mirror of
https://github.com/transmission/transmission
synced 2024-12-27 18:18:10 +00:00
43d1ece562
Fixing CI errors and build errors Reverted changes: NULL in EV_SET macro; Clang-formatting Reverted changes: MacosX *.m files reverted from master
418 lines
11 KiB
C++
418 lines
11 KiB
C++
/*
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Copyright (c) 2010 by Juliusz Chroboczek
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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*/
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#include <string.h> /* memcmp(), memcpy(), memset() */
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#include <stdlib.h> /* malloc(), free() */
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#ifdef _WIN32
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#include <io.h> /* dup2() */
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#else
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#include <unistd.h> /* dup2() */
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#endif
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#include <event2/event.h>
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#include <stdint.h>
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#include <libutp/utp.h>
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#include "transmission.h"
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#include "log.h"
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#include "net.h"
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#include "session.h"
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#include "tr-assert.h"
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#include "tr-dht.h"
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#include "tr-utp.h"
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#include "tr-udp.h"
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/* Since we use a single UDP socket in order to implement multiple
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uTP sockets, try to set up huge buffers. */
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#define RECV_BUFFER_SIZE (4 * 1024 * 1024)
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#define SEND_BUFFER_SIZE (1 * 1024 * 1024)
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#define SMALL_BUFFER_SIZE (32 * 1024)
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static void set_socket_buffers(tr_socket_t fd, bool large)
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{
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int size;
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int rbuf;
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int sbuf;
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int rc;
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socklen_t rbuf_len = sizeof(rbuf);
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socklen_t sbuf_len = sizeof(sbuf);
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char err_buf[512];
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size = large ? RECV_BUFFER_SIZE : SMALL_BUFFER_SIZE;
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rc = setsockopt(fd, SOL_SOCKET, SO_RCVBUF, reinterpret_cast<char const*>(&size), sizeof(size));
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if (rc < 0)
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{
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tr_logAddNamedError("UDP", "Failed to set receive buffer: %s", tr_net_strerror(err_buf, sizeof(err_buf), sockerrno));
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}
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size = large ? SEND_BUFFER_SIZE : SMALL_BUFFER_SIZE;
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rc = setsockopt(fd, SOL_SOCKET, SO_SNDBUF, reinterpret_cast<char const*>(&size), sizeof(size));
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if (rc < 0)
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{
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tr_logAddNamedError("UDP", "Failed to set send buffer: %s", tr_net_strerror(err_buf, sizeof(err_buf), sockerrno));
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}
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if (large)
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{
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rc = getsockopt(fd, SOL_SOCKET, SO_RCVBUF, reinterpret_cast<char*>(&rbuf), &rbuf_len);
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if (rc < 0)
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{
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rbuf = 0;
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}
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rc = getsockopt(fd, SOL_SOCKET, SO_SNDBUF, reinterpret_cast<char*>(&sbuf), &sbuf_len);
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if (rc < 0)
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{
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sbuf = 0;
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}
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if (rbuf < RECV_BUFFER_SIZE)
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{
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tr_logAddNamedError("UDP", "Failed to set receive buffer: requested %d, got %d", RECV_BUFFER_SIZE, rbuf);
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#ifdef __linux__
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tr_logAddNamedInfo("UDP", "Please add the line \"net.core.rmem_max = %d\" to /etc/sysctl.conf", RECV_BUFFER_SIZE);
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#endif
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}
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if (sbuf < SEND_BUFFER_SIZE)
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{
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tr_logAddNamedError("UDP", "Failed to set send buffer: requested %d, got %d", SEND_BUFFER_SIZE, sbuf);
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#ifdef __linux__
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tr_logAddNamedInfo("UDP", "Please add the line \"net.core.wmem_max = %d\" to /etc/sysctl.conf", SEND_BUFFER_SIZE);
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#endif
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}
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}
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}
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void tr_udpSetSocketBuffers(tr_session* session)
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{
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bool utp = tr_sessionIsUTPEnabled(session);
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if (session->udp_socket != TR_BAD_SOCKET)
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{
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set_socket_buffers(session->udp_socket, utp);
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}
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if (session->udp6_socket != TR_BAD_SOCKET)
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{
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set_socket_buffers(session->udp6_socket, utp);
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}
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}
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/* BEP-32 has a rather nice explanation of why we need to bind to one
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IPv6 address, if I may say so myself. */
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static void rebind_ipv6(tr_session* ss, bool force)
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{
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bool is_default;
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struct tr_address const* public_addr;
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struct sockaddr_in6 sin6;
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unsigned char const* ipv6 = tr_globalIPv6();
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tr_socket_t s = TR_BAD_SOCKET;
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int rc;
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int one = 1;
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/* We currently have no way to enable or disable IPv6 after initialisation.
