mirror of
https://github.com/transmission/transmission
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64 lines
2.9 KiB
C
64 lines
2.9 KiB
C
/******************************************************************************
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* $Id$
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*
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* Copyright (c) 2005-2008 Transmission authors and contributors
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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* DEALINGS IN THE SOFTWARE.
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*****************************************************************************/
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#ifndef TR_COMPLETION_H
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#define TR_COMPLETION_H
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#include "transmission.h"
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struct tr_bitfield;
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typedef struct tr_completion tr_completion;
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tr_completion * tr_cpInit( tr_torrent * );
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void tr_cpClose( tr_completion * );
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/* General */
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cp_status_t tr_cpGetStatus ( const tr_completion * );
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uint64_t tr_cpHaveTotal( const tr_completion * );
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uint64_t tr_cpHaveValid( const tr_completion * );
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uint64_t tr_cpLeftUntilComplete( const tr_completion * );
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uint64_t tr_cpLeftUntilDone( const tr_completion * );
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uint64_t tr_cpSizeWhenDone( const tr_completion * );
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float tr_cpPercentComplete( const tr_completion * );
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float tr_cpPercentDone( const tr_completion * );
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void tr_cpInvalidateDND ( tr_completion * );
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void tr_cpGetAmountDone( const tr_completion *, float * tab, int tabCount );
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/* Pieces */
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int tr_cpPieceIsComplete( const tr_completion *, tr_piece_index_t piece );
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void tr_cpPieceAdd( tr_completion *, tr_piece_index_t piece );
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void tr_cpPieceRem( tr_completion *, tr_piece_index_t piece );
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/* Blocks */
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int tr_cpBlockIsComplete( const tr_completion *, tr_block_index_t block );
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void tr_cpBlockAdd( tr_completion *, tr_block_index_t block );
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tr_errno tr_cpBlockBitfieldSet( tr_completion *, struct tr_bitfield * );
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int tr_cpMissingBlocksInPiece( const tr_completion * cp, tr_piece_index_t piece );
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const struct tr_bitfield * tr_cpPieceBitfield( const tr_completion* );
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const struct tr_bitfield * tr_cpBlockBitfield( const tr_completion * );
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#endif
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