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transmission/libtransmission/platform.c
2015-05-31 22:13:31 +00:00

589 lines
14 KiB
C

/*
* This file Copyright (C) 2009-2014 Mnemosyne LLC
*
* It may be used under the GNU GPL versions 2 or 3
* or any future license endorsed by Mnemosyne LLC.
*
* $Id$
*/
#define _XOPEN_SOURCE 600 /* needed for recursive locks. */
#ifndef __USE_UNIX98
#define __USE_UNIX98 /* some older Linuxes need it spelt out for them */
#endif
#include <assert.h>
#include <stdlib.h>
#include <string.h>
#ifdef __HAIKU__
#include <limits.h> /* PATH_MAX */
#endif
#ifdef _WIN32
#include <process.h> /* _beginthreadex (), _endthreadex () */
#include <windows.h>
#include <shlobj.h> /* SHGetKnownFolderPath (), FOLDERID_... */
#else
#include <unistd.h> /* getuid() */
#ifdef BUILD_MAC_CLIENT
#include <CoreFoundation/CoreFoundation.h>
#endif
#ifdef __HAIKU__
#include <FindDirectory.h>
#endif
#include <pthread.h>
#endif
#include "transmission.h"
#include "file.h"
#include "list.h"
#include "log.h"
#include "platform.h"
#include "session.h"
#include "utils.h"
/***
**** THREADS
***/
#ifdef _WIN32
typedef DWORD tr_thread_id;
#else
typedef pthread_t tr_thread_id;
#endif
static tr_thread_id
tr_getCurrentThread (void)
{
#ifdef _WIN32
return GetCurrentThreadId ();
#else
return pthread_self ();
#endif
}
static bool
tr_areThreadsEqual (tr_thread_id a, tr_thread_id b)
{
#ifdef _WIN32
return a == b;
#else
return pthread_equal (a, b) != 0;
#endif
}
/** @brief portability wrapper around OS-dependent threads */
struct tr_thread
{
void (* func)(void *);
void * arg;
tr_thread_id thread;
#ifdef _WIN32
HANDLE thread_handle;
#endif
};
bool
tr_amInThread (const tr_thread * t)
{
return tr_areThreadsEqual (tr_getCurrentThread (), t->thread);
}
#ifdef _WIN32
#define ThreadFuncReturnType unsigned WINAPI
#else
#define ThreadFuncReturnType void
#endif
static ThreadFuncReturnType
ThreadFunc (void * _t)
{
tr_thread * t = _t;
t->func (t->arg);
tr_free (t);
#ifdef _WIN32
_endthreadex (0);
return 0;
#endif
}
tr_thread *
tr_threadNew (void (*func)(void *), void * arg)
{
tr_thread * t = tr_new0 (tr_thread, 1);
t->func = func;
t->arg = arg;
#ifdef _WIN32
{
unsigned int id;
t->thread_handle = (HANDLE) _beginthreadex (NULL, 0, &ThreadFunc, t, 0, &id);
t->thread = (DWORD) id;
}
#else
pthread_create (&t->thread, NULL, (void* (*)(void*))ThreadFunc, t);
pthread_detach (t->thread);
#endif
return t;
}
/***
**** LOCKS
***/
/** @brief portability wrapper around OS-dependent thread mutexes */
struct tr_lock
{
int depth;
#ifdef _WIN32
CRITICAL_SECTION lock;
DWORD lockThread;
#else
pthread_mutex_t lock;
pthread_t lockThread;
#endif
};
tr_lock*
tr_lockNew (void)
{
tr_lock * l = tr_new0 (tr_lock, 1);
#ifdef _WIN32
InitializeCriticalSection (&l->lock); /* supports recursion */
#else
pthread_mutexattr_t attr;
pthread_mutexattr_init (&attr);
pthread_mutexattr_settype (&attr, PTHREAD_MUTEX_RECURSIVE);
pthread_mutex_init (&l->lock, &attr);
#endif
return l;
}
void
tr_lockFree (tr_lock * l)
{
#ifdef _WIN32
DeleteCriticalSection (&l->lock);
#else
pthread_mutex_destroy (&l->lock);
#endif
tr_free (l);
}
void
tr_lockLock (tr_lock * l)
{
#ifdef _WIN32
EnterCriticalSection (&l->lock);
#else
pthread_mutex_lock (&l->lock);
#endif
assert (l->depth >= 0);
assert (!l->depth || tr_areThreadsEqual (l->lockThread, tr_getCurrentThread ()));
l->lockThread = tr_getCurrentThread ();
++l->depth;
}
bool
tr_lockHave (const tr_lock * l)
{
return (l->depth > 0) &&
(tr_areThreadsEqual (l->lockThread, tr_getCurrentThread ()));
}
void
tr_lockUnlock (tr_lock * l)
{
assert (l->depth > 0);
assert (tr_areThreadsEqual (l->lockThread, tr_getCurrentThread ()));
--l->depth;
assert (l->depth >= 0);
#ifdef _WIN32
LeaveCriticalSection (&l->lock);
#else
pthread_mutex_unlock (&l->lock);
