mirror of
https://github.com/transmission/transmission
synced 2024-12-26 09:37:56 +00:00
364 lines
9.7 KiB
C++
364 lines
9.7 KiB
C++
// This file Copyright © 2008-2022 Mnemosyne LLC.
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// It may be used under GPLv2 (SPDX: GPL-2.0-only), GPLv3 (SPDX: GPL-3.0-only),
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// or any future license endorsed by Mnemosyne LLC.
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// License text can be found in the licenses/ folder.
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#include <algorithm>
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#include <vector>
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#include <cstring>
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#include <fmt/core.h>
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#include "transmission.h"
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#include "bandwidth.h"
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#include "crypto-utils.h" /* tr_rand_int_weak() */
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#include "error.h"
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#include "log.h"
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#include "peer-io.h"
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#include "platform.h"
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#include "quark.h"
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#include "session.h"
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#include "tr-assert.h"
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#include "utils.h"
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#include "variant.h"
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/***
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****
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***/
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unsigned int Bandwidth::getSpeedBytesPerSecond(RateControl& r, unsigned int interval_msec, uint64_t now)
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{
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if (now == 0)
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{
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now = tr_time_msec();
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}
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if (now != r.cache_time_)
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{
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uint64_t bytes = 0;
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uint64_t const cutoff = now - interval_msec;
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for (int i = r.newest_; r.transfers_[i].date_ > cutoff;)
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{
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bytes += r.transfers_[i].size_;
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if (--i == -1)
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{
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i = HistorySize - 1; /* circular history */
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}
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if (i == r.newest_)
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{
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break; /* we've come all the way around */
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}
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}
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r.cache_val_ = unsigned(bytes * 1000U / interval_msec);
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r.cache_time_ = now;
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}
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return r.cache_val_;
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}
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void Bandwidth::notifyBandwidthConsumedBytes(uint64_t const now, RateControl* r, size_t size)
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{
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if (r->transfers_[r->newest_].date_ + GranularityMSec >= now)
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{
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r->transfers_[r->newest_].size_ += size;
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}
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else
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{
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if (++r->newest_ == HistorySize)
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{
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r->newest_ = 0;
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}
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r->transfers_[r->newest_].date_ = now;
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r->transfers_[r->newest_].size_ = size;
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}
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/* invalidate cache_val*/
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r->cache_time_ = 0;
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}
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/***
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****
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***/
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Bandwidth::Bandwidth(Bandwidth* parent)
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{
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this->setParent(parent);
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}
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/***
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****
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***/
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static void remove_child(std::vector<Bandwidth*>& v, Bandwidth* remove_me)
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{
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auto it = std::find(std::begin(v), std::end(v), remove_me);
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if (it == std::end(v))
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{
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return;
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}
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// the list isn't sorted -- so instead of erase()ing `it`,
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// do the cheaper option of overwriting it with the final item
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*it = v.back();
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v.resize(v.size() - 1);
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}
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void Bandwidth::setParent(Bandwidth* new_parent)
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{
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TR_ASSERT(this != new_parent);
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if (this->parent_ != nullptr)
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{
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remove_child(this->parent_->children_, this);
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this->parent_ = nullptr;
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}
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if (new_parent != nullptr)
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{
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#ifdef TR_ENABLE_ASSERTS
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TR_ASSERT(new_parent->parent_ != this);
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auto& children = new_parent->children_;
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TR_ASSERT(std::find(std::begin(children), std::end(children), this) == std::end(children)); // not already there
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#endif
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new_parent->children_.push_back(this);
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this->parent_ = new_parent;
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}
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}
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/***
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****
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***/
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void Bandwidth::allocateBandwidth(
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tr_priority_t parent_priority,
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tr_direction dir,
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unsigned int period_msec,
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std::vector<tr_peerIo*>& peer_pool)
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{
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tr_priority_t const priority = std::max(parent_priority, this->priority_);
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/* set the available bandwidth */
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if (this->band_[dir].is_limited_)
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{
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uint64_t const next_pulse_speed = this->band_[dir].desired_speed_bps_;
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this->band_[dir].bytes_left_ = next_pulse_speed * period_msec / 1000U;
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}
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/* add this bandwidth's peer, if any, to the peer pool */
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if (this->peer_ != nullptr)
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{
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this->peer_->priority = priority;
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peer_pool.push_back(this->peer_);
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}
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// traverse & repeat for the subtree
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for (auto* child : this->children_)
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{
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child->allocateBandwidth(priority, dir, period_msec, peer_pool);
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}
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}
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void Bandwidth::phaseOne(std::vector<tr_peerIo*>& peerArray, tr_direction dir)
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{
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/* First phase of IO. Tries to distribute bandwidth fairly to keep faster
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* peers from starving the others. Loop through the peers, giving each a
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* small chunk of bandwidth. Keep looping until we run out of bandwidth
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* and/or peers that can use it */
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tr_logAddTrace(fmt::format("{} peers to go round-robin for {}", peerArray.size(), dir == TR_UP ? "upload" : "download"));
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size_t n = peerArray.size();
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while (n > 0)
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{
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int const i = tr_rand_int_weak(n); /* pick a peer at random */
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/* value of 3000 bytes chosen so that when using uTP we'll send a full-size
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* frame right away and leave enough buffered data for the next frame to go
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* out in a timely manner. */
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size_t const increment = 3000;