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No way to fix that without some surgery to the DHT code itself. */
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if (ipv6 == nullptr || (!force && ss->udp6_socket == TR_BAD_SOCKET))
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{
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if (ss->udp6_bound != nullptr)
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{
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free(ss->udp6_bound);
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ss->udp6_bound = nullptr;
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}
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return;
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}
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if (ss->udp6_bound != nullptr && memcmp(ipv6, ss->udp6_bound, 16) == 0)
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{
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return;
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}
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s = socket(PF_INET6, SOCK_DGRAM, 0);
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if (s == TR_BAD_SOCKET)
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{
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goto FAIL;
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}
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#ifdef IPV6_V6ONLY
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/* Since we always open an IPv4 socket on the same port, this
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shouldn't matter. But I'm superstitious. */
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(void)setsockopt(s, IPPROTO_IPV6, IPV6_V6ONLY, reinterpret_cast<char const*>(&one), sizeof(one));
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#endif
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memset(&sin6, 0, sizeof(sin6));
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sin6.sin6_family = AF_INET6;
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if (ipv6 != nullptr)
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{
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memcpy(&sin6.sin6_addr, ipv6, 16);
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}
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sin6.sin6_port = htons(ss->udp_port);
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public_addr = tr_sessionGetPublicAddress(ss, TR_AF_INET6, &is_default);
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if (public_addr != nullptr && !is_default)
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{
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sin6.sin6_addr = public_addr->addr.addr6;
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}
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rc = bind(s, (struct sockaddr*)&sin6, sizeof(sin6));
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if (rc == -1)
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{
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goto FAIL;
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}
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if (ss->udp6_socket == TR_BAD_SOCKET)
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{
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ss->udp6_socket = s;
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}
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else
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{
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/* FIXME: dup2 doesn't work for sockets on Windows */
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rc = dup2(s, ss->udp6_socket);
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if (rc == -1)
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{
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goto FAIL;
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}
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tr_netCloseSocket(s);
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}
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if (ss->udp6_bound == nullptr)
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{
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ss->udp6_bound = static_cast<unsigned char*>(malloc(16));
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}
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if (ss->udp6_bound != nullptr)
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{
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memcpy(ss->udp6_bound, ipv6, 16);
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}
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return;
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FAIL:
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/* Something went wrong. It's difficult to recover, so let's simply
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set things up so that we try again next time. */
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tr_logAddNamedError("UDP", "Couldn't rebind IPv6 socket");
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if (s != TR_BAD_SOCKET)
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{
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tr_netCloseSocket(s);
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}
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if (ss->udp6_bound != nullptr)
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{
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free(ss->udp6_bound);
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ss->udp6_bound = nullptr;
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}
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}
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static void event_callback(evutil_socket_t s, short type, void* vsession)
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{
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TR_UNUSED(type);
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TR_ASSERT(tr_isSession(static_cast<tr_session*>(vsession)));
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TR_ASSERT(type == EV_READ);
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int rc;
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socklen_t fromlen;
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unsigned char buf[4096];
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struct sockaddr_storage from;
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auto* session = static_cast<tr_session*>(vsession);
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fromlen = sizeof(from);
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rc = recvfrom(s, reinterpret_cast<char*>(buf), 4096 - 1, 0, (struct sockaddr*)&from, &fromlen);
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/* Since most packets we receive here are µTP, make quick inline
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checks for the other protocols. The logic is as follows:
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- all DHT packets start with 'd'
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- all UDP tracker packets start with a 32-bit (!) "action", which
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is between 0 and 3
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- the above cannot be µTP packets, since these start with a 4-bit
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version number (1). */
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if (rc > 0)
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{
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if (buf[0] == 'd')
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{
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if (tr_sessionAllowsDHT(session))
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{
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buf[rc] = '\0'; /* required by the DHT code */
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tr_dhtCallback(buf, rc, (struct sockaddr*)&from, fromlen, vsession);
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}
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}
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else if (rc >= 8 && buf[0] == 0 && buf[1] == 0 && buf[2] == 0 && buf[3] <= 3)
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{
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rc = tau_handle_message(session, buf, rc);