#endif
}
/***
**** PATHS
***/
#ifndef _WIN32
#include <pwd.h>
#endif
#ifdef _WIN32
static char *
win32_get_known_folder (REFKNOWNFOLDERID folder_id)
{
char * ret = NULL;
PWSTR path;
if (SHGetKnownFolderPath (folder_id, KF_FLAG_DONT_UNEXPAND | KF_FLAG_DONT_VERIFY,
NULL, &path) == S_OK)
{
ret = tr_win32_native_to_utf8 (path, -1);
CoTaskMemFree (path);
}
return ret;
}
#endif
static const char *
getHomeDir (void)
{
static char * home = NULL;
if (!home)
{
home = tr_env_get_string ("HOME", NULL);
if (!home)
{
#ifdef _WIN32
home = win32_get_known_folder (&FOLDERID_Profile);
#else
struct passwd * pw = getpwuid (getuid ());
if (pw)
home = tr_strdup (pw->pw_dir);
endpwent ();
#endif
}
if (!home)
home = tr_strdup ("");
}
return home;
}
#if defined (__APPLE__) || defined (_WIN32)
#define RESUME_SUBDIR "Resume"
#define TORRENT_SUBDIR "Torrents"
#else
#define RESUME_SUBDIR "resume"
#define TORRENT_SUBDIR "torrents"
#endif
void
tr_setConfigDir (tr_session * session, const char * configDir)
{
char * path;
session->configDir = tr_strdup (configDir);
path = tr_buildPath (configDir, RESUME_SUBDIR, NULL);
tr_sys_dir_create (path, TR_SYS_DIR_CREATE_PARENTS, 0777, NULL);
session->resumeDir = path;
path = tr_buildPath (configDir, TORRENT_SUBDIR, NULL);
tr_sys_dir_create (path, TR_SYS_DIR_CREATE_PARENTS, 0777, NULL);
session->torrentDir = path;
}
const char *
tr_sessionGetConfigDir (const tr_session * session)
{
return session->configDir;
}
const char *
tr_getTorrentDir (const tr_session * session)
{
return session->torrentDir;
}
const char *
tr_getResumeDir (const tr_session * session)
{
return session->resumeDir;
}
const char*
tr_getDefaultConfigDir (const char * appname)
{
static char * s = NULL;
if (!appname || !*appname)
appname = "Transmission";
if (!s)
{
s = tr_env_get_string ("TRANSMISSION_HOME", NULL);
if (s == NULL)
{
#ifdef __APPLE__
s = tr_buildPath (getHomeDir (), "Library", "Application Support", appname, NULL);
#elif defined (_WIN32)
char * appdata = win32_get_known_folder (&FOLDERID_LocalAppData);
s = tr_buildPath (appdata, appname, NULL);
tr_free (appdata);
#elif defined (__HAIKU__)
char buf[PATH_MAX];
find_directory (B_USER_SETTINGS_DIRECTORY, -1, true, buf, sizeof (buf));
s = tr_buildPath (buf, appname, NULL);
#else
char * const xdg_config_home = tr_env_get_string ("XDG_CONFIG_HOME", NULL);
if (xdg_config_home != NULL)
{
s = tr_buildPath (xdg_config_home, appname, NULL);
tr_free (xdg_config_home);
}
else
{
s = tr_buildPath (getHomeDir (), ".config", appname, NULL);
}
#endif
}
}
return s;
}
const char*
tr_getDefaultDownloadDir (void)
{
static char * user_dir = NULL;
if (user_dir == NULL)
{
char * config_home;
char * config_file;
char * content;
size_t content_len;
/* figure out where to look for user-dirs.dirs */
config_home = tr_env_get_string ("XDG_CONFIG_HOME", NULL);
if (config_home && *config_home)
config_file = tr_buildPath (config_home, "user-dirs.dirs", NULL);
else
config_file = tr_buildPath (getHomeDir (), ".config", "user-dirs.dirs", NULL);
tr_free (config_home);
/* read in user-dirs.dirs and look for the download dir entry */
content = (char *) tr_loadFile (config_file, &content_len, NULL);
if (content && content_len>0)
{
const char * key = "XDG_DOWNLOAD_DIR=\"";
char * line = strstr (content, key);
if (line != NULL)
{
char * value = line + strlen (key);
char * end = strchr (value, '"');
if (end)
{
*end = '\0';
if (!memcmp (value, "$HOME/", 6))
user_dir = tr_buildPath (getHomeDir (), value+6, NULL);
else if (!strcmp (value, "$HOME"))
user_dir = tr_strdup (getHomeDir ());
else
user_dir = tr_strdup (value);
}
}
}
#ifdef _WIN32
if (user_dir == NULL)
user_dir = win32_get_known_folder (&FOLDERID_Downloads);
#endif
if (user_dir == NULL)
#ifdef __HAIKU__
user_dir = tr_buildPath (getHomeDir (), "Desktop", NULL);
