr_priority_t> piece_priority_;
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mutable std::set<tr_block_index_t> can_request_block_;
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mutable std::set<tr_piece_index_t> can_request_piece_;
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tr_piece_index_t piece_count_ = 0;
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bool is_endgame_ = false;
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[[nodiscard]] bool clientCanRequestBlock(tr_block_index_t block) const final
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{
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return can_request_block_.count(block) != 0;
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}
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[[nodiscard]] bool clientCanRequestPiece(tr_piece_index_t piece) const final
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{
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return can_request_piece_.count(piece) != 0;
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}
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[[nodiscard]] bool isEndgame() const final
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{
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return is_endgame_;
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}
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[[nodiscard]] size_t countActiveRequests(tr_block_index_t block) const final
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{
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return active_request_count_[block];
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}
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[[nodiscard]] size_t countMissingBlocks(tr_piece_index_t piece) const final
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{
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return missing_block_count_[piece];
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}
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[[nodiscard]] tr_block_span_t blockSpan(tr_piece_index_t piece) const final
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{
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return block_span_[piece];
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}
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[[nodiscard]] tr_piece_index_t countAllPieces() const final
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{
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return piece_count_;
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}
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[[nodiscard]] tr_priority_t priority(tr_piece_index_t piece) const final
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{
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return piece_priority_[piece];
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}
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};
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};
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TEST_F(PeerMgrWishlistTest, doesNotRequestPiecesThatCannotBeRequested)
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{
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auto mediator = MockMediator{};
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// setup: three pieces, all missing
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mediator.piece_count_ = 3;
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mediator.missing_block_count_[0] = 100;
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mediator.missing_block_count_[1] = 100;
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mediator.missing_block_count_[2] = 50;
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mediator.block_span_[0] = { 0, 100 };
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mediator.block_span_[1] = { 100, 200 };
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mediator.block_span_[2] = { 200, 251 };
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// but we only want the first piece
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mediator.can_request_piece_.insert(0);
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for (tr_block_index_t i = mediator.block_span_[0].begin; i < mediator.block_span_[0].end; ++i)
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{
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mediator.can_request_block_.insert(i);
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}
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// we should only get the first piece back
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auto spans = Wishlist::next(mediator, 1000);
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ASSERT_EQ(1U, std::size(spans));
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EXPECT_EQ(mediator.block_span_[0].begin, spans[0].begin);
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EXPECT_EQ(mediator.block_span_[0].end, spans[0].end);
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}
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TEST_F(PeerMgrWishlistTest, doesNotRequestBlocksThatCannotBeRequested)
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{
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auto mediator = MockMediator{};
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// setup: three pieces, all missing
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mediator.piece_count_ = 3;
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mediator.missing_block_count_[0] = 100;
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mediator.missing_block_count_[1] = 100;
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mediator.missing_block_count_[2] = 50;
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mediator.block_span_[0] = { 0, 100 };
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mediator.block_span_[1] = { 100, 200 };
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mediator.block_span_[2] = { 200, 251 };
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// and we want all three pieces
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mediator.can_request_piece_.insert(0);
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mediator.can_request_piece_.insert(1);
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mediator.can_request_piece_.insert(2);
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// but we've already requested blocks [0..10) from someone else,
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// so we don't want to send repeat requests
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for (tr_block_index_t i = 10; i < 250; ++i)
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{
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mediator.can_request_block_.insert(i);
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}
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// even if we ask wishlist for more blocks than exist,
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// it should omit blocks 1-10 from the return set
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auto spans = Wishlist::next(mediator, 1000);
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auto requested = tr_bitfield(250);
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for (auto const& span : spans)
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{
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requested.setSpan(span.begin, span.end);
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}
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EXPECT_EQ(240U, requested.count());
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EXPECT_EQ(0U, requested.count(0, 10));
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EXPECT_EQ(240U, requested.count(10, 250));
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}
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TEST_F(PeerMgrWishlistTest, doesNotRequestTooManyBlocks)
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{
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auto mediator = MockMediator{};
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// setup: three pieces, all missing
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mediator.piece_count_ = 3;
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mediator.missing_block_count_[0] = 100;
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mediator.missing_block_count_[1] = 100;
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mediator.missing_block_count_[2] = 50;
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mediator.block_span_[0] = { 0, 100 };
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mediator.block_span_[1] = { 100, 200 };
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mediator.block_span_[2] = { 200, 251 };
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// and we want everything
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for (tr_piece_index_t i = 0; i < 3; ++i)
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{
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mediator.can_request_piece_.insert(i);
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}
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for (tr_block_index_t i = 0; i < 250; ++i)
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{
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mediator.can_request_block_.insert(i);
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}
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// but we only ask for 10 blocks,
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// so that's how many we should get back
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auto const n_wanted = 10U;
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auto const spans = Wishlist::next(mediator, n_wanted);
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auto n_got = size_t{};
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for (auto const& span : spans)
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{
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n_got += span.end - span.begin;
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}
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EXPECT_EQ(n_wanted, n_got);
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}
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TEST_F(PeerMgrWishlistTest, prefersHighPriorityPieces)
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{
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auto mediator = MockMediator{};
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// setup: three pieces, all missing
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mediator.piece_count_ = 3;
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mediator.missing_block_count_[0] = 100;
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mediator.missing_block_count_[1] = 100;
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mediator.missing_block_count_[2] = 100;
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mediator.block_span_[0] = { 0, 100 };
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mediator.block_span_[1] = { 100, 200 };
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mediator.block_span_[2] = { 200, 300 };
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// and we want everything
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for (tr_piece_index_t i = 0; i < 3; ++i)
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{
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mediator.can_request_piece_.insert(i);
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}
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for (tr_block_index_t i = 0; i < 299; ++i)
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{
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mediator.can_request_block_.insert(i);
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}
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// and the second piece is high priority
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mediator.piece_priority_[1] = TR_PRI_HIGH;
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// wishlist should pick the high priority piece's blocks first.