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if (rc == 0)
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{
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tr_logAddNamedDbg("UDP", "Couldn't parse UDP tracker packet.");
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}
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}
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else
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{
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if (tr_sessionIsUTPEnabled(session))
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{
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rc = tr_utpPacket(buf, rc, (struct sockaddr*)&from, fromlen, session);
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if (rc == 0)
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{
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tr_logAddNamedDbg("UDP", "Unexpected UDP packet");
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}
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}
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}
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}
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}
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void tr_udpInit(tr_session* ss)
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{
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TR_ASSERT(ss->udp_socket == TR_BAD_SOCKET);
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TR_ASSERT(ss->udp6_socket == TR_BAD_SOCKET);
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bool is_default;
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struct tr_address const* public_addr;
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struct sockaddr_in sin;
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int rc;
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ss->udp_port = tr_sessionGetPeerPort(ss);
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if (ss->udp_port <= 0)
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{
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return;
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}
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ss->udp_socket = socket(PF_INET, SOCK_DGRAM, 0);
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if (ss->udp_socket == TR_BAD_SOCKET)
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{
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tr_logAddNamedError("UDP", "Couldn't create IPv4 socket");
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goto IPV6;
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}
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memset(&sin, 0, sizeof(sin));
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sin.sin_family = AF_INET;
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public_addr = tr_sessionGetPublicAddress(ss, TR_AF_INET, &is_default);
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if (public_addr != nullptr && !is_default)
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{
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memcpy(&sin.sin_addr, &public_addr->addr.addr4, sizeof(struct in_addr));
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}
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sin.sin_port = htons(ss->udp_port);
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rc = bind(ss->udp_socket, (struct sockaddr*)&sin, sizeof(sin));
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if (rc == -1)
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{
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tr_logAddNamedError("UDP", "Couldn't bind IPv4 socket");
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tr_netCloseSocket(ss->udp_socket);
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ss->udp_socket = TR_BAD_SOCKET;
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goto IPV6;
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}
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ss->udp_event = event_new(ss->event_base, ss->udp_socket, EV_READ | EV_PERSIST, event_callback, ss);
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if (ss->udp_event == nullptr)
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{
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tr_logAddNamedError("UDP", "Couldn't allocate IPv4 event");
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}
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IPV6:
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if (tr_globalIPv6() != nullptr)
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{
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rebind_ipv6(ss, true);
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}
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if (ss->udp6_socket != TR_BAD_SOCKET)
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{
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ss->udp6_event = event_new(ss->event_base, ss->udp6_socket, EV_READ | EV_PERSIST, event_callback, ss);
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if (ss->udp6_event == nullptr)
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{
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tr_logAddNamedError("UDP", "Couldn't allocate IPv6 event");
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}
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}
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tr_udpSetSocketBuffers(ss);
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if (ss->isDHTEnabled)
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{
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tr_dhtInit(ss);
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}
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if (ss->udp_event != nullptr)
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{
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event_add(ss->udp_event, nullptr);
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}
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if (ss->udp6_event != nullptr)
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{
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event_add(ss->udp6_event, nullptr);
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}
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}
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void tr_udpUninit(tr_session* ss)
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{
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tr_dhtUninit(ss);
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if (ss->udp_socket != TR_BAD_SOCKET)
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{
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tr_netCloseSocket(ss->udp_socket);
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ss->udp_socket = TR_BAD_SOCKET;
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}
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if (ss->udp_event != nullptr)
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{
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event_free(ss->udp_event);
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ss->udp_event = nullptr;
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}
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if (ss->udp6_socket != TR_BAD_SOCKET)
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{
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tr_netCloseSocket(ss->udp6_socket);
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ss->udp6_socket = TR_BAD_SOCKET;
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}
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if (ss->udp6_event != nullptr)
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{
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event_free(ss->udp6_event);
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ss->udp6_event = nullptr;
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}
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if (ss->udp6_bound != nullptr)
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{
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free(ss->udp6_bound);
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ss->udp6_bound = nullptr;
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}
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}
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