#else
user_dir = tr_buildPath (getHomeDir (), "Downloads", NULL);
#endif
tr_free (content);
tr_free (config_file);
}
return user_dir;
}
/***
****
***/
static bool
isWebClientDir (const char * path)
{
char * tmp = tr_buildPath (path, "index.html", NULL);
const bool ret = tr_sys_path_exists (tmp, NULL);
tr_logAddInfo (_("Searching for web interface file \"%s\""), tmp);
tr_free (tmp);
return ret;
}
const char *
tr_getWebClientDir (const tr_session * session UNUSED)
{
static char * s = NULL;
if (!s)
{
s = tr_env_get_string ("CLUTCH_HOME", NULL);
if (s == NULL)
s = tr_env_get_string ("TRANSMISSION_WEB_HOME", NULL);
if (s == NULL)
{
#ifdef BUILD_MAC_CLIENT /* on Mac, look in the Application Support folder first, then in the app bundle. */
/* Look in the Application Support folder */
s = tr_buildPath (tr_sessionGetConfigDir (session), "web", NULL);
if (!isWebClientDir (s))
{
tr_free (s);
CFURLRef appURL = CFBundleCopyBundleURL (CFBundleGetMainBundle ());
CFStringRef appRef = CFURLCopyFileSystemPath (appURL,
kCFURLPOSIXPathStyle);
const CFIndex appStringLength = CFStringGetMaximumSizeOfFileSystemRepresentation (appRef);
char * appString = tr_malloc (appStringLength);
const bool success = CFStringGetFileSystemRepresentation (appRef, appString, appStringLength);
assert (success);
CFRelease (appURL);
CFRelease (appRef);
/* Fallback to the app bundle */
s = tr_buildPath (appString, "Contents", "Resources", "web", NULL);
if (!isWebClientDir (s))
{
tr_free (s);
s = NULL;
}
tr_free (appString);
}
#elif defined (_WIN32)
/* Generally, Web interface should be stored in a Web subdir of
* calling executable dir. */
static REFKNOWNFOLDERID known_folder_ids[] =
{
&FOLDERID_LocalAppData,
&FOLDERID_RoamingAppData,
&FOLDERID_ProgramData
};
for (size_t i = 0; s == NULL && i < ARRAYSIZE (known_folder_ids); ++i)
{
char * dir = win32_get_known_folder (known_folder_ids[i]);
s = tr_buildPath (dir, "Transmission", "Web", NULL);
tr_free (dir);
if (!isWebClientDir (s))
{
tr_free (s);
s = NULL;
}
}
if (s == NULL) /* check calling module place */
{
wchar_t wide_module_path[MAX_PATH];
char * module_path;
char * dir;
GetModuleFileNameW (NULL, wide_module_path,
sizeof (wide_module_path) / sizeof (*wide_module_path));
module_path = tr_win32_native_to_utf8 (wide_module_path, -1);
dir = tr_sys_path_dirname (module_path, NULL);
tr_free (module_path);
s = tr_buildPath (dir, "Web", NULL);
tr_free (dir);
if (!isWebClientDir (s))
{
tr_free (s);
s = NULL;
}
}
#else /* everyone else, follow the XDG spec */
tr_list *candidates = NULL, *l;
char * tmp;
/* XDG_DATA_HOME should be the first in the list of candidates */
tmp = tr_env_get_string ("XDG_DATA_HOME", NULL);
if (tmp && *tmp)
{
tr_list_append (&candidates, tmp);
}
else
{
char * dhome = tr_buildPath (getHomeDir (), ".local", "share", NULL);
tr_list_append (&candidates, dhome);
tr_free (tmp);
}
/* XDG_DATA_DIRS are the backup directories */
{
const char * pkg = PACKAGE_DATA_DIR;
char * xdg = tr_env_get_string ("XDG_DATA_DIRS", NULL);
const char * fallback = "/usr/local/share:/usr/share";
char * buf = tr_strdup_printf ("%s:%s:%s", (pkg?pkg:""), (xdg?xdg:""), fallback);
tr_free (xdg);
tmp = buf;
while (tmp && *tmp)
{
const char * end = strchr (tmp, ':');
if (end)
{
if ((end - tmp) > 1)
tr_list_append (&candidates, tr_strndup (tmp, end - tmp));
tmp = (char *) end + 1;
}
else if (tmp && *tmp)
{
tr_list_append (&candidates, tr_strdup (tmp));
break;
}
}
tr_free (buf);
}
/* walk through the candidates & look for a match */
for (l=candidates; l; l=l->next)
{
char * path = tr_buildPath (l->data, "transmission", "web", NULL);
const int found = isWebClientDir (path);
if (found)
{
s = path;
break;
}
tr_free (path);
}
tr_list_free (&candidates, tr_free);
#endif
}
}
return s;
}