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//
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// NB: when all other things are equal in the wishlist, pieces are
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// picked at random so this test -could- pass even if there's a bug.
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// So test several times to shake out any randomness
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auto const num_runs = 1000;
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for (int run = 0; run < num_runs; ++run)
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{
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auto const n_wanted = 10U;
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auto spans = Wishlist::next(mediator, n_wanted);
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auto n_got = size_t{};
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for (auto const& span : spans)
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{
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for (auto block = span.begin; block < span.end; ++block)
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{
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EXPECT_LE(mediator.block_span_[1].begin, block);
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EXPECT_LT(block, mediator.block_span_[1].end);
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}
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n_got += span.end - span.begin;
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}
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EXPECT_EQ(n_wanted, n_got);
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}
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}
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TEST_F(PeerMgrWishlistTest, onlyRequestsDupesDuringEndgame)
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{
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auto mediator = MockMediator{};
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// setup: three pieces, all missing
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mediator.piece_count_ = 3;
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mediator.missing_block_count_[0] = 100;
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mediator.missing_block_count_[1] = 100;
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mediator.missing_block_count_[2] = 100;
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mediator.block_span_[0] = { 0, 100 };
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mediator.block_span_[1] = { 100, 200 };
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mediator.block_span_[2] = { 200, 300 };
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// and we want everything
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for (tr_piece_index_t i = 0; i < 3; ++i)
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{
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mediator.can_request_piece_.insert(i);
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}
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for (tr_block_index_t i = 0; i < 300; ++i)
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{
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mediator.can_request_block_.insert(i);
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}
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// and we've already requested blocks [0-150)
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for (tr_block_index_t i = 0; i < 150; ++i)
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{
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mediator.active_request_count_[i] = 1;
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}
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// even if we ask wishlist to list more blocks than exist,
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// those first 150 should be omitted from the return list
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auto spans = Wishlist::next(mediator, 1000);
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auto requested = tr_bitfield(300);
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for (auto const& span : spans)
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{
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requested.setSpan(span.begin, span.end);
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}
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EXPECT_EQ(150U, requested.count());
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EXPECT_EQ(0U, requested.count(0, 150));
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EXPECT_EQ(150U, requested.count(150, 300));
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// BUT during endgame it's OK to request dupes,
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// so then we _should_ see the first 150 in the list
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mediator.is_endgame_ = true;
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spans = Wishlist::next(mediator, 1000);
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requested = tr_bitfield(300);
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for (auto const& span : spans)
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{
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requested.setSpan(span.begin, span.end);
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}
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EXPECT_EQ(300U, requested.count());
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EXPECT_EQ(150U, requested.count(0, 150));
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EXPECT_EQ(150U, requested.count(150, 300));
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}
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TEST_F(PeerMgrWishlistTest, prefersNearlyCompletePieces)
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{
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auto mediator = MockMediator{};
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// setup: three pieces, same size
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mediator.piece_count_ = 3;
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mediator.block_span_[0] = { 0, 100 };
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mediator.block_span_[1] = { 100, 200 };
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mediator.block_span_[2] = { 200, 300 };
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// and we want everything
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for (tr_piece_index_t i = 0; i < 3; ++i)
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{
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mediator.can_request_piece_.insert(i);
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}
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// but some pieces are closer to completion than others
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mediator.missing_block_count_[0] = 10;
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mediator.missing_block_count_[1] = 20;
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mediator.missing_block_count_[2] = 100;
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for (tr_piece_index_t piece = 0; piece < 3; ++piece)
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{
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auto const& span = mediator.block_span_[piece];
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auto const& n_missing = mediator.missing_block_count_[piece];
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for (size_t i = 0; i < n_missing; ++i)
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{
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mediator.can_request_block_.insert(span.begin + i);
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}
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}
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// wishlist prefers to get pieces completed ASAP, so it
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// should pick the ones with the fewest missing blocks first.
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// NB: when all other things are equal in the wishlist, pieces are
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// picked at random so this test -could- pass even if there's a bug.
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// So test several times to shake out any randomness
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auto const num_runs = 1000;
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for (int run = 0; run < num_runs; ++run)
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{
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auto const ranges = Wishlist::next(mediator, 10);
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auto requested = tr_bitfield(300);
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for (auto const& range : ranges)
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{
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requested.setSpan(range.begin, range.end);
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}
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EXPECT_EQ(10U, requested.count());
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EXPECT_EQ(10U, requested.count(0, 100));
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EXPECT_EQ(0U, requested.count(100, 300));
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}
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// Same premise as previous test, but ask for more blocks.
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// Since the second piece is also the second-closest to completion,
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// those blocks should be next in line.
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for (int run = 0; run < num_runs; ++run)
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{
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auto const ranges = Wishlist::next(mediator, 20);
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auto requested = tr_bitfield(300);
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for (auto const& range : ranges)
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{
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requested.setSpan(range.begin, range.end);
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}
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EXPECT_EQ(20U, requested.count());
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EXPECT_EQ(10U, requested.count(0, 100));
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EXPECT_EQ(10U, requested.count(100, 200));
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EXPECT_EQ(0U, requested.count(200, 300));
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}
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}
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