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int const bytes_used = tr_peerIoFlush(peerArray[i], dir, increment);
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tr_logAddTrace(fmt::format("peer #{} of {} used {} bytes in this pass", i, n, bytes_used));
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if (bytes_used != int(increment))
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{
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/* peer is done writing for now; move it to the end of the list */
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std::swap(peerArray[i], peerArray[n - 1]);
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--n;
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}
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}
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}
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void Bandwidth::allocate(tr_direction dir, unsigned int period_msec)
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{
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TR_ASSERT(tr_isDirection(dir));
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auto high = std::vector<tr_peerIo*>{};
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auto low = std::vector<tr_peerIo*>{};
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auto normal = std::vector<tr_peerIo*>{};
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auto tmp = std::vector<tr_peerIo*>{};
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/* allocateBandwidth () is a helper function with two purposes:
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* 1. allocate bandwidth to b and its subtree
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* 2. accumulate an array of all the peerIos from b and its subtree. */
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this->allocateBandwidth(TR_PRI_LOW, dir, period_msec, tmp);
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for (auto* io : tmp)
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{
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tr_peerIoRef(io);
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tr_peerIoFlushOutgoingProtocolMsgs(io);
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switch (io->priority)
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{
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case TR_PRI_HIGH:
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high.push_back(io);
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[[fallthrough]];
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case TR_PRI_NORMAL:
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normal.push_back(io);
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[[fallthrough]];
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default:
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low.push_back(io);
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}
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}
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/* First phase of IO. Tries to distribute bandwidth fairly to keep faster
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* peers from starving the others. Loop through the peers, giving each a
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* small chunk of bandwidth. Keep looping until we run out of bandwidth
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* and/or peers that can use it */
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phaseOne(high, dir);
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phaseOne(normal, dir);
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phaseOne(low, dir);
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/* Second phase of IO. To help us scale in high bandwidth situations,
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* enable on-demand IO for peers with bandwidth left to burn.
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* This on-demand IO is enabled until (1) the peer runs out of bandwidth,
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* or (2) the next Bandwidth::allocate () call, when we start over again. */
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for (auto* io : tmp)
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{
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tr_peerIoSetEnabled(io, dir, tr_peerIoHasBandwidthLeft(io, dir));
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}
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for (auto* io : tmp)
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{
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tr_peerIoUnref(io);
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}
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}
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/***
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****
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***/
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unsigned int Bandwidth::clamp(uint64_t now, tr_direction dir, unsigned int byte_count) const
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{
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TR_ASSERT(tr_isDirection(dir));
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if (this->band_[dir].is_limited_)
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{
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byte_count = std::min(byte_count, this->band_[dir].bytes_left_);
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/* if we're getting close to exceeding the speed limit,
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* clamp down harder on the bytes available */
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if (byte_count > 0)
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{
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if (now == 0)
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{
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now = tr_time_msec();
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}
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auto const current = this->getRawSpeedBytesPerSecond(now, TR_DOWN);
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auto const desired = this->getDesiredSpeedBytesPerSecond(TR_DOWN);
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auto const r = desired >= 1 ? double(current) / desired : 0;
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if (r > 1.0)
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{
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byte_count = 0;
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}
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else if (r > 0.9)
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{
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byte_count = static_cast<unsigned int>(byte_count * 0.8);
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}
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else if (r > 0.8)
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{
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byte_count = static_cast<unsigned int>(byte_count * 0.9);
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}
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}
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}
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if (this->parent_ != nullptr && this->band_[dir].honor_parent_limits_ && byte_count > 0)
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{
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byte_count = this->parent_->clamp(now, dir, byte_count);
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}
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return byte_count;
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}
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void Bandwidth::notifyBandwidthConsumed(tr_direction dir, size_t byte_count, bool is_piece_data, uint64_t now)
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{
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TR_ASSERT(tr_isDirection(dir));
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Band* band = &this->band_[dir];
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if (band->is_limited_ && is_piece_data)
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{
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band->bytes_left_ -= std::min(size_t{ band->bytes_left_ }, byte_count);
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}
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#ifdef DEBUG_DIRECTION
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if (dir == DEBUG_DIRECTION && band_->isLimited)
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{
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fprintf(
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stderr,
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"%p consumed %5zu bytes of %5s data... was %6zu, now %6zu left\n",
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this,
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byte_count,
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is_piece_data ? "piece" : "raw",
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oldBytesLeft,
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band_->bytesLeft);
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}
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#endif
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notifyBandwidthConsumedBytes(now, &band->raw_, byte_count);
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if (is_piece_data)
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{
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notifyBandwidthConsumedBytes(now, &band->piece_, byte_count);
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}
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if (this->parent_ != nullptr)
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{
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this->parent_->notifyBandwidthConsumed(dir, byte_count, is_piece_data, now);
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}
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}
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/***
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****
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***/
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tr_bandwidth_limits Bandwidth::getLimits() const
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{
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tr_bandwidth_limits limits;
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limits.up_limit_KBps = tr_toSpeedKBps(this->getDesiredSpeedBytesPerSecond(TR_UP));
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limits.down_limit_KBps = tr_toSpeedKBps(this->getDesiredSpeedBytesPerSecond(TR_DOWN));
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limits.up_limited = this->isLimited(TR_UP);
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limits.down_limited = this->isLimited(TR_DOWN);
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return limits;
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}
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void Bandwidth::setLimits(tr_bandwidth_limits const* limits)
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{
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this->setDesiredSpeedBytesPerSecond(TR_UP, tr_toSpeedBytes(limits->up_limit_KBps));
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this->setDesiredSpeedBytesPerSecond(TR_DOWN, tr_toSpeedBytes(limits->down_limit_KBps));
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this->setLimited(TR_UP, limits->up_limited);
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this->setLimited(TR_DOWN, limits->down_limited);
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}
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